Add alignDownTo(), alignUpTo(), boundTo() and expandTo() helper
functions to the Size class. These are in-place versions of the existing
alignedDownTo(), alignedUpTo(), boundedTo() and expandedTo() functions.
The new helpers return a reference to the size, to allow chaining the
functions. One can thus write
size.alignDownTo(16, 16).alignUpTo(32, 32)
.boundTo({ 40, 80 }).expandTo({ 16, 80 });
instead of
size.alignDownTo(16, 16);
size.alignUpTo(32, 32);
size.boundTo({ 40, 80 });
size.expandTo({ 16, 80 });
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
SizeRange is defined as a class while Size and Rectangle are defined as
struct. This is confusing for users in forward declarations. Simplify it
by turning both structures into classes.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Rectangle, unlike Size, has no constructor, requiring the users to
explicitly initialize the instances. This is error-prone, add
constructors.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
A subsequent change to the Rectangle will require the definition of the
Size to be available. Define Rectangle after Size to ease review of that
change. No code change is included.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Use std::numerical_limits to initialise the best score instead of an
arbitrary value. This fixes a failure in v4l2-conformance when using
the Raspberry Pi pipeline handler and v4l2-compatibility libcamera
layer.
Reported-by: Paul Elder <paul.elder@ideasonboard.com>
Signed-off-by: Naushir Patuck <naush@raspberrypi.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Fill the stride and frameSize fields of the StreamConfiguration at
configuration validation time instead of at camera configuration time.
This allows applications to get the stride when trying a configuration
without modifying the active configuration of the camera.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Fill the stride and frameSize fields of the StreamConfiguration at
configuration validation time instead of at camera configuration time.
This allows applications to get the stride when trying a configuration
without modifying the active configuration of the camera.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Fill the stride and frameSize fields of the StreamConfiguration at
configuration validation time instead of at camera configuration time.
This allows applications to get the stride when trying a configuration
without modifying the active configuration of the camera.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Fill the stride and frameSize fields of the StreamConfiguration at
configuration validation time instead of at camera configuration time.
This allows applications to get the stride when trying a configuration
without modifying the active configuration of the camera.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Fill the stride and frameSize fields of the StreamConfiguration at
configuration validation time instead of at camera configuration time.
This allows applications to get the stride when trying a configuration
without modifying the active configuration of the camera.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Fill the stride and frameSize fields of the StreamConfiguration at
configuration validation time instead of at camera configuration time.
This allows applications to get the stride when trying a configuration
without modifying the active configuration of the camera.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Pipeline handlers must acquire media devices via
PipelineHander::acquireMediaDevice so that the media devices can be
registered with the pipeline handler, so that they can be automatically
added to the devnum map for the v4l2 compatibility layer to use. Die
fatally if any camera trying to be registered has not acquired any media
devices via acquireMediaDevice.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Media devices should be acquired by pipeline handlers via
PipelineHandler::acquireMediaDevice so that the media devices can be
registered in the pipeline handler so that they can be automatically
added to the devnum map for the v4l2 compatibility layer to use. Make
the raspberrypi pipeline handler do this.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Simplify code for looking up PixelFormatInfo using a V4L2 format by
using the new PixelFormatInfo lookup function based on V4L2 format.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Add member functions to PixelFormatInfo for calculating stride and frame
size. This will simplify existing code that calculates these things.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
In addition to the stride field, we want the pipeline handler to be able
to declare the frame size for the configuration. Add a frameSize field
to StreamConfiguration for this purpose.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Packed formats make it difficult to calculate stride as well as
frame size with the fields that PixelFormatInfo currently has.
bitsPerPixel is defined as the average number of bits per pixel, and
only counts effective bits, so it is not useful for calculating
stride and frame size.
To fix this, we introduce a concept of a "pixel group". The size of this
group is defined as the minimum number of pixels (including padding)
necessary in a row when the image has only one column of effective
pixels. The pixel group has one more attribute, that is the "bytes per
group". This determines how many bytes one pixel group consumes. These
are the fields pixelsPerGroup and bytesPerGroup that are defined in this
patch. Defining these two values makes it really simple to calculate
bytes-per-line, as ceil(width / pixelsPerGroup) * bytesPerGroup, where
width is measured in number of pixels. The ceiling accounts for padding.
The pixel group has another contraint, which is that the pixel group
(bytesPerGroup and pixelsPerGroup) is the smallest repeatable unit. What
this means is that, for example, in the IPU3 formats, if there is only
one column of effective pixels, it looks like it could be fit in 5 bytes
with 3 padding pixels (for a total of 4 pixels over 5 bytes). However,
this unit is not repeatable, as at the 7th group in the same row, the
pattern is broken. Therefore, the pixel group for IPU3 formats must be
25 pixels over 32 bytes.
Clearly, pixelsPerGroup must be constant for all planes in the format.
The bytesPerGroup then, must be a per-plane attribute. There is one more
field, verticalSubSampling, that is per-plane. This is simply a divider,
to divide the number of rows of pixels by the sub-sampling value, to
obtain the number of rows of pixels for the subsampled plane.
For example, for something simple like BGR888, it is self-explanatory:
the pixel group size is 1, and the bytes necessary is 3, and there is
only one plane with no (= 1) vertical subsampling. For YUYV, the
CbCr pair is shared between two pixels, so even if you have only one
pixel, you would still need a padded second Y, therefore the pixel
group size is 2, and bytes necessary is 4 (as opposed to 1 and 2). YUYV
also has no vertical subsampling. NV12 has a pixel group size of 2
pixels, due to the CbCr plane. The bytes per group then, for both
planes, is 2. The first plane has no vertical subsampling, but the
second plane is subsampled by a factor of 2.
The IPU3 formats are also self-explanatory, as they are single-planar,
and have a pixel group size of 25, consuming 32 bytes. Although a
comment in the driver suggests that it should be 50 and 64,
respectively, this is an attribute of the driver, and not the format, so
this shall be set by the ipu3 pipeline handler.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Use the new Size::isNull() function through the code base to replace
manual checks. While the new code isn't equivalent, as isNull() checks
that both width and height are zero, it catches the same conditions in
practice.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <email@uajain.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Provide a control to allow the IPA to return a FoM to indicate how
in-focus a scene is. Note, this is not to be used as a means to
implement a focus algorithm by the application, rather an indication of
how in-focus a scene is.
Signed-off-by: Naushir Patuck <naush@raspberrypi.com>
Reviewed-by: David Plowman <david.plowman@raspberrypi.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
It's confusing to read the code and understand that a request is only
completed before being processed by the ImgU if it only contains a
single RAW buffer. Add a boolean variable with a explanatory name to
make this clearer, no functional change.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Sharing a pointer with the IPA is fragile as it will not work with all
IPC mechanisms. Document that it's a temporary workaround that should be
reworked.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
The generateConfiguration() implementation does not check if the
requested list of roles can actually be satisfied. The camera API
documentation prescribes the function shall fail in that case, instead
of silently adjust the returned configuration.
Fix this by implementing the same logic as the validate() function
implements, as the pipeline handler supports one raw stream and up to
two output streams.
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
The IPU3 pipeline handler that does not support receiving an empty list
of roles at generateConfiguration() time. This contradicts the camera
API which allows application to generate empty CameraConfiguration to
be later manually filled.
Fix this by returning an empty CameraConfiguration if the list of
requested roles is empty. While at it, align the style with the other
pipeline handlers.
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
The struct ImgUOutput now only contains one member that is in use, the
video device. Remove the struct and use the video device directly
instead.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
The active_ flag is only used inside one function, remove the global
flag and handle it inside the single function.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Do not keep the duplicated ImgUDevice::ImgUOutput information in both
the stream and camera data classes. Remove it from the stream and only
access it from the camera data class.
Which stream is which can instead be checked by comparing it to the
known streams in camera data. This match how streams are checked in
other parts of the code making the pipeline more coherent.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
When the IPU3 pipeline only provided streams to applications that came
from the ImgU it made sense to have a generic function to configure all
the different outputs. With the addition of the RAW stream this begins
to be cumbersome to read and make sense of in the PipelineHandlerIPU3
code. Replace the generic function that takes a specific argument for
which sink to configure with a specific function for each sink.
This makes the code easier to follow as it's always clear which of the
ImgU sinks are being configured without knowing the content of a
generically named variable. It also paves the way for future
improvements.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>