Pinyao Ting 85232a91bf Avoid drawing the first frame in launcher before animation completes
Currently Launcher reports the drawing of the first frame before the
fade-in animation runs to a completion. This CL pauses the pre-draw
until the animation concludes so that the performance metrics matches
what user actually sees.

Bug: 210527498
Test: 1) reboot verify things works 2) sign in to second user, verify
things works.

Change-Id: I0146c0408005c3de75098b9401089ed2bcbcb6d6
2021-12-14 17:31:58 +00:00
2021-10-29 15:40:41 +00:00
2019-11-25 20:24:07 +09:00
2021-09-21 15:25:22 -07:00
2020-01-17 11:24:43 -08:00
S
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658 MiB
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