Since we instantiate a Menu object each time for a given set of
header/items, we don't have a use case of re-populating an existing Menu
with different data (which is what Menu::Start() does).
Test: mmma -j bootable/recovery
Test: Run recovery_unit_test on marlin.
Test: Build and boot into recovery image on angler. Check the UI.
Change-Id: Iaa2ba9d406ebd74c015e43198c17c5335b38df53
Test: mmma -j bootable/recovery
Test: Build and boot into recovery image on angler. Check the UI.
Test: Repeat the same test on devices using wearable UI.
Change-Id: I1a67ff4ae8de4d7a8dc66326cf07f95c89e95152
Remove the use of fopen_path() in screen_ui.cpp, as this is the only
place that requires the dependency on common.h. The mounting work should
be done by the caller.
Also change the parameter in RecoveryUI::ShowFile() from const char* to
const std::string&.
Test: mmma -j bootable/recovery
Test: Build and boot into recovery image on angler. Choose 'View
recovery logs'.
Change-Id: I8e63f14a8e2b12b856e5a92476e4226cd6ea39fb
PayloadSpec
- add streaming generator and tests
- fix sample.json
- fix tests
- rename PackagePropertyFiles to PackageFiles, it has info
not only about property files, and new name is shorter
Bug: 77148467
Test: `mmma -j bootable/recovery/updater_sample`
Change-Id: I9c1206c07c37183f13d3c25940f12981ca85b1b4
Signed-off-by: Zhomart Mukhamejanov <zhomart@google.com>
From caller's PoV, RecoveryUI::{Start,Select,End}Menu should always be
used together, i.e. to show a menu and get user's selection. This CL
provides ShowMenu() as one-stop service (which is based on
get_menu_selection() from recovery.cpp).
Also move RecoveryUI::{Start,Select,End}Menu into ScreenRecoveryUI, with
a dropped access level from public to protected.
Due to the dependency on recovery / librecovery refactoring, will add
testcases in follow-up CLs.
Test: Build and boot into recovery image. Check the menus (main menu,
'View recovery logs', 'Wipe data/factory reset').
Change-Id: Ie17aa78144871a12affd6f9075e045f76608a0ba
This prepares for moving more codes from recovery into librecovery, so
that they will become more easily testable. recovery_main.cpp will be
the source code for recovery module, with the rest moved into
librecovery. recovery_main.cpp mainly does the initializations, such as
setting up the logger.
Test: mmma -j bootable/recovery
Test: recovery_component_test
Test: Build and boot into recovery image on marlin.
Change-Id: I8e846524546b6f3f0e32ed869e851f62261eef23
Merged-In: I8e846524546b6f3f0e32ed869e851f62261eef23
This prepares for moving more codes from recovery into librecovery, so
that they will become more easily testable. recovery_main.cpp will be
the source code for recovery module, with the rest moved into
librecovery. recovery_main.cpp mainly does the initializations, such as
setting up the logger.
Test: mmma -j bootable/recovery
Test: recovery_component_test
Test: Build and boot into recovery image on marlin.
Change-Id: I8e846524546b6f3f0e32ed869e851f62261eef23
(cherry picked from commit c241cb662440551eb0d2f42345f7ee08cf60a7dd)