Refactored code a bit

- Refactored GridPopulation class into two classes: GridPopulation handles populating the grid UI and AppProcessor handles processing the app entries.
This commit is contained in:
tverona1
2019-08-08 23:52:36 -07:00
parent 4fa3de6dec
commit 18dbf110c9
6 changed files with 394 additions and 371 deletions
+1 -1
View File
@@ -12,6 +12,6 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 20553fac56ec59645857c0732b787431, type: 3}
m_Name: OVRBuildConfig
m_EditorClassIdentifier:
androidSDKPath: C:\Users\tvero\AppData\Local\Android\Sdk
androidSDKPath:
gradlePath:
jdkPath:
+322
View File
@@ -0,0 +1,322 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using UnityEngine;
namespace QuestAppLauncher
{
public class ProcessedApp
{
public int Index;
public string PackageName;
public string AppName;
public string AutoTabName;
public string Tab1Name;
public string Tab2Name;
public string IconPath;
}
public class AppProcessor
{
// File name of app name overrides
const string AppNameOverrideFile = "appnames.txt";
// File name of excluded package names
const string ExcludedPackagesFile = "excludedpackages.txt";
// Extension search for icon overrides
const string IconOverrideExtSearch = "*.jpg";
// Built-in tab names
public const string Tab_Quest = "Quest";
public const string Tab_Go = "Go/Gear";
public const string Tab_2D = "2D";
public const string Tab_All = "All";
public static readonly string[] Auto_Tabs = { Tab_Quest, Tab_Go, Tab_2D };
public static Dictionary<string, ProcessedApp> ProcessApps(Config config)
{
var persistentDataPath = UnityEngine.Application.persistentDataPath;
Debug.Log("Persistent data path: " + persistentDataPath);
// Dictionary to hold package name -> app index, app name
var apps = new Dictionary<string, ProcessedApp>();
var excludedPackageNames = new HashSet<string>();
using (AndroidJavaClass unity = new AndroidJavaClass("com.unity3d.player.UnityPlayer"))
using (AndroidJavaObject currentActivity = unity.GetStatic<AndroidJavaObject>("currentActivity"))
{
// Get # of installed apps
int numApps = currentActivity.Call<int>("getSize");
Debug.Log("# installed apps: " + numApps);
// Add current package name to excludedPackageNames to filter it out
excludedPackageNames.Add(currentActivity.Call<string>("getPackageName"));
// This is a file containing packageNames that will be excluded
var excludedPackageNamesFilePath = Path.Combine(persistentDataPath, ExcludedPackagesFile);
if (File.Exists(excludedPackageNamesFilePath))
{
Debug.Log("Found file: " + excludedPackageNamesFilePath);
string[] excludedPackages = File.ReadAllLines(excludedPackageNamesFilePath);
foreach (string excludedPackage in excludedPackages)
{
if (!string.IsNullOrEmpty(excludedPackage))
{
excludedPackageNames.Add(excludedPackage);
}
}
}
// Get installed package and app names
for (int i = 0; i < numApps; i++)
{
var packageName = currentActivity.Call<string>("getPackageName", i);
var appName = currentActivity.Call<string>("getAppName", i);
if (excludedPackageNames.Contains(packageName))
{
// Skip excluded package
Debug.LogFormat("Skipping Excluded [{0}] Package: {1}, name: {2}", i, packageName, appName);
continue;
}
// Determine app type (Quest, Go or 2D)
string tabName;
if (currentActivity.Call<bool>("is2DApp", i))
{
if (!config.show2D)
{
// Skip 2D apps
Debug.LogFormat("Skipping 2D [{0}] Package: {1}, name: {2}", i, packageName, appName);
continue;
}
tabName = Tab_2D;
}
else if (currentActivity.Call<bool>("isQuestApp", i))
{
tabName = Tab_Quest;
}
else
{
tabName = Tab_Go;
}
apps.Add(packageName, new ProcessedApp { PackageName = packageName, Index = i, AutoTabName = tabName, AppName = appName });
Debug.LogFormat("[{0}] package: {1}, name: {2}, auto tab: {3}", i, packageName, appName, tabName);
}
// Override app names, if any
// This is just a file with comma-separated packageName,appName[,category1[, category2]]
// Category1 and category2 are optional categories (tabs).
var appNameOverrideFilePath = Path.Combine(persistentDataPath, AppNameOverrideFile);
if (File.Exists(appNameOverrideFilePath))
{
Debug.Log("Found file: " + appNameOverrideFilePath);
string[] lines = File.ReadAllLines(appNameOverrideFilePath);
foreach (string line in lines)
{
line.Trim();
if (line.StartsWith("#"))
{
// Skip comments
continue;
}
// Parse line
var entry = line.Split(',');
if (entry.Length < 2)
{
// We expect at least two entries
continue;
}
var packageName = entry[0];
var appName = entry[1];
if (!apps.ContainsKey(packageName))
{
// App is not installed, so skip
continue;
}
// Get the custom tab names, if any
string autoTabName = null;
var tab1 = entry.Length > 2 ? entry[2] : null;
var tab2 = entry.Length > 3 ? entry[3] : null;
if (tab1 != null && tab1.Length == 0)
{
tab1 = null;
}
if (tab2 != null && tab2.Length == 0)
{
tab2 = null;
}
if (tab1 != null && tab2 != null && tab1.Equals(tab2, StringComparison.OrdinalIgnoreCase))
{
tab2 = null;
}
// Override auto tabe name if custom name matches built-in tab name
if (tab1 != null && Auto_Tabs.Contains(tab1, StringComparer.OrdinalIgnoreCase))
{
autoTabName = tab1;
tab1 = null;
}
if (tab2 != null && Auto_Tabs.Contains(tab2, StringComparer.OrdinalIgnoreCase))
{
autoTabName = tab2;
tab2 = null;
}
// Update entry
apps[packageName] = new ProcessedApp
{
PackageName = apps[entry[0]].PackageName,
Index = apps[entry[0]].Index,
AppName = appName,
AutoTabName = autoTabName ?? apps[entry[0]].AutoTabName,
Tab1Name = tab1 ?? apps[entry[0]].Tab1Name,
Tab2Name = tab2 ?? apps[entry[0]].Tab2Name,
};
}
}
else
{
Debug.Log("Did not find: " + appNameOverrideFilePath);
}
// Load list of app icon overrides
// This is a list of jpg images stored as packageName.jpg.
var iconOverridePath = persistentDataPath;
if (Directory.Exists(iconOverridePath))
{
foreach (var iconFileName in Directory.GetFiles(iconOverridePath, IconOverrideExtSearch))
{
var entry = Path.GetFileNameWithoutExtension(iconFileName);
if (apps.ContainsKey(entry))
{
Debug.Log("Found icon override: " + iconFileName);
ProcessedApp newProcessedApp = apps[entry];
newProcessedApp.IconPath = Path.Combine(iconOverridePath, iconFileName);
apps[entry] = newProcessedApp;
}
}
}
}
return apps;
}
public static byte[] GetAppIcon(string iconPath, int appIndex)
{
byte[] bytesIcon = null;
bool useApkIcon = true;
if (null != iconPath)
{
// Use overridden icon
try
{
bytesIcon = File.ReadAllBytes(iconPath);
useApkIcon = false;
}
catch (Exception e)
{
// Fall back to using the apk icon
Debug.Log(string.Format("Error reading app icon from file [{0}]: {1}", iconPath, e.Message));
}
}
if (useApkIcon)
{
// Use built-in icon from the apk
using (AndroidJavaClass unity = new AndroidJavaClass("com.unity3d.player.UnityPlayer"))
using (AndroidJavaObject currentActivity = unity.GetStatic<AndroidJavaObject>("currentActivity"))
{
bytesIcon = (byte[])(Array)currentActivity.Call<sbyte[]>("getIcon", appIndex);
}
}
return bytesIcon;
}
/// <summary>
/// Static method to add a package name to the excludedFile
/// </summary>
/// <param name="packageName"></param>
static public void AddAppToExcludedFile(string packageName)
{
var persistentDataPath = UnityEngine.Application.persistentDataPath;
var excludedPackageNamesFilePath = Path.Combine(persistentDataPath, ExcludedPackagesFile);
using (StreamWriter writer = File.AppendText(excludedPackageNamesFilePath))
{
writer.WriteLine(packageName);
Debug.Log($"Added package {packageName} to the excluded file {excludedPackageNamesFilePath}");
}
}
/// <summary>
/// Static method to delete the excludedFile
/// </summary>
/// <returns>true if file exists</returns>
static public bool DeleteExcludedAppsFile()
{
var persistentDataPath = UnityEngine.Application.persistentDataPath;
var excludedPackageNamesFilePath = Path.Combine(persistentDataPath, ExcludedPackagesFile);
if (File.Exists(excludedPackageNamesFilePath))
{
File.Delete(excludedPackageNamesFilePath);
return true;
}
return false;
}
/// <summary>
/// Static method for launching an Android app
/// </summary>
/// <param name="packageId"></param>
static public void LaunchApp(string packageId)
{
using (AndroidJavaClass up = new AndroidJavaClass("com.unity3d.player.UnityPlayer"))
using (AndroidJavaObject ca = up.GetStatic<AndroidJavaObject>("currentActivity"))
using (AndroidJavaObject packageManager = ca.Call<AndroidJavaObject>("getPackageManager"))
{
AndroidJavaObject launchIntent = null;
try
{
launchIntent = packageManager.Call<AndroidJavaObject>("getLaunchIntentForPackage", packageId);
ca.Call("startActivity", launchIntent);
// Quest doesn't like multiple VR apps running simultaneously. Kill ourselves.
UnityEngine.Application.Quit();
}
catch (System.Exception e)
{
Debug.Log(string.Format("Failed to launch app {0}: {1}", packageId, e.Message));
}
finally
{
if (null != launchIntent)
{
launchIntent.Dispose();
}
}
}
}
}
}
+11
View File
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 1a4082e0949808345ac8377500fff8ee
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
+57 -367
View File
@@ -17,26 +17,6 @@ namespace QuestAppLauncher
/// </summary>
public class GridPopulation : MonoBehaviour
{
class ProcessedApp
{
public int Index;
public string PackageName;
public string AppName;
public string AutoTabName;
public string Tab1Name;
public string Tab2Name;
public string IconPath;
}
// File name of app name overrides
const string AppNameOverrideFile = "appnames.txt";
// File name of excluded package names
const string ExcludedPackagesFile = "excludedpackages.txt";
// Extension search for icon overrides
const string IconOverrideExtSearch = "*.jpg";
// Grid container game object
public GameObject panelContainer;
@@ -65,14 +45,6 @@ namespace QuestAppLauncher
// Tab prefab
public GameObject prefabTab;
// Built-in tab names
private const string Tab_Quest = "Quest";
private const string Tab_Go = "Go/Gear";
private const string Tab_2D = "2D";
private const string Tab_All = "All";
private static readonly string[] Auto_Tabs = { Tab_Quest, Tab_Go, Tab_2D };
#region MonoBehaviour handler
async void Start()
@@ -94,116 +66,6 @@ namespace QuestAppLauncher
#region Private Functions
/// <summary>
/// Static method for launching an Android app
/// </summary>
/// <param name="packageId"></param>
static public void LaunchApp(string packageId)
{
using (AndroidJavaClass up = new AndroidJavaClass("com.unity3d.player.UnityPlayer"))
using (AndroidJavaObject ca = up.GetStatic<AndroidJavaObject>("currentActivity"))
using (AndroidJavaObject packageManager = ca.Call<AndroidJavaObject>("getPackageManager"))
{
AndroidJavaObject launchIntent = null;
try
{
launchIntent = packageManager.Call<AndroidJavaObject>("getLaunchIntentForPackage", packageId);
ca.Call("startActivity", launchIntent);
// Quest doesn't like multiple VR apps running simultaneously. Kill ourselves.
UnityEngine.Application.Quit();
}
catch (System.Exception e)
{
Debug.Log(string.Format("Failed to launch app {0}: {1}", packageId, e.Message));
}
finally
{
if (null != launchIntent)
{
launchIntent.Dispose();
}
}
}
}
/// <summary>
/// Static method to add a package name to the excludedFile
/// </summary>
/// <param name="packageName"></param>
static public void AddAppToExcludedFile(string packageName)
{
var persistentDataPath = UnityEngine.Application.persistentDataPath;
var excludedPackageNamesFilePath = Path.Combine(persistentDataPath, ExcludedPackagesFile);
using (StreamWriter writer = File.AppendText(excludedPackageNamesFilePath))
{
writer.WriteLine(packageName);
Debug.Log($"Added package {packageName} to the excluded file {excludedPackageNamesFilePath}");
}
}
/// <summary>
/// Static method to delete the excludedFile
/// </summary>
/// <returns>true if file exists</returns>
static public bool DeleteExcludedAppsFile()
{
var persistentDataPath = UnityEngine.Application.persistentDataPath;
var excludedPackageNamesFilePath = Path.Combine(persistentDataPath, ExcludedPackagesFile);
if (File.Exists(excludedPackageNamesFilePath))
{
File.Delete(excludedPackageNamesFilePath);
return true;
}
return false;
}
public Vector2 SetGridSize(GameObject gridContent, int rows, int cols)
{
// Make sure grid size have sane value
cols = Math.Min(cols, 10);
cols = Math.Max(cols, 1);
rows = Math.Min(rows, 10);
rows = Math.Max(rows, 1);
// Get cell size, spacing & padding from the grid layout
var gridLayoutGroup = gridContent.GetComponent<GridLayoutGroup>();
var cellHeight = gridLayoutGroup.cellSize.y;
var cellWidth = gridLayoutGroup.cellSize.x;
var paddingX = gridLayoutGroup.padding.horizontal;
var paddingY = gridLayoutGroup.padding.vertical;
var spaceX = gridLayoutGroup.spacing.x;
var spaceY = gridLayoutGroup.spacing.y;
// Width = horizontal padding + # cols * cell width + (# cols - 1) * horizontal spacing
var width = paddingX + cols * cellWidth + (cols - 1) * spaceX;
// Height = vertical padding + # rows * cell height + (# rows - 1) * veritcal spacing + a bit more to show there are more elements
var height = paddingY + rows * cellHeight + (rows - 1) * spaceY + 120;
Debug.Log(string.Format("Setting grid size to {0} x {1} cells", cols, rows));
Debug.Log(string.Format("Grid size calculated width x height: {0} x {1}", width, height));
// Adjust grid container rect transform
var size = new Vector2(width, height);
var gridTransform = this.panelContainer.GetComponent<RectTransform>();
gridTransform.sizeDelta = size;
// Adjust grid container Y position to maintain constant height.
// TODO: Figure out a way to adjust UI to avoid this calculation in code
var gridPosition = new Vector3(gridTransform.anchoredPosition3D.x,
(float)((gridTransform.rect.height - 2000) / 2.0),
gridTransform.anchoredPosition3D.z);
gridTransform.anchoredPosition3D = gridPosition;
return size;
}
/// <summary>
/// Populate the grid from installed apps
/// </summary>
@@ -221,7 +83,7 @@ namespace QuestAppLauncher
try
{
return ProcessApps(config);
return AppProcessor.ProcessApps(config);
}
finally
{
@@ -233,188 +95,6 @@ namespace QuestAppLauncher
await PopulatePanelContentAsync(config, apps);
}
private Dictionary<string, ProcessedApp> ProcessApps(Config config)
{
var persistentDataPath = UnityEngine.Application.persistentDataPath;
Debug.Log("Persistent data path: " + persistentDataPath);
// Dictionary to hold package name -> app index, app name
var apps = new Dictionary<string, ProcessedApp>();
var excludedPackageNames = new HashSet<string>();
using (AndroidJavaClass unity = new AndroidJavaClass("com.unity3d.player.UnityPlayer"))
using (AndroidJavaObject currentActivity = unity.GetStatic<AndroidJavaObject>("currentActivity"))
{
// Get # of installed apps
int numApps = currentActivity.Call<int>("getSize");
Debug.Log("# installed apps: " + numApps);
// Add current package name to excludedPackageNames to filter it out
excludedPackageNames.Add(currentActivity.Call<string>("getPackageName"));
// This is a file containing packageNames that will be excluded
var excludedPackageNamesFilePath = Path.Combine(persistentDataPath, ExcludedPackagesFile);
if (File.Exists(excludedPackageNamesFilePath))
{
Debug.Log("Found file: " + excludedPackageNamesFilePath);
string[] excludedPackages = File.ReadAllLines(excludedPackageNamesFilePath);
foreach (string excludedPackage in excludedPackages)
{
if (!string.IsNullOrEmpty(excludedPackage))
{
excludedPackageNames.Add(excludedPackage);
}
}
}
// Get installed package and app names
for (int i = 0; i < numApps; i++)
{
var packageName = currentActivity.Call<string>("getPackageName", i);
var appName = currentActivity.Call<string>("getAppName", i);
if (excludedPackageNames.Contains(packageName))
{
// Skip excluded package
Debug.LogFormat("Skipping Excluded [{0}] Package: {1}, name: {2}", i, packageName, appName);
continue;
}
// Determine app type (Quest, Go or 2D)
string tabName;
if (currentActivity.Call<bool>("is2DApp", i))
{
if (!config.show2D)
{
// Skip 2D apps
Debug.LogFormat("Skipping 2D [{0}] Package: {1}, name: {2}", i, packageName, appName);
continue;
}
tabName = Tab_2D;
}
else if (currentActivity.Call<bool>("isQuestApp", i))
{
tabName = Tab_Quest;
}
else
{
tabName = Tab_Go;
}
apps.Add(packageName, new ProcessedApp { PackageName = packageName, Index = i, AutoTabName = tabName, AppName = appName });
Debug.LogFormat("[{0}] package: {1}, name: {2}, auto tab: {3}", i, packageName, appName, tabName);
}
// Override app names, if any
// This is just a file with comma-separated packageName,appName[,category1[, category2]]
// Category1 and category2 are optional categories (tabs).
var appNameOverrideFilePath = Path.Combine(persistentDataPath, AppNameOverrideFile);
if (File.Exists(appNameOverrideFilePath))
{
Debug.Log("Found file: " + appNameOverrideFilePath);
string[] lines = File.ReadAllLines(appNameOverrideFilePath);
foreach (string line in lines)
{
line.Trim();
if (line.StartsWith("#"))
{
// Skip comments
continue;
}
// Parse line
var entry = line.Split(',');
if (entry.Length < 2)
{
// We expect at least two entries
continue;
}
var packageName = entry[0];
var appName = entry[1];
if (!apps.ContainsKey(packageName))
{
// App is not installed, so skip
continue;
}
// Get the custom tab names, if any
string autoTabName = null;
var tab1 = entry.Length > 2 ? entry[2] : null;
var tab2 = entry.Length > 3 ? entry[3] : null;
if (tab1 != null && tab1.Length == 0)
{
tab1 = null;
}
if (tab2 != null && tab2.Length == 0)
{
tab2 = null;
}
if (tab1 != null && tab2 != null && tab1.Equals(tab2, StringComparison.OrdinalIgnoreCase))
{
tab2 = null;
}
// Override auto tabe name if custom name matches built-in tab name
if (tab1 != null && Auto_Tabs.Contains(tab1, StringComparer.OrdinalIgnoreCase))
{
autoTabName = tab1;
tab1 = null;
}
if (tab2 != null && Auto_Tabs.Contains(tab2, StringComparer.OrdinalIgnoreCase))
{
autoTabName = tab2;
tab2 = null;
}
// Update entry
apps[packageName] = new ProcessedApp
{
PackageName = apps[entry[0]].PackageName,
Index = apps[entry[0]].Index,
AppName = appName,
AutoTabName = autoTabName ?? apps[entry[0]].AutoTabName,
Tab1Name = tab1 ?? apps[entry[0]].Tab1Name,
Tab2Name = tab2 ?? apps[entry[0]].Tab2Name,
};
}
}
else
{
Debug.Log("Did not find: " + appNameOverrideFilePath);
}
// Load list of app icon overrides
// This is a list of jpg images stored as packageName.jpg.
var iconOverridePath = persistentDataPath;
if (Directory.Exists(iconOverridePath))
{
foreach (var iconFileName in Directory.GetFiles(iconOverridePath, IconOverrideExtSearch))
{
var entry = Path.GetFileNameWithoutExtension(iconFileName);
if (apps.ContainsKey(entry))
{
Debug.Log("Found icon override: " + iconFileName);
ProcessedApp newProcessedApp = apps[entry];
newProcessedApp.IconPath = Path.Combine(iconOverridePath, iconFileName);
apps[entry] = newProcessedApp;
}
}
}
}
return apps;
}
private async Task PopulatePanelContentAsync(
Config config,
Dictionary<string, ProcessedApp> apps)
@@ -427,15 +107,15 @@ namespace QuestAppLauncher
// Set auto tabs
if (config.autoCategory.Equals(Config.Category_Top, StringComparison.OrdinalIgnoreCase))
{
topTabs.AddRange(Auto_Tabs);
topTabs.AddRange(AppProcessor.Auto_Tabs);
}
else if (config.autoCategory.Equals(Config.Category_Left, StringComparison.OrdinalIgnoreCase))
{
leftTabs.AddRange(Auto_Tabs);
leftTabs.AddRange(AppProcessor.Auto_Tabs);
}
else if (config.autoCategory.Equals(Config.Category_Right, StringComparison.OrdinalIgnoreCase))
{
rightTabs.AddRange(Auto_Tabs);
rightTabs.AddRange(AppProcessor.Auto_Tabs);
}
// Set custom tabs, sorted alphabetically
@@ -458,7 +138,7 @@ namespace QuestAppLauncher
}
// Add the "all" top tab
topTabs.Add(Tab_All);
topTabs.Add(AppProcessor.Tab_All);
// Process the tab containers
var gridContents = new Dictionary<string, GameObject>(StringComparer.OrdinalIgnoreCase);
@@ -483,7 +163,7 @@ namespace QuestAppLauncher
foreach (var app in apps.OrderBy(key => key.Value.AppName))
{
// Add to all tab
await AddCellToGridAsync(app.Value, gridContents[Tab_All].transform);
await AddCellToGridAsync(app.Value, gridContents[AppProcessor.Tab_All].transform);
// Add to auto (built-in) tabs
if (gridContents.ContainsKey(app.Value.AutoTabName))
@@ -530,6 +210,48 @@ namespace QuestAppLauncher
transform.gameObject.GetComponent<ScrollButtonHandler>().RefreshScrollContent(childCount);
}
private Vector2 SetGridSize(GameObject gridContent, int rows, int cols)
{
// Make sure grid size have sane value
cols = Math.Min(cols, 10);
cols = Math.Max(cols, 1);
rows = Math.Min(rows, 10);
rows = Math.Max(rows, 1);
// Get cell size, spacing & padding from the grid layout
var gridLayoutGroup = gridContent.GetComponent<GridLayoutGroup>();
var cellHeight = gridLayoutGroup.cellSize.y;
var cellWidth = gridLayoutGroup.cellSize.x;
var paddingX = gridLayoutGroup.padding.horizontal;
var paddingY = gridLayoutGroup.padding.vertical;
var spaceX = gridLayoutGroup.spacing.x;
var spaceY = gridLayoutGroup.spacing.y;
// Width = horizontal padding + # cols * cell width + (# cols - 1) * horizontal spacing
var width = paddingX + cols * cellWidth + (cols - 1) * spaceX;
// Height = vertical padding + # rows * cell height + (# rows - 1) * veritcal spacing + a bit more to show there are more elements
var height = paddingY + rows * cellHeight + (rows - 1) * spaceY + 120;
Debug.Log(string.Format("Setting grid size to {0} x {1} cells", cols, rows));
Debug.Log(string.Format("Grid size calculated width x height: {0} x {1}", width, height));
// Adjust grid container rect transform
var size = new Vector2(width, height);
var gridTransform = this.panelContainer.GetComponent<RectTransform>();
gridTransform.sizeDelta = size;
// Adjust grid container Y position to maintain constant height.
// TODO: Figure out a way to adjust UI to avoid this calculation in code
var gridPosition = new Vector3(gridTransform.anchoredPosition3D.x,
(float)((gridTransform.rect.height - 2000) / 2.0),
gridTransform.anchoredPosition3D.z);
gridTransform.anchoredPosition3D = gridPosition;
return size;
}
private void ProcessTabContainer(Config config, List<string> tabs, GameObject tabContainer,
GameObject tabContainerContent, bool setFirstTabActive, Dictionary<string, GameObject> gridContents)
{
@@ -562,48 +284,8 @@ namespace QuestAppLauncher
}
}
private byte[] GetAppIcon(string iconPath, int appIndex)
{
byte[] bytesIcon = null;
bool useApkIcon = true;
if (null != iconPath)
{
// Use overridden icon
try
{
bytesIcon = File.ReadAllBytes(iconPath);
useApkIcon = false;
}
catch (Exception e)
{
// Fall back to using the apk icon
Debug.Log(string.Format("Error reading app icon from file [{0}]: {1}", iconPath, e.Message));
}
}
if (useApkIcon)
{
// Use built-in icon from the apk
using (AndroidJavaClass unity = new AndroidJavaClass("com.unity3d.player.UnityPlayer"))
using (AndroidJavaObject currentActivity = unity.GetStatic<AndroidJavaObject>("currentActivity"))
{
bytesIcon = (byte[])(Array)currentActivity.Call<sbyte[]>("getIcon", appIndex);
}
}
return bytesIcon;
}
private async Task AddCellToGridAsync(ProcessedApp app, Transform transform)
{
// Create new instances of our app info prefabCell
var newObj = (GameObject)Instantiate(this.prefabCell, transform);
// Set app entry info
var appEntry = newObj.GetComponent("AppEntry") as AppEntry;
appEntry.packageId = app.PackageName;
appEntry.appName = app.AppName;
// Get app icon in background
var bytesIcon = await Task.Run(() =>
{
@@ -611,7 +293,7 @@ namespace QuestAppLauncher
try
{
return GetAppIcon(app.IconPath, app.Index);
return AppProcessor.GetAppIcon(app.IconPath, app.Index);
}
finally
{
@@ -619,6 +301,14 @@ namespace QuestAppLauncher
}
});
// Create new instances of our app info prefabCell
var newObj = (GameObject)Instantiate(this.prefabCell, transform);
// Set app entry info
var appEntry = newObj.GetComponent("AppEntry") as AppEntry;
appEntry.packageId = app.PackageName;
appEntry.appName = app.AppName;
// Set the icon image
if (null != bytesIcon)
{
+2 -2
View File
@@ -39,7 +39,7 @@ namespace QuestAppLauncher
{
// Launch app
Debug.Log("Launching: " + appEntry.appName + " (package id: " + appEntry.packageId + ")");
QuestAppLauncher.GridPopulation.LaunchApp(appEntry.packageId);
AppProcessor.LaunchApp(appEntry.packageId);
}
}
@@ -50,7 +50,7 @@ namespace QuestAppLauncher
{
// Add package name to excluded file
Debug.Log("Hiding: " + appEntry.appName + " (package id: " + appEntry.packageId + ")");
QuestAppLauncher.GridPopulation.AddAppToExcludedFile(appEntry.packageId);
AppProcessor.AddAppToExcludedFile(appEntry.packageId);
// Remove ourselves from the gridview
Destroy(t.gameObject);
+1 -1
View File
@@ -116,7 +116,7 @@ namespace QuestAppLauncher
if (!this.deletedHiddenAppsFile)
{
this.deletedHiddenAppsFile = QuestAppLauncher.GridPopulation.DeleteExcludedAppsFile();
this.deletedHiddenAppsFile = AppProcessor.DeleteExcludedAppsFile();
}
}