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2025-12-10 14:38:26 -08:00

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C++

// *****************************************************************************
// * This file is part of the FreeFileSync project. It is distributed under *
// * GNU General Public License: https://www.gnu.org/licenses/gpl-3.0 *
// * Copyright (C) Zenju (zenju AT freefilesync DOT org) - All Rights Reserved *
// *****************************************************************************
#ifndef CONTEXT_MENU_H_18047302153418174632141234
#define CONTEXT_MENU_H_18047302153418174632141234
#include <vector>
#include <functional>
#include <wx/app.h>
#include <wx/clipbrd.h>
#include <wx/menu.h>
#include "dc.h"
/* A context menu supporting lambda callbacks!
Usage:
ContextMenu menu;
menu.addItem(L"Some Label", [&]{ ...do something... }); -> capture by reference is fine, as long as captured variables have at least scope of ContextMenu::popup()!
...
menu.popup(wnd); */
namespace zen
{
inline
void setImage(wxMenuItem& menuItem, const wxImage& img)
{
menuItem.SetBitmap(toScaledBitmap(img));
}
class ContextMenu : private wxEvtHandler
{
public:
ContextMenu() {}
void addItem(const wxString& label, const std::function<void()>& command, const wxImage& img = wxNullImage, bool enabled = true)
{
wxMenuItem* newItem = new wxMenuItem(menu_.get(), wxID_ANY, label); //menu owns item!
if (img.IsOk())
setImage(*newItem, img); //do not set AFTER appending item! wxWidgets screws up for yet another crappy reason
menu_->Append(newItem);
if (!enabled)
newItem->Enable(false); //do not enable BEFORE appending item! wxWidgets screws up for yet another crappy reason
commandList_[newItem->GetId()] = command; //defer event connection, this may be a submenu only!
}
void addCheckBox(const wxString& label, const std::function<void()>& command, bool checked, bool enabled = true)
{
wxMenuItem* newItem = menu_->AppendCheckItem(wxID_ANY, label);
newItem->Check(checked);
if (!enabled)
newItem->Enable(false);
commandList_[newItem->GetId()] = command;
}
void addRadio(const wxString& label, const std::function<void()>& command, bool selected, bool enabled = true)
{
wxMenuItem* newItem = menu_->AppendRadioItem(wxID_ANY, label);
newItem->Check(selected);
if (!enabled)
newItem->Enable(false);
commandList_[newItem->GetId()] = command;
}
void addSeparator() { menu_->AppendSeparator(); }
void addSubmenu(const wxString& label, ContextMenu& submenu, const wxImage& img = wxNullImage, bool enabled = true) //invalidates submenu!
{
//transfer submenu commands:
commandList_.insert(submenu.commandList_.begin(), submenu.commandList_.end());
submenu.commandList_.clear();
submenu.menu_->SetNextHandler(menu_.get()); //on wxGTK submenu events are not propagated to their parent menu by default!
wxMenuItem* newItem = new wxMenuItem(menu_.get(), wxID_ANY, label, L"", wxITEM_NORMAL, submenu.menu_.release()); //menu owns item, item owns submenu!
if (img.IsOk())
setImage(*newItem, img); //do not set AFTER appending item! wxWidgets screws up for yet another crappy reason
menu_->Append(newItem);
if (!enabled)
newItem->Enable(false);
}
void popup(wxWindow& wnd, const wxPoint& pos = wxDefaultPosition) //show popup menu + process lambdas
{
//eventually all events from submenu items will be received by the parent menu
for (const auto& [itemId, command] : commandList_)
menu_->Bind(wxEVT_COMMAND_MENU_SELECTED, [command /*clang bug*/= command](wxCommandEvent& event) { command(); }, itemId);
wnd.PopupMenu(menu_.get(), pos);
wxTheApp->ProcessPendingEvents(); //make sure lambdas are evaluated before going out of scope;
//although all events seem to be processed within wxWindows::PopupMenu, we shouldn't trust wxWidgets in this regard
}
private:
ContextMenu (const ContextMenu&) = delete;
ContextMenu& operator=(const ContextMenu&) = delete;
std::unique_ptr<wxMenu> menu_ = std::make_unique<wxMenu>();
std::unordered_map<int /*item id*/, std::function<void()> /*command*/> commandList_;
};
//GTK: image must be set *before* adding wxMenuItem to menu or it won't show => workaround:
inline //also needed on Windows + macOS since wxWidgets 3.1.6 (thanks?)
void fixMenuIcons(wxMenu& menu)
{
std::vector<std::pair<wxMenuItem*, size_t /*pos*/>> itemsWithBmp;
{
size_t pos = 0;
for (wxMenuItem* item : menu.GetMenuItems())
{
if (item->GetBitmap().IsOk())
itemsWithBmp.emplace_back(item, pos);
++pos;
}
}
for (const auto& [item, pos] : itemsWithBmp)
if (!menu.Insert(pos, menu.Remove(item))) //detach + reinsert
assert(false);
}
//better call wxClipboard::Get()->Flush() *once* during app exit instead of after each setClipboardText()?
// => OleFlushClipboard: "Carries out the clipboard shutdown sequence"
// => maybe this helps with clipboard randomly "forgetting" content after app exit?
inline
void setClipboardText(const wxString& txt)
{
wxClipboard& clip = *wxClipboard::Get();
if (clip.Open())
{
ZEN_ON_SCOPE_EXIT(clip.Close());
[[maybe_unused]] const bool rv = clip.SetData(new wxTextDataObject(txt)); //ownership passed
assert(rv);
}
else assert(false);
}
inline
std::optional<wxString> getClipboardText()
{
wxClipboard& clip = *wxClipboard::Get();
if (clip.Open())
{
ZEN_ON_SCOPE_EXIT(clip.Close());
//if (clip.IsSupported(wxDF_TEXT or wxDF_UNICODETEXT !???)) - superfluous? already handled by wxClipboard::GetData()!?
wxTextDataObject data;
if (clip.GetData(data))
return data.GetText();
}
else assert(false);
return std::nullopt;
}
}
#endif //CONTEXT_MENU_H_18047302153418174632141234