- Don't play any state animation if animComponents == 0
- StaggeredWorkspaceAnim handles depth controller
Bug: 157596833
Change-Id: I6ae4c5da2e837c61b57349e708b7499af8e14aaa
RecentsView uses deviceProfile to calculate the padding.
Device profile had incorrect sizes in multiwindow mode as it
was not considering the insets.
Bug: 155816922
Change-Id: Iaa5b939624b4128ed634e6de1abf8453e2ae852b
This fixes the issue where the app re-appears on top if you touch
the nav bar during the animation to home.
The sequence of events leading to this behavior is pretty long,
but actually always should have happened, it was just masked
until the ag/11172732 fix went in.
Here's an abbreviated version of what was happening
on the touch down during the animation to home:
1 Set mRecentsAnimationController#mTouchInProgress = true
2 Cancel the running animation to home
3 onSettledOnEndTarget(HOME) (this is what was missing before)
4 finishCurrentTransitionToHome(), which, due to #1, doesn't
actually finish the controller, but does run the callback
5 Invalidate the handler due to #4, leading to TIS#reset()
6 Create a new handler (still from the original touch down),
which is mResetGestureInputConsumer
7 mResetGestureInputConsumer handles touch down to finish
the controller the app
This change addresses #4. Instead of calling the callback
immediately, we defer it to when we actually finish the
controller, which ensures there's no longer premature
cleanup that leads to the rest of the sequence.
Bug: 157407284
Change-Id: I0b2ff57bfa77a25c2bf1aece4b0ae7f943637ce6
> Scaling down home activity on swipe-up from home and spring back to place on cancel
> Fading out recents on swipe-up to home, so ensure that adjecent tiles also dissapear
> Instead of controlling alpha, controlling full transform for base and home task. This allows adding custom animation for home task on swipe up.
> Removing alpha hanging for fallback activity in baseSwipeHandler. Instead controlling full transform for home activity
> Adding feature flag to use QuickstepLauncher as 3P Launcher to make development easier.
Bug: 156398988
Change-Id: I69cc59f2c9c95d15df6926ba635e7d6c251dceb6
Changing fixed rotation enabled system setting flag
should be followed by a restart of launcher for it
to take effect.
Bug: 149571513
Change-Id: I84fbb654c325076571a038604fa929984d22f254
This is consistent with what we do for the right/bottom clipped
insets already, and fixes cases where the device insets don't
match the thumbnail insets (e.g. for fullscreen apps).
Bug: 157097544
Change-Id: I630bb115cab571f3439bfbe8ded5affd924f7e64
This reverts commit c093b25c75.
Reason for revert: seems the flake isn't flaking after this change
Change-Id: I03c003103b610fcdd174fbf820c428d337d9109b
This is consistent with what we do for the right/bottom clipped
insets already, and fixes cases where the device insets don't
match the thumbnail insets (e.g. for fullscreen apps).
Bug: 157097544
Change-Id: I25216fef0d804704e7c7bd84316f932767c2f110
If it's null, that means the animation was already canceled or
finished, so we don't need to finish it anyway.
Bug: 157383670
Change-Id: I9b0dde76d5756536d8d97bc3d7f13723f903a79c
* Added FeatureFlag.ENABLE_ALL_APPS_EDU
* When user swipes up on nav bar three times and goes to hint state
consecutively, we show the new All Apps education tutorial.
* For now we block interaction while the animation is playing,
and we remove the view when the animation is done.
* Future CL will leave view up until user successfully reaches All Apps state.
Bug: 151768994
Change-Id: I903e0a3914d0558950ecb8cd714d97ddc10ca06b
(cherry picked from commit 517cec5344)
Update the PagedOrientationHandler when launcher
is allowed to rotate to ensure the correct one
gets set.
Fixes: 157173248
Change-Id: Iffb9df479fcccfb0fe2bd462167242b592949f69