12 Commits

Author SHA1 Message Date
1aeebe6c9c Remove remaining .txt
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2026-03-18 09:36:36 -07:00
77799c1182 Move to JSON only, add examples
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2026-03-18 09:30:23 -07:00
cb8c3eb5df Major update
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2026-03-18 09:14:25 -07:00
tverona1
17501f5d75 Semi-transparent floor, fix appname override
Small tweaks:
- Made floor semi-transparent (this was lost somehow)
- Fixed appnames override to not set name to empty string if only category is over-ridden.
2020-05-04 17:03:01 -07:00
tverona1
2fd091667b Fix cubemap sky map rendering
Fix an issue with cubemap sky map rendering
2019-11-23 14:31:31 -08:00
tverona1
91aa2479b9 Optimize memory utilization for large # of icons
Optimize memory utilization for large # of icons by dynaically loading / unloading icons as they are scrolled into view.
2019-11-23 13:09:25 -08:00
tverona1
6bca1d0c07 Support for renaming apps
- Adds support for renaming apps: By pressing A or X on the controller, you can choose an alternate app name / icon. You can reset these changes back to default in Settings.
2019-09-08 14:28:45 -07:00
tverona1
1ab8190827 Support to sort by most recent usage 2019-08-20 23:41:09 -07:00
tverona1
d30673f8a3 Support for appnames.json format; support for launcher on Go
- Added support for appnames.json format. Example entry: "com.HighVoltage.Crossbow":{"name": "Ballista", "category": "cat1", "category2" : "cat 2"}.
- Set headtracking required to false to support launcher on Go.
2019-08-18 15:47:06 -07:00
tverona1
dd7b8ff6a4 Added support for downloading assets (including auto-update)
- Added support for downloading assets (including auto-update)
- By default, auto-update is turned off. Enable it in settings.
- Default repository for app icons and names is [https://github.com/tverona1/QuestAppLauncher_assets]. This can be configured in config.json.
2019-08-17 17:13:07 -07:00
tverona1
bf732321ee Support for zipped icon packs
- Added support for zipped icon pack files (iconpack*.zip)
- Added support for multiple appnames*.txt files
2019-08-09 23:38:17 -07:00
tverona1
18dbf110c9 Refactored code a bit
- Refactored GridPopulation class into two classes: GridPopulation handles populating the grid UI and AppProcessor handles processing the app entries.
2019-08-08 23:52:36 -07:00