apps-menu: Stop using compatibility actor property
PanelMenu.Button sets up a `this.actor = this` property for compatibility, but let's reflect the actual new object hierarchy. https://gitlab.gnome.org/GNOME/gnome-shell-extensions/issues/113
This commit is contained in:
committed by
Florian Müllner
parent
e9928b3c08
commit
072fbee7cb
@@ -406,13 +406,13 @@ class ApplicationsButton extends PanelMenu.Button {
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_init() {
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super._init(1.0, null, false);
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this.setMenu(new ApplicationsMenu(this.actor, 1.0, St.Side.TOP, this));
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this.setMenu(new ApplicationsMenu(this, 1.0, St.Side.TOP, this));
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Main.panel.menuManager.addMenu(this.menu);
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// At this moment applications menu is not keyboard navigable at
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// all (so not accessible), so it doesn't make sense to set as
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// role ATK_ROLE_MENU like other elements of the panel.
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this.actor.accessible_role = Atk.Role.LABEL;
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this.accessible_role = Atk.Role.LABEL;
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let hbox = new St.BoxLayout({ style_class: 'panel-status-menu-box' });
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@@ -422,18 +422,17 @@ class ApplicationsButton extends PanelMenu.Button {
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hbox.add_child(this._label);
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hbox.add_child(PopupMenu.arrowIcon(St.Side.BOTTOM));
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this.actor.add_actor(hbox);
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this.actor.name = 'panelApplications';
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this.actor.label_actor = this._label;
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this.add_actor(hbox);
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this.name = 'panelApplications';
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this.label_actor = this._label;
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this.actor.connect('captured-event', this._onCapturedEvent.bind(this));
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this.actor.connect('destroy', this._onDestroy.bind(this));
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this.connect('captured-event', this._onCapturedEvent.bind(this));
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this._showingId = Main.overview.connect('showing', () => {
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this.actor.add_accessible_state (Atk.StateType.CHECKED);
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this.add_accessible_state (Atk.StateType.CHECKED);
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});
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this._hidingId = Main.overview.connect('hiding', () => {
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this.actor.remove_accessible_state (Atk.StateType.CHECKED);
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this.remove_accessible_state (Atk.StateType.CHECKED);
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});
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Main.layoutManager.connect('startup-complete',
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this._setKeybinding.bind(this));
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