=> Also fix the widget tray in these non-default grids, and the external shortcut addition flow. The layout was broken as it was scaling with the icon size. Instead keep it fixed which looks much better, similar to how we maintain all apps.
=> This also fixes a small jump when dragging shortcuts external to Launcher.
issue 154169001
Change-Id: Iad1e3859dd6fedccce9b5c6633e64426a4630c31
Addresses:
=> Fix folder icon drop location mapping (was very far off)
=> Fix BubbleTextView drop animation shifted by a few pixels
=> Get rid multiple unnecessary calls to setDragMode(none), was breaking
some of the reorder flow; still some issues to address here.
=> Fix folder icon parallax (didn't work when the folder had a dot)
Test: manual
Change-Id: I5959cf341996f75d30212353ec096ed25bf40ea5
Add wallpaper changed broadcast receiver to BaseDragLayer, which
checks if the new wallpaper is blacklisted and relays that to
remove the scrims.
Bug: 150144115
Change-Id: I55b7b98fdd419cd76532492461a872367efed67b
When ENABLE_OVERVIEW_ACTIONS flag is enabled, swiping up from the nav
bar goes to overview if you hold, or the first home screen if you don't.
- Added NoButtonNavBarToOverviewTouchController, which extends
FlingAndHoldTouchController but only works if you start from the nav
bar. Otherwise it falls back to PortraitStatesTouchController to
handle normal state transition to all apps.
- Added HintState. This is where the workspace/hotseat/qsb scale down
when you swipe up from the nav bar, to hint that you're about to
either go to overview or the first home screen.
- Added getQsbScaleAndTranslation() to allow Overview and Hint states
to treat it as part of the hotseat.
- Since Overview needs to show above the QSB as it's animating, bring
Overview to the front and update OverviewScrim to handle the case
where there's no view above Overview to draw the scrim beneath.
- ENABLE_OVERVIEW_ACTIONS is always false in 2-button mode, since the
shelf is crucial to that mode.
Bug: 143361609
Change-Id: I743481bb239dc77f7024dc98ba68a43534da2637
Allows us to override only the required methods, instead of providing
a proxy method for everything
Change-Id: I816dcdb2a8d5432496050118ded0f2bbe7122cf7
- Refactor some basic scrim logic to Scrim class and have
WorkspaceAndHotseatScrim and OverviewScrim extend it
- Draw OverviewScrim under recents unless predictions are disabled, in
which case draw it under hotseat (since that is in recents)
- Remove sysui scrim (behind status bar and nav bar) when overview is
peeking
Bug: 132455160
Change-Id: Ia5d6f54582a4c5a70e3b2d4a98281567edd68519
In disabled states, dragLayer should not receive touch anyway. Removing
the additional check to avoid user getting stuck.
Bug: 134062513
Change-Id: Id31a31254377e9a737ecd6e9905e66c54e4eb740
Workspace and hotseat are drawn in rotated UI giving the impression that the
device is in Portrait, even though it is in landscape
Bug: 131360075
Change-Id: I29c4068af25fd4dcf7039b9a45886e864a137977
We translate DragLayer when going to -1, so the exclusion rect was off
screen when you went back from there.
Bug: 129297464
Change-Id: Ie079b2dadaca07886408ee9c1d130d7ac351a61d
- Don't allow back gesture at all whenever we hid back button before
- Exclude RecyclerViewFastScroller thumb rect
Bug: 129297464
Change-Id: I40a33697592b02619218c18d1b3def7c3c203f56
Fade animation is no longer required as the transform is also handled on
the main thread. So we will get the RecentsAnimaiton always after Launcher
has drawn
Change-Id: Ieb05406c9a5b9132b0518155bdbda16c1f73a6ec
It was obstructing views under it.
Solves both Talkback and Switch Access issues.
Bug: 80192025
Test: Manual
Change-Id: Ia7fad91e1fcb857afbf68f879550c670279cee68
> Using common logic for announcing a floating view for widgets and folders
Bug: 79091095
Bug: 79748886
Change-Id: Ibb3fe48e68e724f50d69f51a03d3b35ad0baf625
- LauncherAppTransitionManagerImpl -> DragLayer -> mDropAnim -> mDragView
(via the update listener) -> mBitmap
Bug: 76162466
Test: Take hprof after picking up an app or widget, ensure there are no
references to the image created for drag and drop
Change-Id: Iffc92eed13775921567f9ac25fea8e356d6fe963
> Moving all the scrims to draglayer to avoid creating multiple layers during
various animations
> Removing sys-ui scrim in various states which alread have a background scrim
Bug: 74556464
Bug: 78585335
Change-Id: I8a3fd34ed440f3c7d2e19b3cdb4b72723c535602
> Extracting common methods from Launcher & DragLauncher to base classes
> Remoting some dependencies on Launcher and using the base class instead
Change-Id: I121cacf8a14190b4703cda60bdeb4f79eee69ded
> Instead of views, using a custom class to draw the color scrims
> All-apps has full screen UI
> Quickstep does not have search box in landscape
Bug: 73085356
Change-Id: I360a78a2ade0134daad29fe712796cd39a381fbb
> Separating all-apps transtions control and vertical shift touch handling
> Creating separate spring handler for search box (to avoid adding and removing spring)
> Driving all-apps vertical shift using state AnimatorSet
Bug: 67678570
Change-Id: I3b6a4d1f43275a5f485b399444742b6b9a8c4bb9
Instead of using a custom animation, simply using the LauncherStateTransition
animation to control the transition. This keeps the state transitions sane.
Bug: 65598794
Bug: 67678570
Change-Id: Id1be0ca98b6a0ecf9ab7feadb23408cbef526d0e
> Removing Widgets and related states
> Fixing different durations being used when opening/closing all-apps
> Removing some unnecessary object allocations when changing state without animation
> Differentiating widget bootm sheel and full sheet in logs
Bug: 67678570
Change-Id: Ic169528736d04ee0b38564b4f96595ba066eabda
When the drag is started, the UI automatically goes into spring loaded mode. On a successful
drop, it is the responsibility of the {@link DropTarget} to exit out of the spring loaded
mode. If the drop was cancelled for some reason, the UI will automatically exit out of this mode.
Bug: 34692289
Change-Id: Ic611739a43bb8d9279b587aaee3039326c143e8b
even when the touch is started from outside the panel
Removing various instanceOf checks in onNewIntent and onBackPress
and moving all the corresponding logging in the FloatingView
This simplifies handling of panel specific log and avoids
missing a particular panel type in the if-else statement.
Bug: 64751884
Bug: 64751923
Change-Id: I98f5aae18560a64be73c9efcf495479740d49a00