Home gesture also exits Back and Home tutorials on the
completion screens (as does back gesture).
Test: Manually verified Back and Home tutorial flows.
Bug: 148542211
Change-Id: I8026745e875e9ccb8cfd60bc438213b2d896254d
Now with hierarachical animation, the layer of
RecentsAnimation / RemoteAnimation are controlled by system.
Now Launcher side don't need to have other way to set layer for ZBoost
case, so remove setLayer & withLayer related logics for cleaning up.
Fix: 151024899
Test: manual, launch google map app -> enter PiP mode,
swipe up to overview screen or launch activity from shortcut,
make sure the PiP window is not covered by other apps.
Change-Id: I8028cd50d66f7d77e5d1ec6514e953c8be9935d6
(cherry picked from commit 99f7da7dd2)
Strictmode leak detector is still a goal, but we might not be able to
achieve it in R. Strictmode has several framework-side bugs that perhaps
hide Launcher-side strictmode violations, while the time to fix
everything is limited, and new leaks get introduced all the time.
For now, implementing a check that is slightly more relaxed than
Strictmode, but still ensures the absence of leaks. I’ll keep
eliminating Strictmode violations as well as keep strengthening the
makeshift checker conditions until we’ll be able to enable Strictmode in
continuous testing.
I’m disabling Strictmode checks for now so that they don’t generate
unnecessary hprof dumps, but leaving the code dealing with strictmode.
Bug: 139137636
Change-Id: Ib10136b0d4e9892f70a19cd052ae5a54cf0a4efb
After reaching overview, we let the user translate RecentsView
if they continue dragging around. But when they let go, we need
to return RecentsView to translation 0 since that's no longer
part of the state machine.
Change-Id: I30b51485339a3b6c3dd52bda113b1a05b6e885fa
This would fix the issue that overview actions UI visibility was not set correctly.
Test: local
Bug: 152047880
Change-Id: Ia335c5c8947b39e580403090f461f87e78645af1
Fixes: 153371258
Test: Tap on icon in portrait,
landscape and seascape. Open menu
then rotate phone.
Change-Id: I38b018371561b502fe211a3c2ddea4ff7fde4274
=> setCurrentPlayTime is bounded between [0, duration] by the animation framework
Instead using interpolator so that we can go outside the bounds
=> Tune spring stiffness and dampening for overview card dismiss animations
Bug: 154061408
Change-Id: Iaa31491fff499db916b36d9779ec159b8a89a2de
1. Tanslating contents of RecentsView instead of recentsView itself. When
translating, we keep the current TaskView from moving. This allows
the remoteTarget to follow an individual taskView.
2. Removing translationY in recentsView and setting the pivot instead
3. Using TaskViewSimulator for swipe handler. This allows using similar
animation creation as Launcher window animation.
Change-Id: I0b7b16c367d9d8cd8dd0ed59061e46853e2f8c83
- With hierarchical animations, the split-secondary shell root
is moved above the split-primary shell root immediately during
transitions, which means that setting the blur on the launcher
surface will also affect the primary docked surface
Bug: 154125518
Change-Id: I21dd01738ee9bc974d41e5964364917a30143a2a
Don't rotate overview if all of launcher can
be rotated.
Fixes: 154243745, 154299710
Test: Toggled system rotation while overview
was showing. Also toggled home rotation to
ensure no intermediate overview rotation
animation.
Change-Id: I49acf2dafb84e7f05c46f8908ba9ffdd43f1d1e7
Screenshot: https://screenshot.googleplex.com/yFfiDbHiyq6
- Wrap ring around badge
- Add shadow to ring
Bug: 153201272
Bug: 152560070
Test: Manual
Change-Id: Ic1f726d080a8e6768417e5174a855a57f3241166
> Linking actions view to state flags
> Creating multiple visibility channels that can be controlled separately
Bug: 153906903
Change-Id: I33d20f5fdc8bcdf0520dae3aac986548eb7e0058