b/27380335
padding was set wrong when the widget view hierarchy was
being refactored in this CL: ag/870011
Change-Id: I003634acded2bbe204098c0e6fefff13d154b5d6
(cherry picked from commit 58e61ac216)
b/27380335
padding was set wrong when the widget view hierarchy was
being refactored in this CL: ag/870011
Change-Id: I003634acded2bbe204098c0e6fefff13d154b5d6
Widget is loaded only when the user enters the overview mode and we keep
the list updated as long as the user is in the overview mode. Once the user
leaves the overview mode, we stop responding to widget updates
Bug: 26077457
Change-Id: I9e4904b8f1300bfe0d77e2bc5f59aa6963fad8d1
There are 3 classes coordinating the gesture: PinchToOverviewListener,
PinchThresholdManager, and PinchAnimationManager.
- PTOL listens for the pinch gesture on DragLayer.
- When a pinch is detected, the PTOL keeps track of the interpolated
progress and passes it along to both the PTM and PAM.
- The PTM uses the progress to determine whether a new threshold has
been passed, and tells the PAM to animate it if so.
- The PAM uses the progress to animate things like workspace scale
throughout the pinch.
- If the pinch ends early, the PTOL uses the last passed threshold to
determine whether to animate to workspace or overview, and tells
PAM to perform the animation at the same velocity as the pinch.
Bug: 24414635
Change-Id: I9e53706c705f8b2982409bf7c223d8d0e9618bf0
b/26494415
- needed for ag/879262 getLogger function parameter
- prediction to start parsing proto instead of the bundle
Change-Id: I002ceb5faad0f2272ae5676b891f20826dbfcf3f
-> Refactored the preview background rendering to be much more self-contained.
This cleans up a lot of code in the CellLayout, and keeps the logic in the
right place.
-> We switch to software rendering for performance and compatibility reasons.
-> Removed all assets.
-> FolderIcon accept animation includes animation of the clipped region.
-> 1:1 hand-off of drawing of the FolderIcon background between the FolderIcon
and the CellLayout. Unfortunately, CellLayout rendering is still required
to work around clipping issues (due to use of software layer). We also
need this to support folder creation feedback.
Change-Id: Ib8f7fa6359dfedff8145f38dd50ba03849ca0d51
am: eba87b1770
* commit 'eba87b1770937f44998aff5fc4b34a12b30c6440':
Chaning the 'title' attribute format to string to be consistent with support libraries
> Sending unboundX to the overlay which is the total untranslated X and not just deltaX from last frame
> Handling overlay callback and translating workspace accordingly
Change-Id: I3bd8d9efac738e9ce131758f0e5ff1b9c1d6a8fc
-> Tracking individual drawing parms for each item
-> This enables animation of the preview items as the preview changes
Change-Id: I1b8f650cb28dc09cfb921bbdc93f2a3db61178fd