- Seperate search bar height from its top and bottom paddings
- Report this height plus 8dps top and bottom for the widget options
- Use a separate bottom padding to adjust spacing between QSB and
the workspace
- Add tests to verify the height of the search bar in both normal and
tall modes (ran on Nexus 6, 7, and 10)
Change-Id: Ia7557785d1b38194eee869d0460456e8f33447d5
The search bar can now be be normal or tall. When it is set to tall,
the hotseat and page indicators move down so that the workspace isn't
compressed quite as much.
Change-Id: Id92a946eab3a93524999f92efd847a501a95f002
> Less than 14% of the screen is used for left/right workspace padding.
(To be clear, this means 7% for the left and 7% for the right.)
> Hotseat icons are the same size as workspace icons.
> Far left and right hotseat edges line up with workspace edges.
> All Apps button is scaled down 8dp.
Bug: 24003478
Change-Id: Idb057ab0f6ba29e7fd93feac7573ca2e07c7e839
Using itemId instead of generating a new id for each item. This is because
if the process gets killed, View.generateId will get reset but we will still
receive the generated item id map in onRestoreInstance. This will cause
conflicts with newly generated item ids.
We wrap all the generated homescreen views inside a single sparse array. This
ensures that we do not cause any conflict with dynamically generated views in
other parts of the UI.
Bug: 16840760
Change-Id: I6fe69c2e1dd463402f51222715fae31b9d4dd240
- Reuse DeleteDropTarget since it's the same effect, but with "Cancel"
instead of "Remove" if supportsDeleteDropTarget() returns false.
- Rename related strings (but not their values)
Bug: 24104015
Bug: 24099531
Change-Id: Ia9fbcaa17bb17f7aa31df1f830298da01544c178
1) Use a different content description for temporary new page
2) Use different accessibility description for add widget toast
3) Announce when an item is deleted
4) Announce when hovering over a drop target
5) Announce state during drag-n-drop and widget resize (similar to seekbar)
Bug: 23573321, 24057944
Change-Id: Icabb317625e70c78e11c0b4f99b9339172d93594
Using itemId instead of generating a new id for each item. This is because
if the process gets killed, View.generateId will get reset but we will still
receive the generated item id map in onRestoreInstance. This will cause
conflicts with newly generated item ids.
We wrap all the generated homescreen views inside a single sparse array. This
ensures that we do not cause any conflict with dynamically generated views in
other parts of the UI.
Change-Id: I6fe69c2e1dd463402f51222715fae31b9d4dd240
> Removing utility method for isAttachedToWindow
> Moving logic to calculate cell size from workspace to DeviceProfile
> Replacing some constants with xml resource variables
> Saving the item info using content values for better compatibility with other methods
Change-Id: Idd612633d97a6241cb31148df9466031374bd5a0
- Making the overview scale apply just like the spring loaded scale factor
- Tweaking overview scale to make it not so small
Change-Id: If93bac08609b0cfd9c9d9f8f6057498957378b56
- Fixes two accessibility issues with the prediction bar being
separate from the rest of the list of icons related to scrolling
and switch access.
Bug: 21725276
Change-Id: Ibc48e5028cace9a77000e6646b951f021910465d
> Using a non-transparent image with flat background for low-res icons
> Changing the scale factor from 8 to 5
> The overall size change is 1/50 instead of 1/64
Bug: 22204941
Change-Id: I6cda4b4b3450c23a7bb8218ebd2de2b09af9c414
- For the time being, we are going to do custom drawing to ensure that we get the touch
events in the right order, while still allowing the recycler view to draw the overscroll
effect on top of the prediction bar.
Bug: 21335369
Change-Id: I6bf64e5c1e9aa634a953223a5decf74942e4fb57