Instead of requiring each pipeline handle implementation to keep track
of calling release() on its media devices upon deletion, keep track of
them in the base class. Add a helper that pipeline handlers shall use
to acquire a media device instead of directly interacting with the
DeviceEnumerator.
This also means that pipeline handler implementations do no need to keep
a shared_ptr<> reference to the media devices they store locally as the
PipelineHandler base class will keep a shared_ptr<> reference to all
media devices consumed for the entire lifetime of the pipeline handler
implementation.
Centrally keeping track of media devices will also be beneficial
to implement exclusive access to pipelines across processes.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
To gain better control of when a file descriptor is open to the media
device and reduce the work needed in pipeline handler implementations,
handle the file descriptor in acquire() and release().
This changes the current behavior where a file descriptor is only open
when requested by the pipeline handler to that one is always open as
long a media device is acquired. This new behavior is desired to allow
implementing exclusive access to a pipeline handler between processes.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
In preparation for adding more responsibility to MediaDevice::acquire()
remove unneeded calls to acquire() and release(), and make sure all
needed calls to acquire() are checked and acted on.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Name all instances of CameraConfiguration "config", and all instances of
StreamConfiguration "cfg" accross all pipeline handlers.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Several of our structures include width and height fields that model a
size while we have a Size class for that purpose. Use the Size class
through libcamera, and give it a toString() method like other geometry
and format classes.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
The uvcvideo and vimc pipeline handlers print the requested resolution
in their configureStreams() operation. This duplicates a generic log
statement in the Camera::configureStreams() method, remove it.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
The IPU3 and RKISP1 pipeline handlers log the camera configuration they
propose in their streamConfiguration() methods. Other pipeline handlers
are expected to log similar information, move it to the Camera class.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
The viewfinder and main output require identical logic for buffer and
request completion. Connect the viewfinder bufferReady signal to the slot
and handle requests for both main output and viewfinder there.
Update the slot logic to complete the request only when the last buffer
has completed, and make sure to complete requests in the same order they
have been queued to the pipeline handler.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Add support for queueing requests for multiple streams in the IPU3
pipeline handler class.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Perform allocation and setup of memory sharing between the CIO2 output
and the ImgU input and allocate memory for each active stream.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Use and inspect the stream roles provided by the application to
streamConfiguration() to assign streams to their intended roles and
return a default configuration associated with them.
Support a limited number of usages, with the viewfinder stream able to
capture both continuous video streams and still images, and the main
output stream supporting still images only. This is an artificial
limitation until we figure out the exact capabilities of the hardware.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Sub-class the Stream class with an IPU3-specific implementation and
create each IPU3 camera with two streams: 'output' and 'viewfinder'
which represent the video streams from main and secondary ImgU output
respectively.
Rework stream configuration to handle the two video streams 'output'
and 'viewfinder' separately.
As the IPU3 driver requires viewfinder and stat video nodes to be
started not to stall ImgU processing, configure 'output', 'viewfinder'
and 'stat' regardless of the user-requested active streams.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Add a toString() method to the StreamConfiguration class, and replace
all manually coded implementations through the source code.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Use the pixel format requested by the application in the
RkISP1PipelineHandler::configureStreams() method instead of hardcoding
NV12. The streamsConfiguration() method still proposes NV12 by default.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
The documentation style for the Doxygen comment blocks is inconsistent
in the library. Document the expectations and update all existing
comment blocks to match.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Acked-by: Jacopo Mondi <jacopo@jmondi.org>
The pipeline handler for the Rockchip ISP creates one camera instance
per detected raw Bayer CSI-2 sensor. Parallel sensors and YUV sensors
are not supported yet.
As the ISP has a single CSI-2 receiver, only one camera can be used at a
time. Mutual exclusion isn't implemented yet.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Tested-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Add a method to retrieve the media entity associated with a subdevice.
The entityName() and deviceNode() methods are not needed anymore as they
can be accessed through the media entity, remove them.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Instead of storing four integers for the minimum and maximum width and
height in the SizeRange class, use two instance of the Size class for
the minimum and maximum sizes.
While it at replace the mention of image size with size in the SizeRange
documentation, as the Size class isn't limited to image sizes.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
The IPU3 pipeline handler logs the requested configuration in its
configureStreams() handler. This is useful for other pipeline handlers
as well, move it to the Camera class.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Do not assume the freeBuffer() function can handle allocateBuffer()
method failures, as error handling and clean up should be performed
by allocateBuffer() method itself.
Perform clean-up on allocations failures in the IPU3 pipeline handler,
now that freeBuffers() is not called anymore.
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Pipeline handlers might need to perform allocation of internal buffers,
setup operations, or simple sanity check before going into the
per-stream buffer allocation.
As of now, PipelineHandler::allocateBuffers() is called once for each
active stream, leaving no space for stream-independent configuration.
Change this by providing to the pipeline handlers the full set of active
streams, and ask them to loop over them to perform per-streams
memory allocations and freeing.
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Instead of requesting the default configuration for a set of streams
where the application has to figure out which streams provided by the
camera is best suited for its intended usage, have the library figure
this out by using stream usages.
The application asks the library for a list of streams and a suggested
default configuration for them by supplying a list of stream usages.
Once the list is retrieved the application can fine-tune the returned
configuration and then try to apply it to the camera.
Currently no pipeline handler is prepared to handle stream usages but
nor did it make use of the list of Stream IDs which was the previous
interface. The main reason for this is that all cameras currently only
provide one stream each. This will still be the case but the API will be
prepared to expand both pipeline handlers and applications to support
streams usages.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
As the lengthy comment reports, link enable/disable is not trivial, as
links in one ImgU instance interfere with capture operations in the
other one. As it is not yet clear if this behaviour is intended, as of
now reset the media graph during pipeline's match() and enable the
required links at streamConfiguration time.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
As the procedure to configure the intermediate sizes and the alignement
requirements of the ImgU device have not been clarified yet, return as
default configuration the (2560x1920) resolution that has been validated
for both cameras.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Use the cached sensor maximum resolution and the pixel format
generated by the ImgU output devices as default stream configuration.
While at it, replace the hardcoded numerical value for the number of
buffers with a named constexpr.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Connect the CIO2 output bufferRead signal to a slot that simply
queue the received buffer to ImgU for processing, and connect the ImgU
main output bufferReady signal to the cameraData slot that notifies
to applications that a new image buffer is available.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Implement buffer allocation and release in IPU3 pipeline handlers.
As the pipeline handler currently supports a single stream, provide two
internal buffer pools for 'viewfinder' and 'stat' video devices, and
export the 'output' video device buffers to the stream's pool. This
works around the fact that the ImgU requires buffers to be queued on all
its outputs, even when they are not in use.
Share buffers between the CIO2 output and the ImgU input video devices,
as the output of the former should immediately be provided to the
latter for further processing.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Apply the requested stream configuration to the CIO2 device, and
propagate formats through the the ImgU subdevice and its input and
output video devices.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Group ImgU components in a class associated with a camera at camera
registration time and provide an intialization method to create and open
all video devices and subdevices of the ImgU.
Statically assign imgu0 to the first camera and imgu1 to the second one
and limit support to two cameras. This will have to be revised in the
future.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Group CIO2 components (cio2, csi2 and image sensor) in a class
associated with the CameraData, to ease management and initialization of
CIO2 unit at camera registration time. A CIO2 unit will always be
associated with a single Camera only.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Request complete by themselves when all the buffers they contain have
completed, connecting the buffer's completed signal to be notified of
buffer completion. While this works for now, it prevents pipelines from
delaying request completion until all metadata is available, and makes
it impossible to ensure that requests complete in the order they are
queued.
To fix this, make request completion handling explicit in pipeline
handlers. The base PipelineHandler class is extended with
implementations of the queueRequest() and stop() methods and gets new
completeBuffer() and completeRequest() methods to help pipeline handlers
tracking requests and buffers.
The three existing pipeline handlers connect the bufferReady signal of
their capture video node to a slot of their respective camera data
instance, where they use the PipelineHandler helpers to notify buffer
and request completion. Request completion is handled synchronously with
buffer completion as the pipeline handlers don't need to support more
advanced use cases, but this paves the road for future work.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Mandate creationg of pipeline-specific data by pipeline handlers. This
allows simplifying the API by passing the pipeline-specific data to the
registerCamera() method and removing the separate setCameraData()
method.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Extend the CameraData class with two member variables pipe_ and camera_
that store pointers to the pipeline handler and camera that the
CameraData instance is related to. This will be used by pipeline
handlers to access the camera and the pipeline in member methods of
their CameraData derived classes.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
The start(), stop() and queueRequest() methods receive a const pointer
to the related Camera object. The stop() request will need to modify the
state of the camera, in order to report completion of pending requests.
Un-constify the Camera pointer to that method, and update the start()
and queueRequest() methods similarly for coherency.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Subclassing CameraData will become mandatory for pipeline handlers.
Create a new VimcCameraData class and instantiate it when creating
cameras to prepare for that change. The video_ and stream_ fields of the
VIMC pipeline handler belong to the camera data, move them there.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Subclassing CameraData will become mandatory for pipeline handlers.
Create a new UVCCameraData class and instantiate it when creating
cameras to prepare for that change. The video_ and stream_ fields of the
UVC pipeline handler belong to the camera data, move them there.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Media devices are acquired in the match() function of pipeline handlers,
and explicitly released if no match is found. The pipeline handler is
then deleted, which causes a second release of the media device in the
destructor. Fix this by removing the explicit release in the match()
function.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Acked-by: Jacopo Mondi <jacopo@jmondi.org>
The arrays that store Stream pointers shall always contain unique
values. Storing them in vectors opens up for the same stream pointer
appearing twice. Remove this possibility by storing them in a set which
guarantees each element is unique.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
The format requested by configureStreams() should exactly match what is
programmed on the video device. If they do not match the call should
fail as the application in that case will not know what configuration
was actually programmed.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
The format requested by configureStreams() should exactly match what is
programmed on the video device. If they do not match the call should
fail as the application in that case will not know what configuration
was actually programmed.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Remove the std::move() call on the shared_ptr<MediaDevice *> returned by
the search() method and remove the std::move() call on temporary return
value in pipeline handlers that use the method.
Thanks to copy elision, the regular constructor of the newly created
object is called, avoiding un-necessary copies.
Furthermore, the use of std::move() in the return and assignment
statements prevents the compiler from performing copy elision, forcing
it to generate two sequences of un-necessary calls to the class'
move constructor and destructor.
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
exportBuffers() can only operate on an existing BufferPool allocation. The
pool identifies its size through its .count() method.
Passing a count in to the exportBuffers() call is redundant and can be
incorrect if the value is not the same as the BufferPool size.
Simplify the function and remove the unnecessary argument, correcting all uses
throughout the code base.
While we're here, remove the createBuffers() helper from the V4L2DeviceTest
which only served to obfuscate which pool the buffers were being allocated for.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>