Juan Sebastian Martinez bdb090b9fb Using a dedicated thread executor for MSDL haptics
Some interactions have been experiencing delayed hapics (see bug in this
CL) due to haptics firing if a -sometimes- busy background thread. Like
in SysUI, we can avoid this by using a newSingleThreadExector when
firing one-shot MSDL feedback.

Test: manual. Rapidly selected different wallpapers and verified haptics
  played in sync with the UI update.
Flag: com.android.launcher3.msdl_feedback
Bug: 391384092

Change-Id: I1661c85976c4744058e046c7ff8386bb99c6d50b
2025-01-29 11:15:51 -08:00
2025-01-16 14:02:55 -05:00
2024-01-23 15:55:40 -08:00
2019-11-25 20:24:07 +09:00
2024-03-22 15:45:32 -07:00
2024-12-12 05:55:52 -08:00
S
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