The problem is happening because we seem to add a CameraStream
associated buffer (depending on the CameraStream::Type) to the Request,
in CameraDevice::processCaptureRequest().
However, when the camera stops, all the current buffers are marked with
FrameMetadata::FrameCancelled and proceed to completion. But the buffer
associated with the CameraStream (that was previously added to the
request) has now been cleared out with a part of streams_.clear(), even
before the camera stop() has been invoked. Any access to those request
buffers after they have been cleared, will result in a crash.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>