window-list: Move functions into base class

The helper functions date back to a time when AppButton and WindowButton
were unconnected classes. But nowadays they share a common base class, so
we have a better place for them than external helper functions.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell-extensions/-/merge_requests/180>
This commit is contained in:
Florian Müllner
2021-08-13 02:20:28 +02:00
parent 8a211f98fd
commit 6284b0c489

View File

@@ -23,34 +23,6 @@ const GroupingMode = {
ALWAYS: 2,
};
function _minimizeOrActivateWindow(window) {
let focusWindow = global.display.focus_window;
if (focusWindow === window ||
focusWindow && focusWindow.get_transient_for() === window)
window.minimize();
else
window.activate(global.get_current_time());
}
function _openMenu(menu) {
menu.open();
let event = Clutter.get_current_event();
if (event && event.type() === Clutter.EventType.KEY_RELEASE)
menu.actor.navigate_focus(null, Gtk.DirectionType.TAB_FORWARD, false);
}
function _onMenuStateChanged(menu, isOpen) {
if (isOpen)
return;
let [x, y] = global.get_pointer();
let actor = global.stage.get_actor_at_pos(Clutter.PickMode.REACTIVE, x, y);
if (Me.stateObj.someWindowListContains(actor))
actor.sync_hover();
}
function _getAppStableSequence(app) {
let windows = app.get_windows().filter(w => !w.skip_taskbar);
return windows.reduce((prev, cur) => {
@@ -282,10 +254,37 @@ const BaseButton = GObject.registerClass({
return true;
}
_openMenu(menu) {
menu.open();
let event = Clutter.get_current_event();
if (event && event.type() === Clutter.EventType.KEY_RELEASE)
menu.actor.navigate_focus(null, Gtk.DirectionType.TAB_FORWARD, false);
}
_minimizeOrActivateWindow(window) {
let focusWindow = global.display.focus_window;
if (focusWindow === window ||
focusWindow && focusWindow.get_transient_for() === window)
window.minimize();
else
window.activate(global.get_current_time());
}
_onMenuStateChanged(menu, isOpen) {
if (isOpen)
return;
let [x, y] = global.get_pointer();
let actor = global.stage.get_actor_at_pos(Clutter.PickMode.REACTIVE, x, y);
if (Me.stateObj.someWindowListContains(actor))
actor.sync_hover();
}
_onPopupMenu(_actor) {
if (!this._canOpenPopupMenu() || this._contextMenu.isOpen)
return;
_openMenu(this._contextMenu);
this._openMenu(this._contextMenu);
}
_isFocused() {
@@ -362,7 +361,8 @@ class WindowButton extends BaseButton {
this.label_actor = this._windowTitle.label_actor;
this._contextMenu = new WindowContextMenu(this, this.metaWindow);
this._contextMenu.connect('open-state-changed', _onMenuStateChanged);
this._contextMenu.connect('open-state-changed',
this._onMenuStateChanged.bind(this));
this._contextMenu.actor.hide();
this._contextMenuManager.addMenu(this._contextMenu);
Main.uiGroup.add_actor(this._contextMenu.actor);
@@ -382,9 +382,9 @@ class WindowButton extends BaseButton {
}
if (button === 1)
_minimizeOrActivateWindow(this.metaWindow);
this._minimizeOrActivateWindow(this.metaWindow);
else
_openMenu(this._contextMenu);
this._openMenu(this._contextMenu);
}
_isFocused() {
@@ -518,14 +518,16 @@ class AppButton extends BaseButton {
this._menuManager = new PopupMenu.PopupMenuManager(this);
this._menu = new PopupMenu.PopupMenu(this, 0.5, St.Side.BOTTOM);
this._menu.connect('open-state-changed', _onMenuStateChanged);
this._menu.connect('open-state-changed',
this._onMenuStateChanged.bind(this));
this._menu.actor.hide();
this._menu.connect('activate', this._onMenuActivate.bind(this));
this._menuManager.addMenu(this._menu);
Main.uiGroup.add_actor(this._menu.actor);
this._appContextMenu = new AppContextMenu(this);
this._appContextMenu.connect('open-state-changed', _onMenuStateChanged);
this._appContextMenu.connect('open-state-changed',
this._onMenuStateChanged.bind(this));
this._appContextMenu.actor.hide();
Main.uiGroup.add_actor(this._appContextMenu.actor);
@@ -592,7 +594,7 @@ class AppButton extends BaseButton {
this._singleWindowTitle.child = this._windowTitle;
this._windowContextMenu = new WindowContextMenu(this, this.metaWindow);
this._windowContextMenu.connect(
'open-state-changed', _onMenuStateChanged);
'open-state-changed', this._onMenuStateChanged.bind(this));
Main.uiGroup.add_actor(this._windowContextMenu.actor);
this._windowContextMenu.actor.hide();
this._contextMenuManager.addMenu(this._windowContextMenu);
@@ -631,7 +633,7 @@ class AppButton extends BaseButton {
if (windows.length === 1) {
if (contextMenuWasOpen)
return;
_minimizeOrActivateWindow(windows[0]);
this._minimizeOrActivateWindow(windows[0]);
} else {
this._menu.removeAll();
@@ -642,12 +644,12 @@ class AppButton extends BaseButton {
item._window = windows[i];
this._menu.addMenuItem(item);
}
_openMenu(this._menu);
this._openMenu(this._menu);
}
} else {
if (contextMenuWasOpen)
return;
_openMenu(this._contextMenu);
this._openMenu(this._contextMenu);
}
}