c9ad2dd6c7f6e61bf86bb539abcd3d9a3fff8063
- We remove the fling completely - We set damping to 1 for x/y springs so there is no bounciness, and updated the stiffness and bounds to tighten up the path to the final location. - During the animation, we translate all launcher content down - When the x/y springs, and rect animator all finish, we use a spring to bounce the launcher content back up - Added AppCloseConfig so that the entire animation can be defined in one location, with getter methods so that all the involved parties of the animation can access the current value. - The animations are all defined linearly, and then interpolated over using a 3 point curve. Building behind feature flag as we tune the values. Bug: 173107751 Test: manual, visual Change-Id: I83ad0fa2c4234cf30004240d43e191354595adc8
Merge "[LSC] Add LOCAL_LICENSE_KINDS to packages/apps/Launcher3" am:
7bfb0b242b am: 0790236e6f am: 2cfddfa8ac
Merge "Adding new team members working on the launcher" am:
99d4712ddb am: 1b3d656a39 am: 81283cc8be
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