Merge "screen_ui: Merge Menu::Start() into its ctor."
am: 0cabcd0126
Change-Id: I739ab9b6d3aa2a52f2fd51adbf84664301f22ca6
This commit is contained in:
committed by
android-build-merger
commit
bcf8beaeed
+15
-20
@@ -52,14 +52,23 @@ static double now() {
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return tv.tv_sec + tv.tv_usec / 1000000.0;
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}
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Menu::Menu(bool scrollable, size_t max_items, size_t max_length)
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Menu::Menu(bool scrollable, size_t max_items, size_t max_length, const char* const* headers,
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const char* const* items, int initial_selection)
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: scrollable_(scrollable),
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max_display_items_(max_items),
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max_item_length_(max_length),
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text_headers_(nullptr),
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text_headers_(headers),
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menu_start_(0),
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selection_(0) {
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selection_(initial_selection) {
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CHECK_LE(max_items, static_cast<size_t>(std::numeric_limits<int>::max()));
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// It's fine to have more entries than text_rows_ if scrollable menu is supported.
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size_t max_items_count = scrollable_ ? std::numeric_limits<int>::max() : max_display_items_;
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for (size_t i = 0; i < max_items_count && items[i] != nullptr; ++i) {
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text_items_.emplace_back(items[i], strnlen(items[i], max_item_length_));
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}
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CHECK(!text_items_.empty());
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}
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const char* const* Menu::text_headers() const {
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@@ -85,7 +94,7 @@ size_t Menu::ItemsCount() const {
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}
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bool Menu::ItemsOverflow(std::string* cur_selection_str) const {
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if (!scrollable_ || static_cast<size_t>(ItemsCount()) <= max_display_items_) {
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if (!scrollable_ || ItemsCount() <= max_display_items_) {
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return false;
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}
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@@ -94,19 +103,6 @@ bool Menu::ItemsOverflow(std::string* cur_selection_str) const {
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return true;
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}
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void Menu::Start(const char* const* headers, const char* const* items, int initial_selection) {
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text_headers_ = headers;
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// It's fine to have more entries than text_rows_ if scrollable menu is supported.
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size_t max_items_count = scrollable_ ? std::numeric_limits<int>::max() : max_display_items_;
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for (size_t i = 0; i < max_items_count && items[i] != nullptr; ++i) {
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text_items_.emplace_back(items[i], strnlen(items[i], max_item_length_));
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}
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CHECK(!text_items_.empty());
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selection_ = initial_selection;
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}
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// TODO(xunchang) modify the function parameters to button up & down.
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int Menu::Select(int sel) {
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CHECK_LE(ItemsCount(), static_cast<size_t>(std::numeric_limits<int>::max()));
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@@ -987,9 +983,8 @@ void ScreenRecoveryUI::StartMenu(const char* const* headers, const char* const*
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int initial_selection) {
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pthread_mutex_lock(&updateMutex);
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if (text_rows_ > 0 && text_cols_ > 1) {
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menu_ = std::make_unique<Menu>(scrollable_menu_, text_rows_, text_cols_ - 1);
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menu_->Start(headers, items, initial_selection);
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menu_ = std::make_unique<Menu>(scrollable_menu_, text_rows_, text_cols_ - 1, headers, items,
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initial_selection);
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update_screen_locked();
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}
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pthread_mutex_unlock(&updateMutex);
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+6
-5
@@ -33,7 +33,10 @@ struct GRSurface;
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// This class maintains the menu selection and display of the screen ui.
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class Menu {
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public:
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Menu(bool scrollable, size_t max_items, size_t max_length);
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// Constructs a Menu instance with the given |headers|, |items| and properties. Sets the initial
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// selection to |initial_selection|.
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Menu(bool scrollable, size_t max_items, size_t max_length, const char* const* headers,
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const char* const* items, int initial_selection);
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bool scrollable() const {
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return scrollable_;
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@@ -45,8 +48,10 @@ class Menu {
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// Returns count of menu items.
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size_t ItemsCount() const;
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// Returns the index of the first menu item.
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size_t MenuStart() const;
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// Returns the index of the last menu item + 1.
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size_t MenuEnd() const;
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@@ -68,10 +73,6 @@ class Menu {
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// |cur_selection_str| if the items exceed the screen limit.
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bool ItemsOverflow(std::string* cur_selection_str) const;
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// Starts the menu with |headers| and |items| in text. Sets the default selection to
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// |initial_selection|.
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void Start(const char* const* headers, const char* const* items, int initial_selection);
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// Sets the current selection to |sel|. Handle the overflow cases depending on if the menu is
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// scrollable.
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int Select(int sel);
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@@ -24,10 +24,8 @@ constexpr const char* HEADER[] = { "header", nullptr };
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constexpr const char* ITEMS[] = { "items1", "items2", "items3", "items4", "1234567890", nullptr };
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TEST(ScreenUITest, StartPhoneMenuSmoke) {
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Menu menu(false, 10, 20);
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Menu menu(false, 10, 20, HEADER, ITEMS, 0);
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ASSERT_FALSE(menu.scrollable());
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menu.Start(HEADER, ITEMS, 0);
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ASSERT_EQ(HEADER[0], menu.text_headers()[0]);
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ASSERT_EQ(5u, menu.ItemsCount());
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@@ -41,10 +39,8 @@ TEST(ScreenUITest, StartPhoneMenuSmoke) {
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}
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TEST(ScreenUITest, StartWearMenuSmoke) {
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Menu menu(true, 10, 8);
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Menu menu(true, 10, 8, HEADER, ITEMS, 1);
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ASSERT_TRUE(menu.scrollable());
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menu.Start(HEADER, ITEMS, 1);
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ASSERT_EQ(HEADER[0], menu.text_headers()[0]);
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ASSERT_EQ(5u, menu.ItemsCount());
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@@ -59,10 +55,8 @@ TEST(ScreenUITest, StartWearMenuSmoke) {
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}
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TEST(ScreenUITest, StartPhoneMenuItemsOverflow) {
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Menu menu(false, 1, 20);
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Menu menu(false, 1, 20, HEADER, ITEMS, 0);
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ASSERT_FALSE(menu.scrollable());
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menu.Start(HEADER, ITEMS, 0);
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ASSERT_EQ(1u, menu.ItemsCount());
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std::string message;
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@@ -76,10 +70,8 @@ TEST(ScreenUITest, StartPhoneMenuItemsOverflow) {
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}
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TEST(ScreenUITest, StartWearMenuItemsOverflow) {
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Menu menu(true, 1, 20);
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Menu menu(true, 1, 20, HEADER, ITEMS, 0);
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ASSERT_TRUE(menu.scrollable());
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menu.Start(HEADER, ITEMS, 0);
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ASSERT_EQ(5u, menu.ItemsCount());
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std::string message;
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@@ -95,10 +87,8 @@ TEST(ScreenUITest, StartWearMenuItemsOverflow) {
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}
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TEST(ScreenUITest, PhoneMenuSelectSmoke) {
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Menu menu(false, 10, 20);
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int sel = 0;
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menu.Start(HEADER, ITEMS, sel);
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Menu menu(false, 10, 20, HEADER, ITEMS, sel);
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// Mimic down button 10 times (2 * items size)
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for (int i = 0; i < 10; i++) {
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sel = menu.Select(++sel);
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@@ -126,10 +116,8 @@ TEST(ScreenUITest, PhoneMenuSelectSmoke) {
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}
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TEST(ScreenUITest, WearMenuSelectSmoke) {
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Menu menu(true, 10, 20);
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int sel = 0;
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menu.Start(HEADER, ITEMS, sel);
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Menu menu(true, 10, 20, HEADER, ITEMS, sel);
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// Mimic pressing down button 10 times (2 * items size)
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for (int i = 0; i < 10; i++) {
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sel = menu.Select(++sel);
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@@ -157,10 +145,8 @@ TEST(ScreenUITest, WearMenuSelectSmoke) {
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}
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TEST(ScreenUITest, WearMenuSelectItemsOverflow) {
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Menu menu(true, 3, 20);
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int sel = 1;
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menu.Start(HEADER, ITEMS, sel);
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Menu menu(true, 3, 20, HEADER, ITEMS, sel);
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ASSERT_EQ(5u, menu.ItemsCount());
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// Scroll the menu to the end, and check the start & end of menu.
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+1
-2
@@ -93,8 +93,7 @@ void WearRecoveryUI::StartMenu(const char* const* headers, const char* const* it
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pthread_mutex_lock(&updateMutex);
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if (text_rows_ > 0 && text_cols_ > 0) {
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menu_ = std::make_unique<Menu>(scrollable_menu_, text_rows_ - kMenuUnusableRows - 1,
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text_cols_ - 1);
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menu_->Start(headers, items, initial_selection);
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text_cols_ - 1, headers, items, initial_selection);
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update_screen_locked();
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}
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