164 lines
5.9 KiB
C++
164 lines
5.9 KiB
C++
// *****************************************************************************
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// * This file is part of the FreeFileSync project. It is distributed under *
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// * GNU General Public License: https://www.gnu.org/licenses/gpl-3.0 *
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// * Copyright (C) Zenju (zenju AT freefilesync DOT org) - All Rights Reserved *
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// *****************************************************************************
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#ifndef CONTEXT_MENU_H_18047302153418174632141234
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#define CONTEXT_MENU_H_18047302153418174632141234
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#include <vector>
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#include <functional>
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#include <wx/app.h>
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#include <wx/clipbrd.h>
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#include <wx/menu.h>
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#include "dc.h"
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/* A context menu supporting lambda callbacks!
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Usage:
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ContextMenu menu;
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menu.addItem(L"Some Label", [&]{ ...do something... }); -> capture by reference is fine, as long as captured variables have at least scope of ContextMenu::popup()!
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...
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menu.popup(wnd); */
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namespace zen
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{
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inline
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void setImage(wxMenuItem& menuItem, const wxImage& img)
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{
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menuItem.SetBitmap(toScaledBitmap(img));
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}
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class ContextMenu : private wxEvtHandler
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{
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public:
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ContextMenu() {}
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void addItem(const wxString& label, const std::function<void()>& command, const wxImage& img = wxNullImage, bool enabled = true)
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{
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wxMenuItem* newItem = new wxMenuItem(menu_.get(), wxID_ANY, label); //menu owns item!
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if (img.IsOk())
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setImage(*newItem, img); //do not set AFTER appending item! wxWidgets screws up for yet another crappy reason
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menu_->Append(newItem);
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if (!enabled)
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newItem->Enable(false); //do not enable BEFORE appending item! wxWidgets screws up for yet another crappy reason
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commandList_[newItem->GetId()] = command; //defer event connection, this may be a submenu only!
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}
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void addCheckBox(const wxString& label, const std::function<void()>& command, bool checked, bool enabled = true)
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{
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wxMenuItem* newItem = menu_->AppendCheckItem(wxID_ANY, label);
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newItem->Check(checked);
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if (!enabled)
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newItem->Enable(false);
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commandList_[newItem->GetId()] = command;
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}
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void addRadio(const wxString& label, const std::function<void()>& command, bool selected, bool enabled = true)
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{
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wxMenuItem* newItem = menu_->AppendRadioItem(wxID_ANY, label);
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newItem->Check(selected);
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if (!enabled)
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newItem->Enable(false);
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commandList_[newItem->GetId()] = command;
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}
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void addSeparator() { menu_->AppendSeparator(); }
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void addSubmenu(const wxString& label, ContextMenu& submenu, const wxImage& img = wxNullImage, bool enabled = true) //invalidates submenu!
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{
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//transfer submenu commands:
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commandList_.insert(submenu.commandList_.begin(), submenu.commandList_.end());
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submenu.commandList_.clear();
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submenu.menu_->SetNextHandler(menu_.get()); //on wxGTK submenu events are not propagated to their parent menu by default!
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wxMenuItem* newItem = new wxMenuItem(menu_.get(), wxID_ANY, label, L"", wxITEM_NORMAL, submenu.menu_.release()); //menu owns item, item owns submenu!
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if (img.IsOk())
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setImage(*newItem, img); //do not set AFTER appending item! wxWidgets screws up for yet another crappy reason
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menu_->Append(newItem);
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if (!enabled)
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newItem->Enable(false);
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}
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void popup(wxWindow& wnd, const wxPoint& pos = wxDefaultPosition) //show popup menu + process lambdas
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{
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//eventually all events from submenu items will be received by the parent menu
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for (const auto& [itemId, command] : commandList_)
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menu_->Bind(wxEVT_COMMAND_MENU_SELECTED, [command /*clang bug*/= command](wxCommandEvent& event) { command(); }, itemId);
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wnd.PopupMenu(menu_.get(), pos);
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wxTheApp->ProcessPendingEvents(); //make sure lambdas are evaluated before going out of scope;
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//although all events seem to be processed within wxWindows::PopupMenu, we shouldn't trust wxWidgets in this regard
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}
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private:
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ContextMenu (const ContextMenu&) = delete;
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ContextMenu& operator=(const ContextMenu&) = delete;
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std::unique_ptr<wxMenu> menu_ = std::make_unique<wxMenu>();
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std::unordered_map<int /*item id*/, std::function<void()> /*command*/> commandList_;
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};
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//GTK: image must be set *before* adding wxMenuItem to menu or it won't show => workaround:
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inline //also needed on Windows + macOS since wxWidgets 3.1.6 (thanks?)
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void fixMenuIcons(wxMenu& menu)
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{
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std::vector<std::pair<wxMenuItem*, size_t /*pos*/>> itemsWithBmp;
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{
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size_t pos = 0;
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for (wxMenuItem* item : menu.GetMenuItems())
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{
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if (item->GetBitmap().IsOk())
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itemsWithBmp.emplace_back(item, pos);
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++pos;
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}
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}
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for (const auto& [item, pos] : itemsWithBmp)
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if (!menu.Insert(pos, menu.Remove(item))) //detach + reinsert
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assert(false);
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}
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//better call wxClipboard::Get()->Flush() *once* during app exit instead of after each setClipboardText()?
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// => OleFlushClipboard: "Carries out the clipboard shutdown sequence"
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// => maybe this helps with clipboard randomly "forgetting" content after app exit?
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inline
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void setClipboardText(const wxString& txt)
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{
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wxClipboard& clip = *wxClipboard::Get();
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if (clip.Open())
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{
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ZEN_ON_SCOPE_EXIT(clip.Close());
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[[maybe_unused]] const bool rv = clip.SetData(new wxTextDataObject(txt)); //ownership passed
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assert(rv);
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}
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else assert(false);
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}
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inline
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std::optional<wxString> getClipboardText()
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{
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wxClipboard& clip = *wxClipboard::Get();
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if (clip.Open())
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{
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ZEN_ON_SCOPE_EXIT(clip.Close());
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//if (clip.IsSupported(wxDF_TEXT or wxDF_UNICODETEXT !???)) - superfluous? already handled by wxClipboard::GetData()!?
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wxTextDataObject data;
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if (clip.GetData(data))
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return data.GetText();
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}
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else assert(false);
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return std::nullopt;
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}
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}
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#endif //CONTEXT_MENU_H_18047302153418174632141234
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