style: Use camelCase for variable names

Spotted by eslint.

https://gitlab.gnome.org/GNOME/gnome-shell-extensions/merge_requests/49
This commit is contained in:
Florian Müllner
2019-01-28 05:51:07 +01:00
parent 912ba1e651
commit aaeff6d12b
3 changed files with 31 additions and 31 deletions

View File

@@ -726,11 +726,11 @@ class ApplicationsButton extends PanelMenu.Button {
}
}
_listApplications(category_menu_id) {
_listApplications(categoryMenuId) {
let applist;
if (category_menu_id) {
applist = this.applicationsByCategory[category_menu_id];
if (categoryMenuId) {
applist = this.applicationsByCategory[categoryMenuId];
} else {
applist = new Array();
let favorites = global.settings.get_strv('favorite-apps');

View File

@@ -88,8 +88,8 @@ class NaturalLayoutStrategy extends Workspace.LayoutStrategy {
// As we are using pseudo-random movement (See "slot") we need to make sure the list
// is always sorted the same way no matter which window is currently active.
let area_rect = new Rect(area.x, area.y, area.width, area.height);
let bounds = area_rect.copy();
let areaRect = new Rect(area.x, area.y, area.width, area.height);
let bounds = areaRect.copy();
let clones = layout.windows;
let direction = 0;
@@ -109,7 +109,7 @@ class NaturalLayoutStrategy extends Workspace.LayoutStrategy {
}
}
let loop_counter = 0;
let loopCounter = 0;
let overlap;
do {
overlap = false;
@@ -119,21 +119,21 @@ class NaturalLayoutStrategy extends Workspace.LayoutStrategy {
WINDOW_PLACEMENT_NATURAL_GAPS, WINDOW_PLACEMENT_NATURAL_GAPS).overlap(
rects[j].adjusted(-WINDOW_PLACEMENT_NATURAL_GAPS, -WINDOW_PLACEMENT_NATURAL_GAPS,
WINDOW_PLACEMENT_NATURAL_GAPS, WINDOW_PLACEMENT_NATURAL_GAPS))) {
loop_counter++;
loopCounter++;
overlap = true;
// TODO: something like a Point2D would be nicer here:
// Determine pushing direction
let i_center = rects[i].center();
let j_center = rects[j].center();
let diff = [j_center[0] - i_center[0], j_center[1] - i_center[1]];
let iCenter = rects[i].center();
let jCenter = rects[j].center();
let diff = [jCenter[0] - iCenter[0], jCenter[1] - iCenter[1]];
// Prevent dividing by zero and non-movement
if (diff[0] == 0 && diff[1] == 0)
diff[0] = 1;
// Try to keep screen/workspace aspect ratio
if ( bounds.height / bounds.width > area_rect.height / area_rect.width )
if ( bounds.height / bounds.width > areaRect.height / areaRect.width )
diff[0] *= 2;
else
diff[1] *= 2;
@@ -162,7 +162,7 @@ class NaturalLayoutStrategy extends Workspace.LayoutStrategy {
let xSection = Math.round((rects[i].x - bounds.x) / (bounds.width / 3));
let ySection = Math.round((rects[i].y - bounds.y) / (bounds.height / 3));
let i_center = rects[i].center();
let iCenter = rects[i].center();
diff[0] = 0;
diff[1] = 0;
if (xSection != 1 || ySection != 1) { // Remove this if you want the center to pull as well
@@ -172,20 +172,20 @@ class NaturalLayoutStrategy extends Workspace.LayoutStrategy {
ySection = (directions[i] % 2 ? 2 : 0);
}
if (xSection == 0 && ySection == 0) {
diff[0] = bounds.x - i_center[0];
diff[1] = bounds.y - i_center[1];
diff[0] = bounds.x - iCenter[0];
diff[1] = bounds.y - iCenter[1];
}
if (xSection == 2 && ySection == 0) {
diff[0] = bounds.x + bounds.width - i_center[0];
diff[1] = bounds.y - i_center[1];
diff[0] = bounds.x + bounds.width - iCenter[0];
diff[1] = bounds.y - iCenter[1];
}
if (xSection == 2 && ySection == 2) {
diff[0] = bounds.x + bounds.width - i_center[0];
diff[1] = bounds.y + bounds.height - i_center[1];
diff[0] = bounds.x + bounds.width - iCenter[0];
diff[1] = bounds.y + bounds.height - iCenter[1];
}
if (xSection == 0 && ySection == 2) {
diff[0] = bounds.x - i_center[0];
diff[1] = bounds.y + bounds.height - i_center[1];
diff[0] = bounds.x - iCenter[0];
diff[1] = bounds.y + bounds.height - iCenter[1];
}
if (diff[0] != 0 || diff[1] != 0) {
let length = Math.sqrt(diff[0]*diff[0] + diff[1]*diff[1]);
@@ -201,19 +201,19 @@ class NaturalLayoutStrategy extends Workspace.LayoutStrategy {
}
}
}
} while (overlap && loop_counter < WINDOW_PLACEMENT_NATURAL_MAX_TRANSLATIONS);
} while (overlap && loopCounter < WINDOW_PLACEMENT_NATURAL_MAX_TRANSLATIONS);
// Work out scaling by getting the most top-left and most bottom-right window coords.
let scale;
scale = Math.min(area_rect.width / bounds.width,
area_rect.height / bounds.height,
scale = Math.min(areaRect.width / bounds.width,
areaRect.height / bounds.height,
1.0);
// Make bounding rect fill the screen size for later steps
bounds.x = bounds.x - (area_rect.width - bounds.width * scale) / 2;
bounds.y = bounds.y - (area_rect.height - bounds.height * scale) / 2;
bounds.width = area_rect.width / scale;
bounds.height = area_rect.height / scale;
bounds.x = bounds.x - (areaRect.width - bounds.width * scale) / 2;
bounds.y = bounds.y - (areaRect.height - bounds.height * scale) / 2;
bounds.width = areaRect.width / scale;
bounds.height = areaRect.height / scale;
// Move all windows back onto the screen and set their scale
for (let i = 0; i < rects.length; i++) {
@@ -223,8 +223,8 @@ class NaturalLayoutStrategy extends Workspace.LayoutStrategy {
// rescale to workspace
let slots = [];
for (let i = 0; i < rects.length; i++) {
rects[i].x = rects[i].x * scale + area_rect.x;
rects[i].y = rects[i].y * scale + area_rect.y;
rects[i].x = rects[i].x * scale + areaRect.x;
rects[i].y = rects[i].y * scale + areaRect.y;
slots.push([rects[i].x, rects[i].y, scale, clones[i]]);
}

View File

@@ -175,11 +175,11 @@ class WorkspaceSettingsWidget extends Gtk.Grid {
this.add(toolbar);
}
_cellEdited(renderer, path, new_text) {
_cellEdited(renderer, path, newText) {
let [ok, iter] = this._store.get_iter_from_string(path);
if (ok)
this._store.set(iter, [this._store.Columns.LABEL], [new_text]);
this._store.set(iter, [this._store.Columns.LABEL], [newText]);
}
_newClicked() {