cleanup: Use object destructuring where possible
ES6's destructuring is a nice way of assigning a variable in a concise way, without duplicating the name of the object property. Use it consistently where possible. https://gitlab.gnome.org/GNOME/gnome-shell-extensions/merge_requests/91
This commit is contained in:
committed by
Florian Müllner
parent
a1f38d818d
commit
2497dc6d31
@@ -2,7 +2,7 @@
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// Start apps on custom workspaces
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/* exported init enable disable */
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const Shell = imports.gi.Shell;
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const { Shell } = imports.gi;
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const ExtensionUtils = imports.misc.extensionUtils;
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const Main = imports.ui.main;
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@@ -751,7 +751,7 @@ const WindowList = GObject.registerClass({
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'keyboard-visible-changed',
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(o, state) => {
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Main.layoutManager.keyboardBox.visible = state;
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let keyboardBox = Main.layoutManager.keyboardBox;
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let { keyboardBox } = Main.layoutManager;
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keyboardBox.visible = state;
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if (state) {
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Main.uiGroup.set_child_above_sibling(
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@@ -858,7 +858,7 @@ const WindowList = GObject.registerClass({
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let children = this._windowList.get_children();
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let [, childWidth] = children[0].get_preferred_width(-1);
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let spacing = this._windowList.layout_manager.spacing;
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let { spacing } = this._windowList.layout_manager;
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let workspace = global.workspace_manager.get_active_workspace();
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let windows = global.display.get_tab_list(Meta.TabList.NORMAL, workspace);
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@@ -158,7 +158,7 @@ var MyWorkspacesView = class extends WorkspacesView.WorkspacesView {
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}
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_onKeyPress(s, o) {
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let viewSelector = Main.overview.viewSelector;
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let { viewSelector } = Main.overview;
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if (viewSelector._activePage != viewSelector._workspacesPage)
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return false;
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