Previously we would enter a quickswitch session state
whenever user tapped on navbar and sent flags to
sysui to only enable edge gesture for the current rotation.
Now we only do that on a new task resulting from the gesture
or when going into recents to show nav bar in the
orientation user would expect it (only if they never
quickswitched).
Fixes: 155844780
Test: Tested swiping back from quickswitching
into apps of different orientations.
Note that back is still broken when you
quickswitch and then rotate the foreground app.
Change-Id: I935e7c66489d46e59156414d64653c846ae4c5d8
Reset overview when user does a swipe to home
gesture. Preivously we only rest when user
first when to over, and then swiped to home.
Fixes: 156053957
Change-Id: I5a157f9e2229aba4b36851bd46d704a39d647110
We should always finish the controller when requested, to ensure
everything is cleaned up immediately. But if touch is in progress,
we should keep input proxy enabled until touch up/cancel.
Test: swipe up to launcher and interact with it during the transition
- Swipe to recents and scroll it or dismiss the current task
- Swipe to home and open another app or swipe again on the nav bar
Bug: 157771305
Change-Id: Ida53289e4ecbd5e5d16933fcc79bbebdf1f8d898
The "TaskView" morphs as you drag up from the
nav bar, and transforms into a "home icon" or
final "TaskView" when you release your finger.
If you cancel the gesture (e.g. drag back down),
the view simply fades out and provides a hint
to swipe straight up.
Demo: https://drive.google.com/open?id=1NXlO1W6IhLoX0k2K6b-QZ5IXp0o7OYqO
Bug: 148542211
Change-Id: I3d5e9a45fcadc6a498941ea17813b9487720a504
This is caused because we use mDepth for depth comparisons, but there are
cases where we set mDepth but we do not pass that value to WallpaperManager
(ie. surface is null or not valid) and that leads us into
inconsistent states.
Bug: 155780358
Change-Id: I3faf14416d5783ad472892425eb0bd37dd469a46
We had this class when we used SysUI to pipe through surface rendering, but this is no longer used after we swtiched to public API.
Bug: 152003916
Test: N/A
Change-Id: I21459c254c1e200ad1a193536e826dae9be2561d
- Replace HIDDEN_FULLSCREEN_PROGRESS with INDEX_FULLSCREEN_ALPHA
- When animating actions in after swiping to overview from an app,
start at alpha 0 (since we setState(OVERVIEW) without animation
when we settle, meaning alpha would already be 1).
- Fade in actions at the same duration as the icon scale when
entering overview from an app
- Hide actions during quick switch from home
Tests:
- Start quick switch from home and swipe up back to home
- Start quick switch from home and swipe up to overview
- Go to overview from home
- Go to overview from an app
Verify actions don't appear on the first, and fade in
for the rest.
Bug: 157597385
Change-Id: I43a0be702066f91e13ce2a720278aae27160c557
- Don't play any state animation if animComponents == 0
- StaggeredWorkspaceAnim handles depth controller
Bug: 157596833
Change-Id: I6ae4c5da2e837c61b57349e708b7499af8e14aaa
RecentsView uses deviceProfile to calculate the padding.
Device profile had incorrect sizes in multiwindow mode as it
was not considering the insets.
Bug: 155816922
Change-Id: Iaa5b939624b4128ed634e6de1abf8453e2ae852b
SearchResultContainer represents apps rows displayed within QSB search results for both default scenario(without search term) and actual search result(with search term).
SearchResultContainer is used for both homescreen QSB and all-apps QSB.
Follow up CLs will add searchOrigin and queryLength in SearchResultContainer
Bug: 152978018
Change-Id: Id5f96490686c4141e3e6b2516907ac0505a777e6
This fixes the issue where the app re-appears on top if you touch
the nav bar during the animation to home.
The sequence of events leading to this behavior is pretty long,
but actually always should have happened, it was just masked
until the ag/11172732 fix went in.
Here's an abbreviated version of what was happening
on the touch down during the animation to home:
1 Set mRecentsAnimationController#mTouchInProgress = true
2 Cancel the running animation to home
3 onSettledOnEndTarget(HOME) (this is what was missing before)
4 finishCurrentTransitionToHome(), which, due to #1, doesn't
actually finish the controller, but does run the callback
5 Invalidate the handler due to #4, leading to TIS#reset()
6 Create a new handler (still from the original touch down),
which is mResetGestureInputConsumer
7 mResetGestureInputConsumer handles touch down to finish
the controller the app
This change addresses #4. Instead of calling the callback
immediately, we defer it to when we actually finish the
controller, which ensures there's no longer premature
cleanup that leads to the rest of the sequence.
Bug: 157407284
Change-Id: I0b2ff57bfa77a25c2bf1aece4b0ae7f943637ce6