> Adding flag support for PendingAnimation which can be used
to define custom behavior for various animations
> Using SpringAnimationBuild for spring animation instead of
SpringObjectanimator
Change-Id: I41ca34b0574981bb3fc7894639a321c12e6feac1
Test: Used Facebook chatheads (not system bubble).
Before the change, Home gesture didn't work. After
the change, it does work :)
Fixes: 146593239
Change-Id: Ib9c85de2f83f99d1ef53fb17fde5d0b3c514849a
- Add a new controller to update the background blur on either the
launcher or app surfaces based on state or transition
Bug: 149792636
Change-Id: I6103cd3d53a00c8025558dd49bb73137e2980014
Snapshot may be enabled for home task when turning off
screen. If home UI has changed after screen off, the
snapshot should not be used to avoid ugly visual effect.
Bug: 140811348
Test: Lock/unlock device while home is on top with 4 cases:
1. All apps is shown.
2. Overview is shown.
3. Options menu is shown.
4. Quick search bar is active.
The expected result should be no starting window
when unlocking because the snapshot is dropped.
Change-Id: I4bd9926b6f9332ac16b1b3a25ffdd44706015a33
(cherry picked from commit 0ae61c8d29)
Makes use of there being a single instance of OverviewActionsView
rather than each Task having it's own.
Change-Id: I881121f84de99cade3cd8f07fa8510a557b28f57
WM is making changes which allows apps to maintain
their orientation independent of the orientation of
the foreground app. This allows recents to always start
in portrait even when the app currently running is in
landscape. This means we have to give the illusion of
a landscape oriented overview when user swipes up in
gesterual nav when launcher is started in portrait
configuration.
PagedOrientationHandler abstracts all coordinate specific
logic from Paged/RecentsView primarily, but also all
other dynamic calculations throughout launcher.
PagedViewOrientationState is the single point of exposure
to other classes that depend on those changes. The goal
is to also minimize holding state to allow for default
implementations of PagedOrientationHandler for all the
3p/Fallback classes. PagedViewOrientationState also
holds other data around rotation that isn't
specifically tied to view logic.
The fake landscape overview can be toggled with:
adb shell settings put global forced_rotation [0/1]
Fixes: 146176182
Change-Id: I65d8d4e9f92b93931cbe0053ccaf0cda8d2ffd6c
Creating RecentsViewHolder to be contain LauncherRecentsView in OverviewPanel so Overview Actions View can be created only once.
Change-Id: I111f88903d2ff80275cc2e07b761577260073c17
This includes
- Dismiss work edu on launcher state change
- Remove work tab flash on first setup
- Make edu bottom sheet adopt theme color
- Fix Work toggle bottom inset
Bug: 149200572
Bug: 149197172
Bug: 149199058
Bug: 149215103
Bug: 149198955
Bug: 145595763
Bug:149481723
Test: Manual
Change-Id: I39a30782b80fd3a66bede55754fa30a940d2caee
- Dump OverviewComponentObserver (to check if we're using 3P launcher)
- Dump current enabled and disabled plugins
- Dump all debug FeatureFlags instead of a few handpicked ones
Bug: 146174627
Change-Id: Ic8df899433b0e42d0e05eb1c80c87f62d3b936b6
This will allow us to cleanly remove ENABLE_OVERVIEW_ACTIONS while still
keeping the shelf instead of actions in 2-button mode.
Bug: 143361609
Change-Id: I5cd43b6d3daeb527c7787b1cb81fae9179d8911c
This follows the pattern of most of the other state properties, and
allows us, for example, to extend the overview transition in 0-button
mode, but keep it shorter for other modes that don't travel as far.
Bug: 143361609
Change-Id: Ibf8142bf3f57bb73be826adb6f4a32c136ff56dc
- Add call to unregister for remote animations from the system
when the launcher activity is destroyed to prevent a lingering
reference from the system to the old activity. But separately,
to not have to wait for the system to GC before clearing the
binder ref, we also wrap all runner implementations so that
they can be cleaned up after a GC in our process only.
Bug: 139137636
Change-Id: Ib6276cac80b446440ec101fe00eae6ca41fdf32c
Updating various static objects to use a standard pattern so that
it is easier to track and cleanup those objects
Bug: 141376165
Change-Id: Ia539cbfa338d544dddad771c5027b6748762768b
- Immediately callback when scheduling activity tracker callback and the
activity already exists
- Remove LauncherInitListenerEx, it was only used to update the prediction
ui state, but not all of the callers of the launcher activity init
listener actually needs this (ie. Go doesn't have overview predictions,
overscroll input consumer/touch interaction service doesn't need it.)
Instead we only call it in the places we need it LauncherSwipeHandler (for
swipe up) and OverviewCommandHelper (for the nav bar button).
Bug: 141886704
Change-Id: I890a45e658be813e99b2a02f179fce611ede9ce8
Bug: 143904998
Test: put now playing shortcut in workspace, verify dragging it doesn't
cause a crash
Change-Id: Ic531b43d61d55ec14e9f420ff799a36b8d785e2a
> Removing activity info cache as icon and description are loaded at the same time
> Invalidating icon if task cache is old
Bug: 38268585
Bug: 138944598
Change-Id: I28ae61a089556198534d48fcdb3aae6109748dff
Existing clients now use the SingleAxisSwipeDetector subclass. A
followup CL will add BothAxesSwipeDetector, whose first client will be
the quick switch from home controller.
Bug: 126596417
Change-Id: I54c71088cfe99ff28cdc719a1eb7a7d06ac95d2d
> Connect to a predefined content provider to get package specific action
> Add that action to shortcut menu and task menu
Change-Id: Ide5c09d04112e86c8e19c2f9e66c88c15b3fd04e
Allows us to override only the required methods, instead of providing
a proxy method for everything
Change-Id: I816dcdb2a8d5432496050118ded0f2bbe7122cf7
- Move the recents animation classes out of util into base quickstep pkg
- Clean up some local var names
Bug: 141886704
Change-Id: I1556179e203cbb43b77ea58e6fe520aa9944099b
- We can move the background call to UiThreadHelper, the last sysui flags
and back button alpha to SystemUiProxy (and dedupe values there as well)
Bug: 141886704
Change-Id: I22183608700c6d71355597c7a08eefa19f4381fd
Previously, predictions faded in quickly but then all apps faded in
linerally over entire rest of the transition. Now, all apps fades in
quickly after reaching the overview threshold where predictions are
opaque.
Also implemented the reverse, so that predictions/all apps content
remain opaque when returning home until reaching the overview threshold
near the bottom, where they fade out as quickly as they faded in.
We do this for 3-button mode as well.
Bug: 141986013
Change-Id: Ia35ab3ac9714e89f754293445a7839e15da5313d
> Using a common class for both Launcher and RecentsActivity
> Removing static refenrece to LauncherModel and using a common pattern for
tracking activities
Bug: 141376165
Bug: 137568159
Change-Id: Ic1897abe6913ec78e25725118eedf5b468d5ec70