Remove incorrect comments

This commit is contained in:
tverona1
2019-07-17 00:12:44 -07:00
committed by GitHub
parent e1851ff11f
commit 0fa9a73ad8

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@@ -12,14 +12,6 @@ using TMPro;
namespace QuestAppLauncher
{
/// <summary>
/// Usage: demonstrate how to use overlay layers for a paneled UI system
/// On Mobile, we support both Cylinder layer and Quad layer
/// Press any button: it will cycle [world geometry Quad]->[overlay layer Quad]->[world geometry cylinder]->[overlay layer cylinder]
/// On PC, only Quad layer is supported
/// Press any button: it will cycle [world geometry Quad]->[overlay layer Quad]
///
/// You should be able to observe sharper and less aliased image when switch from world geometry to overlay layer.
///
/// </summary>
public class GridPopulation : MonoBehaviour
{