592e2691f60bb65a49df4c1f5fd596b15696673f
We were using the minimum span to calculate the cell position of the widget and if you move slightly because the minimum is usually smaller than the current size it would calculate wrong cell positions that are change more frequently because it's smaller. Also, I went back and moved performReorder(... CellLayout.MODE_SHOW_REORDER_HINT) with the alarm if block as it was before one of my refactors, it still works if they are separate but is harder to think about the logic if they are divided so it's better to all be in one block. Fix: 255421416 Test: manual testing, reordering and making sure the animation is playing well. Test: atest ReorderWidgets (to make sure the reorder is not broken) Change-Id: I3eff5bc9f21fda8f2f8908380397d8639ac15ff9
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