ef0c537925369192cd84b0c4e3df29691c455d83
There was a race condition that caused the new color to not be applied. For example, here's how the hotseat would become transparent: 1 Launcher is loaded for the first time; as such, there is not yet a color defined for the hotseat, so we start animating to the provided default (Color.TRANSPARENT). Meanwhile we start the color extraction. 2 When the color extraction finishes, we set the hotseat to the new color. However, if launcher is paused at the time (perhaps some retail mode content is showing), then we don't animate the change. 3 If 2 happens before the animation in 1 is complete, the color from 2 will be overriden by subsequent animation frames and thus the hotseat remains transparent until the wallpaper changes. Bug: 30956221 Change-Id: Iddf72379b0162f1b32883ad26ce267473e172849
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