window-list: Add tooltip for long window titles

Adds a tooltip feature to the window buttons.
If a button’s label is too long to fit, a tooltip will show the complete content when the user hovers over the button.

Fixes https://gitlab.gnome.org/GNOME/gnome-shell-extensions/-/issues/170

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell-extensions/-/merge_requests/251>
This commit is contained in:
Arik W
2023-04-21 12:33:00 +03:00
committed by Marge Bot
parent 61a260bc94
commit 22b9f888fb
+75
View File
@@ -16,6 +16,9 @@ const _ = ExtensionUtils.gettext;
const ICON_TEXTURE_SIZE = 24;
const DND_ACTIVATE_TIMEOUT = 500;
const TOOLTIP_OFFSET = 6;
const TOOLTIP_ANIMATION_TIME = 150;
const GroupingMode = {
NEVER: 0,
AUTO: 1,
@@ -224,6 +227,12 @@ class BaseButton extends St.Button {
'window-left-monitor',
this._windowEnteredOrLeftMonitor.bind(this));
}
this._tooltip = new Tooltip(this, {
style_class: 'dash-label',
visible: false,
});
Main.uiGroup.add_child(this._tooltip);
}
get active() {
@@ -391,6 +400,8 @@ class BaseButton extends St.Button {
if (this._windowLeftMonitorId)
global.display.disconnect(this._windowLeftMonitorId);
this._windowLeftMonitorId = 0;
this._tooltip.destroy();
}
}
@@ -1205,6 +1216,70 @@ class Extension {
}
}
class Tooltip extends St.Label {
static {
GObject.registerClass(this);
}
constructor(widget, params) {
super(params);
this._widget = widget;
this._widget.connect('notify::hover', () => {
if (this._widget.hover)
this.open();
else
this.close();
});
}
open() {
const buttonTitleWidget = this._widget.label_actor;
const [, , preferredTitleWidth] = buttonTitleWidget.get_preferred_size();
const maxTitleWidth = buttonTitleWidget.allocation.get_width();
const isTitleFullyShown = preferredTitleWidth <= maxTitleWidth;
if (isTitleFullyShown)
return;
this.set({
text: this._widget.label_actor.get_text(),
visible: true,
opacity: 0,
});
const [stageX, stageY] = this._widget.get_transformed_position();
const thumbWidth = this._widget.allocation.get_width();
const tipWidth = this.width;
const tipHeight = this.height;
const xOffset = Math.floor((thumbWidth - tipWidth) / 2);
const monitor = Main.layoutManager.findMonitorForActor(this);
const x = Math.clamp(
stageX + xOffset,
monitor.x,
monitor.x + monitor.width - tipWidth);
const y = stageY - tipHeight - TOOLTIP_OFFSET;
this.set_position(x, y);
this.ease({
opacity: 255,
duration: TOOLTIP_ANIMATION_TIME,
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
onComplete: () => (this.visible = this._widget.hover),
});
}
close() {
this.ease({
opacity: 0,
duration: TOOLTIP_ANIMATION_TIME,
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
onComplete: () => (this.visible = this._widget.hover),
});
}
}
/**
* @returns {Extension} - the extension's state object
*/