Fix kotlin nullable errors that were exposed by setting the retention
of android.annotation.NonNull and android.annotation.Nullable to
class retention.
Bug: 294110802
Test: builds
(cherry picked from https://googleplex-android-review.googlesource.com/q/commit:4aef83aa32df00c3d3e7c4cc239a08299c3b7d7d)
Merged-In: I158db4f57d46606d7152a438d68e2b9f4c0014d9
Change-Id: I158db4f57d46606d7152a438d68e2b9f4c0014d9
Currently if we open an app, unfold the device and then go to home
screen we will start the unfold animation preemptively in Launcher
because Launcher activity will receive updated configuration change
(where isTablet = true) only after going back to home screen, not
when unfolding the device.
This causes a problem because SystemUI won't send the unfold animation
events after going back home as the animation has already run, so we
end up with wrongly started animation in Launcher.
This CL fixes the issues by checking if SystemUI has finished the
animation (or if it is currently running) to avoid preemptive animation
start in this case. This is done by subscribing to the original
unfold transition progress provider which emits progress events
sent through IPC from SystemUI.
Bug: 285150685
Bug: 293131586
Test: open an app on folded screen, unfold, go to home screen =>
check that icons are not squished
Test: fold/unfold when launcher is open
(cherry picked from commit 6d756970e7)
(cherry picked from https://googleplex-android-review.googlesource.com/q/commit:2e53f5ef97a02d25f508774e82985e24dc2f4d2d)
Merged-In: Ic437ff4d19cbd5764635f3007d99880622150f5b
Change-Id: Ic437ff4d19cbd5764635f3007d99880622150f5b
Currently if we open an app, unfold the device and then go to home
screen we will start the unfold animation preemptively in Launcher
because Launcher activity will receive updated configuration change
(where isTablet = true) only after going back to home screen, not
when unfolding the device.
This causes a problem because SystemUI won't send the unfold animation
events after going back home as the animation has already run, so we
end up with wrongly started animation in Launcher.
This CL fixes the issues by checking if SystemUI has finished the
animation (or if it is currently running) to avoid preemptive animation
start in this case. This is done by subscribing to the original
unfold transition progress provider which emits progress events
sent through IPC from SystemUI.
Bug: 285150685
Bug: 293131586
Test: open an app on folded screen, unfold, go to home screen =>
check that icons are not squished
Test: fold/unfold when launcher is open
(cherry picked from commit 6d756970e7)
(cherry picked from https://googleplex-android-review.googlesource.com/q/commit:2e53f5ef97a02d25f508774e82985e24dc2f4d2d)
Merged-In: Ic437ff4d19cbd5764635f3007d99880622150f5b
Change-Id: Ic437ff4d19cbd5764635f3007d99880622150f5b
Currently if we open an app, unfold the device and then go to home
screen we will start the unfold animation preemptively in Launcher
because Launcher activity will receive updated configuration change
(where isTablet = true) only after going back to home screen, not
when unfolding the device.
This causes a problem because SystemUI won't send the unfold animation
events after going back home as the animation has already run, so we
end up with wrongly started animation in Launcher.
This CL fixes the issues by checking if SystemUI has finished the
animation (or if it is currently running) to avoid preemptive animation
start in this case. This is done by subscribing to the original
unfold transition progress provider which emits progress events
sent through IPC from SystemUI.
Bug: 285150685
Bug: 293131586
Test: open an app on folded screen, unfold, go to home screen =>
check that icons are not squished
Test: fold/unfold when launcher is open
(cherry picked from commit 6d756970e7)
(cherry picked from https://googleplex-android-review.googlesource.com/q/commit:2e53f5ef97a02d25f508774e82985e24dc2f4d2d)
Merged-In: Ic437ff4d19cbd5764635f3007d99880622150f5b
Change-Id: Ic437ff4d19cbd5764635f3007d99880622150f5b
Currently if we open an app, unfold the device and then go to home
screen we will start the unfold animation preemptively in Launcher
because Launcher activity will receive updated configuration change
(where isTablet = true) only after going back to home screen, not
when unfolding the device.
This causes a problem because SystemUI won't send the unfold animation
events after going back home as the animation has already run, so we
end up with wrongly started animation in Launcher.
This CL fixes the issues by checking if SystemUI has finished the
animation (or if it is currently running) to avoid preemptive animation
start in this case. This is done by subscribing to the original
unfold transition progress provider which emits progress events
sent through IPC from SystemUI.
Bug: 285150685
Bug: 293131586
Test: open an app on folded screen, unfold, go to home screen =>
check that icons are not squished
Test: fold/unfold when launcher is open
(cherry picked from commit 6d756970e7)
(cherry picked from https://googleplex-android-review.googlesource.com/q/commit:2e53f5ef97a02d25f508774e82985e24dc2f4d2d)
Merged-In: Ic437ff4d19cbd5764635f3007d99880622150f5b
Change-Id: Ic437ff4d19cbd5764635f3007d99880622150f5b
Fix kotlin nullable errors that were exposed by setting the retention
of android.annotation.NonNull and android.annotation.Nullable to
class retention.
Bug: 294110802
Test: builds
Change-Id: I26edfec35dca14abe90b08e3c74de0446eda95d2
Merged-In: I26edfec35dca14abe90b08e3c74de0446eda95d2
Currently if we open an app, unfold the device and then go to home
screen we will start the unfold animation preemptively in Launcher
because Launcher activity will receive updated configuration change
(where isTablet = true) only after going back to home screen, not
when unfolding the device.
This causes a problem because SystemUI won't send the unfold animation
events after going back home as the animation has already run, so we
end up with wrongly started animation in Launcher.
This CL fixes the issues by checking if SystemUI has finished the
animation (or if it is currently running) to avoid preemptive animation
start in this case. This is done by subscribing to the original
unfold transition progress provider which emits progress events
sent through IPC from SystemUI.
Bug: 285150685
Bug: 293131586
Test: open an app on folded screen, unfold, go to home screen =>
check that icons are not squished
Test: fold/unfold when launcher is open
(cherry picked from commit 6d756970e7)
(cherry picked from https://googleplex-android-review.googlesource.com/q/commit:2e53f5ef97a02d25f508774e82985e24dc2f4d2d)
Merged-In: Ic437ff4d19cbd5764635f3007d99880622150f5b
Change-Id: Ic437ff4d19cbd5764635f3007d99880622150f5b
Currently if we open an app, unfold the device and then go to home
screen we will start the unfold animation preemptively in Launcher
because Launcher activity will receive updated configuration change
(where isTablet = true) only after going back to home screen, not
when unfolding the device.
This causes a problem because SystemUI won't send the unfold animation
events after going back home as the animation has already run, so we
end up with wrongly started animation in Launcher.
This CL fixes the issues by checking if SystemUI has finished the
animation (or if it is currently running) to avoid preemptive animation
start in this case. This is done by subscribing to the original
unfold transition progress provider which emits progress events
sent through IPC from SystemUI.
Bug: 285150685
Bug: 293131586
Test: open an app on folded screen, unfold, go to home screen =>
check that icons are not squished
Test: fold/unfold when launcher is open
(cherry picked from commit 6d756970e7)
(cherry picked from https://googleplex-android-review.googlesource.com/q/commit:2e53f5ef97a02d25f508774e82985e24dc2f4d2d)
Merged-In: Ic437ff4d19cbd5764635f3007d99880622150f5b
Change-Id: Ic437ff4d19cbd5764635f3007d99880622150f5b
Currently if we open an app, unfold the device and then go to home
screen we will start the unfold animation preemptively in Launcher
because Launcher activity will receive updated configuration change
(where isTablet = true) only after going back to home screen, not
when unfolding the device.
This causes a problem because SystemUI won't send the unfold animation
events after going back home as the animation has already run, so we
end up with wrongly started animation in Launcher.
This CL fixes the issues by checking if SystemUI has finished the
animation (or if it is currently running) to avoid preemptive animation
start in this case. This is done by subscribing to the original
unfold transition progress provider which emits progress events
sent through IPC from SystemUI.
Bug: 285150685
Bug: 293131586
Test: open an app on folded screen, unfold, go to home screen =>
check that icons are not squished
Test: fold/unfold when launcher is open
(cherry picked from commit 6d756970e7)
(cherry picked from https://googleplex-android-review.googlesource.com/q/commit:2e53f5ef97a02d25f508774e82985e24dc2f4d2d)
Merged-In: Ic437ff4d19cbd5764635f3007d99880622150f5b
Change-Id: Ic437ff4d19cbd5764635f3007d99880622150f5b
The functionality should go back to the same as with phones.
There shouldn't be issues with the reorder or similar behavior since we
are switching form using the MultipageCellLayout to the regular
CellLayout.
The things we need to pay attention to is the the behavior of having two
panels like adding the right number of panels when loading (folding, unfolding and rotating).
Bug: 291822492
Test: ReorderWidgets
(cherry picked from https://googleplex-android-review.googlesource.com/q/commit:8d606e89d3511a6f65e3a80add97c0fae580fb97)
Merged-In: I903873e32f35c5ee9e0f3da8581a37d4087d021f
Change-Id: I903873e32f35c5ee9e0f3da8581a37d4087d021f
- The second start activity was causing issues with 3p launchers which
may not expect another new intent (ie. if it handles gestures at
the bottom of the screen). We can't completely remove this logic
because for button navigation we don't want to fall through to the
launch-next-task animation below, but we can can continue to
finish the recents animation immediately.
- With shell transitions, leashes for opening apps are always hidden
by default so when transitioning to a 3p launcher from
RecentsActivity we also need to show the surface if we want to
animate it in
Bug: 289609734
Test: Set 3p Launcher as default, in both gesture & button navigation
- Go from 3p home -> overview, then overview -> 3p home
- Go from app -> 3p home
- Go from app -> overview, then overview -> 3p home
- Quickswitch from app
Signed-off-by: Winson Chung <winsonc@google.com>
(cherry picked from https://googleplex-android-review.googlesource.com/q/commit:2b3dc6f73007f8b7d97ae2972e37c5d055659c8b)
Merged-In: I6875083931de63a8097d23d180553885ed7cfb01
Change-Id: I6875083931de63a8097d23d180553885ed7cfb01
Fix: 289960317
Test: Verify in unfolded felix that going from 2 icon folder and dragging 2nd icon out of folder lets you open the app that remains where the folder was
Test: Verify in unfolded felix that going from 2 icon folder and dragging 2nd icon into remove droptarget removes the folder and turns it into a single clickable icon
flag: no flag
(cherry picked from commit 5a7ea3069b)
(cherry picked from https://googleplex-android-review.googlesource.com/q/commit:326ec97ab6a4d348708830cd2860d4dd90a59039)
Merged-In: I26138ee9f8e7cdb45cafe2446dc4d1e3d6d8347f
Change-Id: I26138ee9f8e7cdb45cafe2446dc4d1e3d6d8347f
Fix: 289960317
Test: Verify in unfolded felix that going from 2 icon folder and dragging 2nd icon out of folder lets you open the app that remains where the folder was
Test: Verify in unfolded felix that going from 2 icon folder and dragging 2nd icon into remove droptarget removes the folder and turns it into a single clickable icon
flag: no flag
(cherry picked from commit 5a7ea3069b)
(cherry picked from https://googleplex-android-review.googlesource.com/q/commit:326ec97ab6a4d348708830cd2860d4dd90a59039)
Merged-In: I26138ee9f8e7cdb45cafe2446dc4d1e3d6d8347f
Change-Id: I26138ee9f8e7cdb45cafe2446dc4d1e3d6d8347f