85232a91bf7928fc6ddd6b9115b3e62d2817c33f
Currently Launcher reports the drawing of the first frame before the fade-in animation runs to a completion. This CL pauses the pre-draw until the animation concludes so that the performance metrics matches what user actually sees. Bug: 210527498 Test: 1) reboot verify things works 2) sign in to second user, verify things works. Change-Id: I0146c0408005c3de75098b9401089ed2bcbcb6d6
Merge "Fix ordering of resource libraries for Quickstep build." into sc-v2-dev am:
418185e4e8 am: f37e64660d
Merge "Use global color extraction in widgets for wallpaper preview" into sc-v2-dev am:
9b3ef3e638 am: df311603e9
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Merge "Adding new team members working on the launcher" am:
99d4712ddb am: 1b3d656a39 am: 81283cc8be
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