Also only reloadIfNeeded() instead of always reloading in showCurrentTask(), which is called twice as the gesture starts and could contribute to jank.
Test: quickly quick switch from app A to B, ensure no jumpcut back to A
Bug: 205499708
Change-Id: I516020551d3f76eb4025df848bf4c88adf5499b7
Task bar draws fake rouned corner above itself and it should notify
system to report that fake ones to apps.
Bug: 196387239
Test: make
Change-Id: I1d9732de71fbe653ed56e468e211b1bfb4dd2b37
LauncherActivity uses FLAG_SLIPPERY for certain interactions. For
example, when home screen is shown, and the user pulls down from not the
top of the screen, and notification shade is getting displayed, then the
touch should be getting transferred to the NotificationShade using
FLAG_SLIPPERY.
The newly introduced permission is added to launcher in order for this
flag to be applied to the window.
Bug: 206188649
Bug: 157929241
Test: reviewed logs, ensure that NexusLauncherActivity has FLAG_SLIPPERY
Test: re-ran the performance regression test
Change-Id: I8d05fa3663687b5382a59b0d47cdac404844c3b7
1. Create a new class for DropBar icon.
2. Implement function to delete appIcon from workspace.
3. Add testDeleteFromWorkspace to TaplTestsLauncher3.
Bug: 205593009
Test: Launcher3Tests:com.android.launcher3.ui.TaplTestsLauncher3#testDeleteFromWorkspace
Change-Id: I259b909aebcdcc1c73af63a9970db43dab3e86eb
This CL adds toggle notification panel function for new buttons in Kingyo taskbar.
Bug: 199333223
Test: m, verify that clicking the new buttons will expand/collapse quick settings and notification panel
Recall: http://recall/clips/993bc14b-98a7-4d7d-98c4-17ba271d4da9
Change-Id: I8c7383d2efa6f15de10a50173cfff86ab20ebb4c
Cherry picked from commit 53db50dd0b2bd6ed1842b25396c9c52b7abe1157
after resolving conflicts
The CL adds two new buttons for desktop usage.
No listeners are registered yet.
Recall: http://recall/clips/f52b70ed-c437-4374-a492-e4b7c802520a
Bug: 198355239
Test: m, verify that new buttons are added
Change-Id: I1d4a12da3041e113a978c37c9e36ec085d15e8b3
This avoids changing them when going from an app to launcher (most obvious when going to overview).
This also allows us to not change insets on apps when opening/closing IME, which reduces potential jumpiness.
Finally, also use this logic for 3P launchers by calling directly from TaskbarDragLayerController instead of TaskbarUIController (which was only overridden by LauncherTaskbarUIController). This fixes some bad issues like sending fullscreen insets when opening a folder from taskbar.
Test: Open Calculator, unstash taskbar, go to overview and ensure no jump as taskbar stashes.
Fixes: 200805319
Change-Id: I4f1cc187398d0051863ff44ea90b7ab9c6aaa8f9
- Removed deviceTypeCompatible check and allow restore across for mfactors
- In AOSP default device_profile, mark 3x3, 4x4, and 5x5 as phone only. On tablets they'll reflow to 6x5.
Bug: 198575341
Bug: 210129187
Test: Only 3x3, 4x4 and 5x5 are enabled on phone
Test: Only 6x5 is enabled on tablet
Test: Phone backup of 4x4 get restored and reflow to 6x5 on tablet
Change-Id: I36a641d47fcee86ace0fea3d9194d61d12517f13
- We already display the BubbleTextView icon during app close
since we need the shadows to ensure a clean handoff.
- Previously, we waited until the icon and the AdaptiveIcon were
both loaded to show the FloatingIconView.
- This change immediately shows the BubbleTextView icon so that
we can have something displayed in the cases where AdaptiveIcon
is slow to load (ie. immediately after killing/restarting launcher).
Currently there are cases where we defer some BubbleTextView drawing to
ClipIconView. We can refactor in master so that ClipIconView is only used
when drawable is an AdaptiveIcon.
Bug: 207389002
Test: manual
Change-Id: Ie54642fef4258862a155ab0aba6e49cea9c9ead0
We set mIconAlignmentForResumedState in endGestureStateOverride(), but then we call applyState() which might aniamte mIAFRS to a different value. To avoid this, set it after applyState() instead.
Specific repro:
1. Open Calculator
2. Go to Overview
3. Dismiss Calculator
3a. This calls endGestureStateOverride() because the running tile ends
3b. Previously, we called mIAFRS.updateValue(1) but then applyState() animated it to 0 because we're still in Overview which is an unstashed state. Now the animation to 0 is before setting explicitly to 1.
4. Go home (this sets mIconAlignmentForLauncherState = 1)
5. Open Calculator again. Previously, mIAFRS was already 0 so animating to 0 was ignored. Now, mIAFRS starts at 1 (which is right since launcher is resumed).
Test: see above
Fixes: 210109500
Change-Id: I13f40908f8636291d63ef4b885ac9d08bbf4d393
- Added numSearchContainerColumns in grid-option to control search container's width, defaults to numColumns if not specified
Bug: 210127246
Test: manual
Change-Id: I0c2594f0eeab8844dcff9468e603282a09fae0bd
- In split select there is no overview actions, and focused task's snappign position is not centered, it's weird to snap so avoid it
- Follow-up of ag/16378986
Bug: 208644826
Test: manual
Change-Id: I260b5c6164db562717346396b1830af02d408944