Refactored code a bit
- Refactored GridPopulation class into two classes: GridPopulation handles populating the grid UI and AppProcessor handles processing the app entries.
This commit is contained in:
@@ -12,6 +12,6 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 20553fac56ec59645857c0732b787431, type: 3}
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m_Name: OVRBuildConfig
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m_EditorClassIdentifier:
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androidSDKPath: C:\Users\tvero\AppData\Local\Android\Sdk
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androidSDKPath:
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gradlePath:
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jdkPath:
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@@ -0,0 +1,322 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using UnityEngine;
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namespace QuestAppLauncher
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{
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public class ProcessedApp
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{
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public int Index;
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public string PackageName;
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public string AppName;
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public string AutoTabName;
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public string Tab1Name;
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public string Tab2Name;
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public string IconPath;
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}
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public class AppProcessor
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{
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// File name of app name overrides
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const string AppNameOverrideFile = "appnames.txt";
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// File name of excluded package names
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const string ExcludedPackagesFile = "excludedpackages.txt";
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// Extension search for icon overrides
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const string IconOverrideExtSearch = "*.jpg";
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// Built-in tab names
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public const string Tab_Quest = "Quest";
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public const string Tab_Go = "Go/Gear";
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public const string Tab_2D = "2D";
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public const string Tab_All = "All";
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public static readonly string[] Auto_Tabs = { Tab_Quest, Tab_Go, Tab_2D };
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public static Dictionary<string, ProcessedApp> ProcessApps(Config config)
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{
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var persistentDataPath = UnityEngine.Application.persistentDataPath;
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Debug.Log("Persistent data path: " + persistentDataPath);
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// Dictionary to hold package name -> app index, app name
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var apps = new Dictionary<string, ProcessedApp>();
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var excludedPackageNames = new HashSet<string>();
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using (AndroidJavaClass unity = new AndroidJavaClass("com.unity3d.player.UnityPlayer"))
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using (AndroidJavaObject currentActivity = unity.GetStatic<AndroidJavaObject>("currentActivity"))
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{
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// Get # of installed apps
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int numApps = currentActivity.Call<int>("getSize");
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Debug.Log("# installed apps: " + numApps);
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// Add current package name to excludedPackageNames to filter it out
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excludedPackageNames.Add(currentActivity.Call<string>("getPackageName"));
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// This is a file containing packageNames that will be excluded
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var excludedPackageNamesFilePath = Path.Combine(persistentDataPath, ExcludedPackagesFile);
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if (File.Exists(excludedPackageNamesFilePath))
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{
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Debug.Log("Found file: " + excludedPackageNamesFilePath);
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string[] excludedPackages = File.ReadAllLines(excludedPackageNamesFilePath);
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foreach (string excludedPackage in excludedPackages)
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{
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if (!string.IsNullOrEmpty(excludedPackage))
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{
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excludedPackageNames.Add(excludedPackage);
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}
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}
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}
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// Get installed package and app names
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for (int i = 0; i < numApps; i++)
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{
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var packageName = currentActivity.Call<string>("getPackageName", i);
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var appName = currentActivity.Call<string>("getAppName", i);
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if (excludedPackageNames.Contains(packageName))
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{
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// Skip excluded package
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Debug.LogFormat("Skipping Excluded [{0}] Package: {1}, name: {2}", i, packageName, appName);
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continue;
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}
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// Determine app type (Quest, Go or 2D)
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string tabName;
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if (currentActivity.Call<bool>("is2DApp", i))
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{
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if (!config.show2D)
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{
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// Skip 2D apps
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Debug.LogFormat("Skipping 2D [{0}] Package: {1}, name: {2}", i, packageName, appName);
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continue;
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}
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tabName = Tab_2D;
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}
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else if (currentActivity.Call<bool>("isQuestApp", i))
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{
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tabName = Tab_Quest;
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}
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else
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{
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tabName = Tab_Go;
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}
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apps.Add(packageName, new ProcessedApp { PackageName = packageName, Index = i, AutoTabName = tabName, AppName = appName });
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Debug.LogFormat("[{0}] package: {1}, name: {2}, auto tab: {3}", i, packageName, appName, tabName);
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}
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// Override app names, if any
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// This is just a file with comma-separated packageName,appName[,category1[, category2]]
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// Category1 and category2 are optional categories (tabs).
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var appNameOverrideFilePath = Path.Combine(persistentDataPath, AppNameOverrideFile);
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if (File.Exists(appNameOverrideFilePath))
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{
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Debug.Log("Found file: " + appNameOverrideFilePath);
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string[] lines = File.ReadAllLines(appNameOverrideFilePath);
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foreach (string line in lines)
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{
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line.Trim();
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if (line.StartsWith("#"))
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{
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// Skip comments
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continue;
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}
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// Parse line
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var entry = line.Split(',');
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if (entry.Length < 2)
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{
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// We expect at least two entries
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continue;
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}
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var packageName = entry[0];
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var appName = entry[1];
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if (!apps.ContainsKey(packageName))
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{
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// App is not installed, so skip
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continue;
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}
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// Get the custom tab names, if any
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string autoTabName = null;
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var tab1 = entry.Length > 2 ? entry[2] : null;
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var tab2 = entry.Length > 3 ? entry[3] : null;
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if (tab1 != null && tab1.Length == 0)
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{
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tab1 = null;
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}
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if (tab2 != null && tab2.Length == 0)
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{
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tab2 = null;
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}
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if (tab1 != null && tab2 != null && tab1.Equals(tab2, StringComparison.OrdinalIgnoreCase))
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{
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tab2 = null;
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}
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// Override auto tabe name if custom name matches built-in tab name
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if (tab1 != null && Auto_Tabs.Contains(tab1, StringComparer.OrdinalIgnoreCase))
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{
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autoTabName = tab1;
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tab1 = null;
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}
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if (tab2 != null && Auto_Tabs.Contains(tab2, StringComparer.OrdinalIgnoreCase))
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{
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autoTabName = tab2;
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tab2 = null;
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}
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// Update entry
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apps[packageName] = new ProcessedApp
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{
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PackageName = apps[entry[0]].PackageName,
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Index = apps[entry[0]].Index,
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AppName = appName,
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AutoTabName = autoTabName ?? apps[entry[0]].AutoTabName,
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Tab1Name = tab1 ?? apps[entry[0]].Tab1Name,
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Tab2Name = tab2 ?? apps[entry[0]].Tab2Name,
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};
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}
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}
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else
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{
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Debug.Log("Did not find: " + appNameOverrideFilePath);
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}
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// Load list of app icon overrides
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// This is a list of jpg images stored as packageName.jpg.
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var iconOverridePath = persistentDataPath;
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if (Directory.Exists(iconOverridePath))
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{
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foreach (var iconFileName in Directory.GetFiles(iconOverridePath, IconOverrideExtSearch))
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{
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var entry = Path.GetFileNameWithoutExtension(iconFileName);
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if (apps.ContainsKey(entry))
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{
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Debug.Log("Found icon override: " + iconFileName);
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ProcessedApp newProcessedApp = apps[entry];
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newProcessedApp.IconPath = Path.Combine(iconOverridePath, iconFileName);
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apps[entry] = newProcessedApp;
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}
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}
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}
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}
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return apps;
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}
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public static byte[] GetAppIcon(string iconPath, int appIndex)
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{
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byte[] bytesIcon = null;
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bool useApkIcon = true;
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if (null != iconPath)
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{
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// Use overridden icon
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try
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{
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bytesIcon = File.ReadAllBytes(iconPath);
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useApkIcon = false;
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}
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catch (Exception e)
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{
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// Fall back to using the apk icon
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Debug.Log(string.Format("Error reading app icon from file [{0}]: {1}", iconPath, e.Message));
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}
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}
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if (useApkIcon)
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{
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// Use built-in icon from the apk
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using (AndroidJavaClass unity = new AndroidJavaClass("com.unity3d.player.UnityPlayer"))
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using (AndroidJavaObject currentActivity = unity.GetStatic<AndroidJavaObject>("currentActivity"))
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{
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bytesIcon = (byte[])(Array)currentActivity.Call<sbyte[]>("getIcon", appIndex);
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}
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}
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return bytesIcon;
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}
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/// <summary>
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/// Static method to add a package name to the excludedFile
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/// </summary>
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/// <param name="packageName"></param>
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static public void AddAppToExcludedFile(string packageName)
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{
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var persistentDataPath = UnityEngine.Application.persistentDataPath;
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var excludedPackageNamesFilePath = Path.Combine(persistentDataPath, ExcludedPackagesFile);
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using (StreamWriter writer = File.AppendText(excludedPackageNamesFilePath))
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{
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writer.WriteLine(packageName);
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Debug.Log($"Added package {packageName} to the excluded file {excludedPackageNamesFilePath}");
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}
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}
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/// <summary>
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/// Static method to delete the excludedFile
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/// </summary>
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/// <returns>true if file exists</returns>
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static public bool DeleteExcludedAppsFile()
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{
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var persistentDataPath = UnityEngine.Application.persistentDataPath;
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var excludedPackageNamesFilePath = Path.Combine(persistentDataPath, ExcludedPackagesFile);
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if (File.Exists(excludedPackageNamesFilePath))
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{
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File.Delete(excludedPackageNamesFilePath);
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return true;
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}
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return false;
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}
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/// <summary>
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/// Static method for launching an Android app
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/// </summary>
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/// <param name="packageId"></param>
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static public void LaunchApp(string packageId)
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{
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using (AndroidJavaClass up = new AndroidJavaClass("com.unity3d.player.UnityPlayer"))
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using (AndroidJavaObject ca = up.GetStatic<AndroidJavaObject>("currentActivity"))
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using (AndroidJavaObject packageManager = ca.Call<AndroidJavaObject>("getPackageManager"))
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{
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AndroidJavaObject launchIntent = null;
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try
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{
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launchIntent = packageManager.Call<AndroidJavaObject>("getLaunchIntentForPackage", packageId);
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ca.Call("startActivity", launchIntent);
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// Quest doesn't like multiple VR apps running simultaneously. Kill ourselves.
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UnityEngine.Application.Quit();
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}
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catch (System.Exception e)
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{
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Debug.Log(string.Format("Failed to launch app {0}: {1}", packageId, e.Message));
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}
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finally
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{
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if (null != launchIntent)
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{
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launchIntent.Dispose();
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}
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}
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}
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}
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 1a4082e0949808345ac8377500fff8ee
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -17,26 +17,6 @@ namespace QuestAppLauncher
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/// </summary>
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public class GridPopulation : MonoBehaviour
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{
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class ProcessedApp
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{
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public int Index;
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public string PackageName;
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public string AppName;
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public string AutoTabName;
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public string Tab1Name;
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public string Tab2Name;
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public string IconPath;
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}
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// File name of app name overrides
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const string AppNameOverrideFile = "appnames.txt";
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// File name of excluded package names
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const string ExcludedPackagesFile = "excludedpackages.txt";
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// Extension search for icon overrides
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const string IconOverrideExtSearch = "*.jpg";
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// Grid container game object
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public GameObject panelContainer;
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@@ -65,14 +45,6 @@ namespace QuestAppLauncher
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// Tab prefab
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public GameObject prefabTab;
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// Built-in tab names
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private const string Tab_Quest = "Quest";
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private const string Tab_Go = "Go/Gear";
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private const string Tab_2D = "2D";
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private const string Tab_All = "All";
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private static readonly string[] Auto_Tabs = { Tab_Quest, Tab_Go, Tab_2D };
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#region MonoBehaviour handler
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async void Start()
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@@ -94,116 +66,6 @@ namespace QuestAppLauncher
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#region Private Functions
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/// <summary>
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/// Static method for launching an Android app
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/// </summary>
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/// <param name="packageId"></param>
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static public void LaunchApp(string packageId)
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{
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using (AndroidJavaClass up = new AndroidJavaClass("com.unity3d.player.UnityPlayer"))
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using (AndroidJavaObject ca = up.GetStatic<AndroidJavaObject>("currentActivity"))
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using (AndroidJavaObject packageManager = ca.Call<AndroidJavaObject>("getPackageManager"))
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{
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AndroidJavaObject launchIntent = null;
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try
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{
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launchIntent = packageManager.Call<AndroidJavaObject>("getLaunchIntentForPackage", packageId);
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ca.Call("startActivity", launchIntent);
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// Quest doesn't like multiple VR apps running simultaneously. Kill ourselves.
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UnityEngine.Application.Quit();
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}
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catch (System.Exception e)
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{
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Debug.Log(string.Format("Failed to launch app {0}: {1}", packageId, e.Message));
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}
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finally
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{
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||||
if (null != launchIntent)
|
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{
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launchIntent.Dispose();
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}
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||||
}
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}
|
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}
|
||||
|
||||
/// <summary>
|
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/// Static method to add a package name to the excludedFile
|
||||
/// </summary>
|
||||
/// <param name="packageName"></param>
|
||||
static public void AddAppToExcludedFile(string packageName)
|
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{
|
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var persistentDataPath = UnityEngine.Application.persistentDataPath;
|
||||
var excludedPackageNamesFilePath = Path.Combine(persistentDataPath, ExcludedPackagesFile);
|
||||
|
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using (StreamWriter writer = File.AppendText(excludedPackageNamesFilePath))
|
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{
|
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writer.WriteLine(packageName);
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Debug.Log($"Added package {packageName} to the excluded file {excludedPackageNamesFilePath}");
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}
|
||||
}
|
||||
|
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/// <summary>
|
||||
/// Static method to delete the excludedFile
|
||||
/// </summary>
|
||||
/// <returns>true if file exists</returns>
|
||||
static public bool DeleteExcludedAppsFile()
|
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{
|
||||
var persistentDataPath = UnityEngine.Application.persistentDataPath;
|
||||
var excludedPackageNamesFilePath = Path.Combine(persistentDataPath, ExcludedPackagesFile);
|
||||
|
||||
if (File.Exists(excludedPackageNamesFilePath))
|
||||
{
|
||||
File.Delete(excludedPackageNamesFilePath);
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||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public Vector2 SetGridSize(GameObject gridContent, int rows, int cols)
|
||||
{
|
||||
// Make sure grid size have sane value
|
||||
cols = Math.Min(cols, 10);
|
||||
cols = Math.Max(cols, 1);
|
||||
rows = Math.Min(rows, 10);
|
||||
rows = Math.Max(rows, 1);
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||||
|
||||
// Get cell size, spacing & padding from the grid layout
|
||||
var gridLayoutGroup = gridContent.GetComponent<GridLayoutGroup>();
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||||
var cellHeight = gridLayoutGroup.cellSize.y;
|
||||
var cellWidth = gridLayoutGroup.cellSize.x;
|
||||
var paddingX = gridLayoutGroup.padding.horizontal;
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||||
var paddingY = gridLayoutGroup.padding.vertical;
|
||||
var spaceX = gridLayoutGroup.spacing.x;
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||||
var spaceY = gridLayoutGroup.spacing.y;
|
||||
|
||||
// Width = horizontal padding + # cols * cell width + (# cols - 1) * horizontal spacing
|
||||
var width = paddingX + cols * cellWidth + (cols - 1) * spaceX;
|
||||
|
||||
// Height = vertical padding + # rows * cell height + (# rows - 1) * veritcal spacing + a bit more to show there are more elements
|
||||
var height = paddingY + rows * cellHeight + (rows - 1) * spaceY + 120;
|
||||
|
||||
Debug.Log(string.Format("Setting grid size to {0} x {1} cells", cols, rows));
|
||||
Debug.Log(string.Format("Grid size calculated width x height: {0} x {1}", width, height));
|
||||
|
||||
// Adjust grid container rect transform
|
||||
var size = new Vector2(width, height);
|
||||
|
||||
var gridTransform = this.panelContainer.GetComponent<RectTransform>();
|
||||
gridTransform.sizeDelta = size;
|
||||
|
||||
// Adjust grid container Y position to maintain constant height.
|
||||
// TODO: Figure out a way to adjust UI to avoid this calculation in code
|
||||
var gridPosition = new Vector3(gridTransform.anchoredPosition3D.x,
|
||||
(float)((gridTransform.rect.height - 2000) / 2.0),
|
||||
gridTransform.anchoredPosition3D.z);
|
||||
gridTransform.anchoredPosition3D = gridPosition;
|
||||
|
||||
return size;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Populate the grid from installed apps
|
||||
/// </summary>
|
||||
@@ -221,7 +83,7 @@ namespace QuestAppLauncher
|
||||
|
||||
try
|
||||
{
|
||||
return ProcessApps(config);
|
||||
return AppProcessor.ProcessApps(config);
|
||||
}
|
||||
finally
|
||||
{
|
||||
@@ -233,188 +95,6 @@ namespace QuestAppLauncher
|
||||
await PopulatePanelContentAsync(config, apps);
|
||||
}
|
||||
|
||||
private Dictionary<string, ProcessedApp> ProcessApps(Config config)
|
||||
{
|
||||
var persistentDataPath = UnityEngine.Application.persistentDataPath;
|
||||
Debug.Log("Persistent data path: " + persistentDataPath);
|
||||
|
||||
// Dictionary to hold package name -> app index, app name
|
||||
var apps = new Dictionary<string, ProcessedApp>();
|
||||
var excludedPackageNames = new HashSet<string>();
|
||||
|
||||
using (AndroidJavaClass unity = new AndroidJavaClass("com.unity3d.player.UnityPlayer"))
|
||||
using (AndroidJavaObject currentActivity = unity.GetStatic<AndroidJavaObject>("currentActivity"))
|
||||
{
|
||||
|
||||
// Get # of installed apps
|
||||
int numApps = currentActivity.Call<int>("getSize");
|
||||
Debug.Log("# installed apps: " + numApps);
|
||||
|
||||
// Add current package name to excludedPackageNames to filter it out
|
||||
excludedPackageNames.Add(currentActivity.Call<string>("getPackageName"));
|
||||
|
||||
// This is a file containing packageNames that will be excluded
|
||||
var excludedPackageNamesFilePath = Path.Combine(persistentDataPath, ExcludedPackagesFile);
|
||||
if (File.Exists(excludedPackageNamesFilePath))
|
||||
{
|
||||
Debug.Log("Found file: " + excludedPackageNamesFilePath);
|
||||
string[] excludedPackages = File.ReadAllLines(excludedPackageNamesFilePath);
|
||||
foreach (string excludedPackage in excludedPackages)
|
||||
{
|
||||
if (!string.IsNullOrEmpty(excludedPackage))
|
||||
{
|
||||
excludedPackageNames.Add(excludedPackage);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Get installed package and app names
|
||||
for (int i = 0; i < numApps; i++)
|
||||
{
|
||||
var packageName = currentActivity.Call<string>("getPackageName", i);
|
||||
var appName = currentActivity.Call<string>("getAppName", i);
|
||||
|
||||
if (excludedPackageNames.Contains(packageName))
|
||||
{
|
||||
// Skip excluded package
|
||||
Debug.LogFormat("Skipping Excluded [{0}] Package: {1}, name: {2}", i, packageName, appName);
|
||||
continue;
|
||||
}
|
||||
|
||||
// Determine app type (Quest, Go or 2D)
|
||||
string tabName;
|
||||
if (currentActivity.Call<bool>("is2DApp", i))
|
||||
{
|
||||
if (!config.show2D)
|
||||
{
|
||||
// Skip 2D apps
|
||||
Debug.LogFormat("Skipping 2D [{0}] Package: {1}, name: {2}", i, packageName, appName);
|
||||
continue;
|
||||
}
|
||||
|
||||
tabName = Tab_2D;
|
||||
}
|
||||
else if (currentActivity.Call<bool>("isQuestApp", i))
|
||||
{
|
||||
tabName = Tab_Quest;
|
||||
}
|
||||
else
|
||||
{
|
||||
tabName = Tab_Go;
|
||||
}
|
||||
|
||||
apps.Add(packageName, new ProcessedApp { PackageName = packageName, Index = i, AutoTabName = tabName, AppName = appName });
|
||||
Debug.LogFormat("[{0}] package: {1}, name: {2}, auto tab: {3}", i, packageName, appName, tabName);
|
||||
}
|
||||
|
||||
// Override app names, if any
|
||||
// This is just a file with comma-separated packageName,appName[,category1[, category2]]
|
||||
// Category1 and category2 are optional categories (tabs).
|
||||
var appNameOverrideFilePath = Path.Combine(persistentDataPath, AppNameOverrideFile);
|
||||
if (File.Exists(appNameOverrideFilePath))
|
||||
{
|
||||
Debug.Log("Found file: " + appNameOverrideFilePath);
|
||||
string[] lines = File.ReadAllLines(appNameOverrideFilePath);
|
||||
foreach (string line in lines)
|
||||
{
|
||||
line.Trim();
|
||||
|
||||
if (line.StartsWith("#"))
|
||||
{
|
||||
// Skip comments
|
||||
continue;
|
||||
}
|
||||
|
||||
// Parse line
|
||||
var entry = line.Split(',');
|
||||
if (entry.Length < 2)
|
||||
{
|
||||
// We expect at least two entries
|
||||
continue;
|
||||
}
|
||||
|
||||
var packageName = entry[0];
|
||||
var appName = entry[1];
|
||||
|
||||
if (!apps.ContainsKey(packageName))
|
||||
{
|
||||
// App is not installed, so skip
|
||||
continue;
|
||||
}
|
||||
|
||||
// Get the custom tab names, if any
|
||||
string autoTabName = null;
|
||||
var tab1 = entry.Length > 2 ? entry[2] : null;
|
||||
var tab2 = entry.Length > 3 ? entry[3] : null;
|
||||
|
||||
if (tab1 != null && tab1.Length == 0)
|
||||
{
|
||||
tab1 = null;
|
||||
}
|
||||
|
||||
if (tab2 != null && tab2.Length == 0)
|
||||
{
|
||||
tab2 = null;
|
||||
}
|
||||
|
||||
if (tab1 != null && tab2 != null && tab1.Equals(tab2, StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
tab2 = null;
|
||||
}
|
||||
|
||||
// Override auto tabe name if custom name matches built-in tab name
|
||||
if (tab1 != null && Auto_Tabs.Contains(tab1, StringComparer.OrdinalIgnoreCase))
|
||||
{
|
||||
autoTabName = tab1;
|
||||
tab1 = null;
|
||||
}
|
||||
|
||||
if (tab2 != null && Auto_Tabs.Contains(tab2, StringComparer.OrdinalIgnoreCase))
|
||||
{
|
||||
autoTabName = tab2;
|
||||
tab2 = null;
|
||||
}
|
||||
|
||||
// Update entry
|
||||
apps[packageName] = new ProcessedApp
|
||||
{
|
||||
PackageName = apps[entry[0]].PackageName,
|
||||
Index = apps[entry[0]].Index,
|
||||
AppName = appName,
|
||||
AutoTabName = autoTabName ?? apps[entry[0]].AutoTabName,
|
||||
Tab1Name = tab1 ?? apps[entry[0]].Tab1Name,
|
||||
Tab2Name = tab2 ?? apps[entry[0]].Tab2Name,
|
||||
};
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Log("Did not find: " + appNameOverrideFilePath);
|
||||
}
|
||||
|
||||
// Load list of app icon overrides
|
||||
// This is a list of jpg images stored as packageName.jpg.
|
||||
var iconOverridePath = persistentDataPath;
|
||||
if (Directory.Exists(iconOverridePath))
|
||||
{
|
||||
foreach (var iconFileName in Directory.GetFiles(iconOverridePath, IconOverrideExtSearch))
|
||||
{
|
||||
var entry = Path.GetFileNameWithoutExtension(iconFileName);
|
||||
if (apps.ContainsKey(entry))
|
||||
{
|
||||
Debug.Log("Found icon override: " + iconFileName);
|
||||
|
||||
ProcessedApp newProcessedApp = apps[entry];
|
||||
newProcessedApp.IconPath = Path.Combine(iconOverridePath, iconFileName);
|
||||
apps[entry] = newProcessedApp;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return apps;
|
||||
}
|
||||
|
||||
private async Task PopulatePanelContentAsync(
|
||||
Config config,
|
||||
Dictionary<string, ProcessedApp> apps)
|
||||
@@ -427,15 +107,15 @@ namespace QuestAppLauncher
|
||||
// Set auto tabs
|
||||
if (config.autoCategory.Equals(Config.Category_Top, StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
topTabs.AddRange(Auto_Tabs);
|
||||
topTabs.AddRange(AppProcessor.Auto_Tabs);
|
||||
}
|
||||
else if (config.autoCategory.Equals(Config.Category_Left, StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
leftTabs.AddRange(Auto_Tabs);
|
||||
leftTabs.AddRange(AppProcessor.Auto_Tabs);
|
||||
}
|
||||
else if (config.autoCategory.Equals(Config.Category_Right, StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
rightTabs.AddRange(Auto_Tabs);
|
||||
rightTabs.AddRange(AppProcessor.Auto_Tabs);
|
||||
}
|
||||
|
||||
// Set custom tabs, sorted alphabetically
|
||||
@@ -458,7 +138,7 @@ namespace QuestAppLauncher
|
||||
}
|
||||
|
||||
// Add the "all" top tab
|
||||
topTabs.Add(Tab_All);
|
||||
topTabs.Add(AppProcessor.Tab_All);
|
||||
|
||||
// Process the tab containers
|
||||
var gridContents = new Dictionary<string, GameObject>(StringComparer.OrdinalIgnoreCase);
|
||||
@@ -483,7 +163,7 @@ namespace QuestAppLauncher
|
||||
foreach (var app in apps.OrderBy(key => key.Value.AppName))
|
||||
{
|
||||
// Add to all tab
|
||||
await AddCellToGridAsync(app.Value, gridContents[Tab_All].transform);
|
||||
await AddCellToGridAsync(app.Value, gridContents[AppProcessor.Tab_All].transform);
|
||||
|
||||
// Add to auto (built-in) tabs
|
||||
if (gridContents.ContainsKey(app.Value.AutoTabName))
|
||||
@@ -530,6 +210,48 @@ namespace QuestAppLauncher
|
||||
transform.gameObject.GetComponent<ScrollButtonHandler>().RefreshScrollContent(childCount);
|
||||
}
|
||||
|
||||
private Vector2 SetGridSize(GameObject gridContent, int rows, int cols)
|
||||
{
|
||||
// Make sure grid size have sane value
|
||||
cols = Math.Min(cols, 10);
|
||||
cols = Math.Max(cols, 1);
|
||||
rows = Math.Min(rows, 10);
|
||||
rows = Math.Max(rows, 1);
|
||||
|
||||
// Get cell size, spacing & padding from the grid layout
|
||||
var gridLayoutGroup = gridContent.GetComponent<GridLayoutGroup>();
|
||||
var cellHeight = gridLayoutGroup.cellSize.y;
|
||||
var cellWidth = gridLayoutGroup.cellSize.x;
|
||||
var paddingX = gridLayoutGroup.padding.horizontal;
|
||||
var paddingY = gridLayoutGroup.padding.vertical;
|
||||
var spaceX = gridLayoutGroup.spacing.x;
|
||||
var spaceY = gridLayoutGroup.spacing.y;
|
||||
|
||||
// Width = horizontal padding + # cols * cell width + (# cols - 1) * horizontal spacing
|
||||
var width = paddingX + cols * cellWidth + (cols - 1) * spaceX;
|
||||
|
||||
// Height = vertical padding + # rows * cell height + (# rows - 1) * veritcal spacing + a bit more to show there are more elements
|
||||
var height = paddingY + rows * cellHeight + (rows - 1) * spaceY + 120;
|
||||
|
||||
Debug.Log(string.Format("Setting grid size to {0} x {1} cells", cols, rows));
|
||||
Debug.Log(string.Format("Grid size calculated width x height: {0} x {1}", width, height));
|
||||
|
||||
// Adjust grid container rect transform
|
||||
var size = new Vector2(width, height);
|
||||
|
||||
var gridTransform = this.panelContainer.GetComponent<RectTransform>();
|
||||
gridTransform.sizeDelta = size;
|
||||
|
||||
// Adjust grid container Y position to maintain constant height.
|
||||
// TODO: Figure out a way to adjust UI to avoid this calculation in code
|
||||
var gridPosition = new Vector3(gridTransform.anchoredPosition3D.x,
|
||||
(float)((gridTransform.rect.height - 2000) / 2.0),
|
||||
gridTransform.anchoredPosition3D.z);
|
||||
gridTransform.anchoredPosition3D = gridPosition;
|
||||
|
||||
return size;
|
||||
}
|
||||
|
||||
private void ProcessTabContainer(Config config, List<string> tabs, GameObject tabContainer,
|
||||
GameObject tabContainerContent, bool setFirstTabActive, Dictionary<string, GameObject> gridContents)
|
||||
{
|
||||
@@ -562,48 +284,8 @@ namespace QuestAppLauncher
|
||||
}
|
||||
}
|
||||
|
||||
private byte[] GetAppIcon(string iconPath, int appIndex)
|
||||
{
|
||||
byte[] bytesIcon = null;
|
||||
bool useApkIcon = true;
|
||||
if (null != iconPath)
|
||||
{
|
||||
// Use overridden icon
|
||||
try
|
||||
{
|
||||
bytesIcon = File.ReadAllBytes(iconPath);
|
||||
useApkIcon = false;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
// Fall back to using the apk icon
|
||||
Debug.Log(string.Format("Error reading app icon from file [{0}]: {1}", iconPath, e.Message));
|
||||
}
|
||||
}
|
||||
|
||||
if (useApkIcon)
|
||||
{
|
||||
// Use built-in icon from the apk
|
||||
using (AndroidJavaClass unity = new AndroidJavaClass("com.unity3d.player.UnityPlayer"))
|
||||
using (AndroidJavaObject currentActivity = unity.GetStatic<AndroidJavaObject>("currentActivity"))
|
||||
{
|
||||
bytesIcon = (byte[])(Array)currentActivity.Call<sbyte[]>("getIcon", appIndex);
|
||||
}
|
||||
}
|
||||
|
||||
return bytesIcon;
|
||||
}
|
||||
|
||||
private async Task AddCellToGridAsync(ProcessedApp app, Transform transform)
|
||||
{
|
||||
// Create new instances of our app info prefabCell
|
||||
var newObj = (GameObject)Instantiate(this.prefabCell, transform);
|
||||
|
||||
// Set app entry info
|
||||
var appEntry = newObj.GetComponent("AppEntry") as AppEntry;
|
||||
appEntry.packageId = app.PackageName;
|
||||
appEntry.appName = app.AppName;
|
||||
|
||||
// Get app icon in background
|
||||
var bytesIcon = await Task.Run(() =>
|
||||
{
|
||||
@@ -611,7 +293,7 @@ namespace QuestAppLauncher
|
||||
|
||||
try
|
||||
{
|
||||
return GetAppIcon(app.IconPath, app.Index);
|
||||
return AppProcessor.GetAppIcon(app.IconPath, app.Index);
|
||||
}
|
||||
finally
|
||||
{
|
||||
@@ -619,6 +301,14 @@ namespace QuestAppLauncher
|
||||
}
|
||||
});
|
||||
|
||||
// Create new instances of our app info prefabCell
|
||||
var newObj = (GameObject)Instantiate(this.prefabCell, transform);
|
||||
|
||||
// Set app entry info
|
||||
var appEntry = newObj.GetComponent("AppEntry") as AppEntry;
|
||||
appEntry.packageId = app.PackageName;
|
||||
appEntry.appName = app.AppName;
|
||||
|
||||
// Set the icon image
|
||||
if (null != bytesIcon)
|
||||
{
|
||||
|
||||
@@ -39,7 +39,7 @@ namespace QuestAppLauncher
|
||||
{
|
||||
// Launch app
|
||||
Debug.Log("Launching: " + appEntry.appName + " (package id: " + appEntry.packageId + ")");
|
||||
QuestAppLauncher.GridPopulation.LaunchApp(appEntry.packageId);
|
||||
AppProcessor.LaunchApp(appEntry.packageId);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -50,7 +50,7 @@ namespace QuestAppLauncher
|
||||
{
|
||||
// Add package name to excluded file
|
||||
Debug.Log("Hiding: " + appEntry.appName + " (package id: " + appEntry.packageId + ")");
|
||||
QuestAppLauncher.GridPopulation.AddAppToExcludedFile(appEntry.packageId);
|
||||
AppProcessor.AddAppToExcludedFile(appEntry.packageId);
|
||||
|
||||
// Remove ourselves from the gridview
|
||||
Destroy(t.gameObject);
|
||||
|
||||
@@ -116,7 +116,7 @@ namespace QuestAppLauncher
|
||||
|
||||
if (!this.deletedHiddenAppsFile)
|
||||
{
|
||||
this.deletedHiddenAppsFile = QuestAppLauncher.GridPopulation.DeleteExcludedAppsFile();
|
||||
this.deletedHiddenAppsFile = AppProcessor.DeleteExcludedAppsFile();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user