Files
external_libcamera/include/libcamera/camera.h
Laurent Pinchart 4ff18e9506 libcamera: framebuffer_allocator: Lift camera restrictions on allocator
The Camera class currently requires the allocator to have no allocated
buffer before the camera is reconfigured, and the allocator to be
destroyed before the camera is released. There's no basis for these
restrictions anymore, remove them.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-03-18 19:15:18 +02:00

121 lines
2.6 KiB
C++

/* SPDX-License-Identifier: LGPL-2.1-or-later */
/*
* Copyright (C) 2018, Google Inc.
*
* camera.h - Camera object interface
*/
#ifndef __LIBCAMERA_CAMERA_H__
#define __LIBCAMERA_CAMERA_H__
#include <memory>
#include <set>
#include <stdint.h>
#include <string>
#include <libcamera/controls.h>
#include <libcamera/request.h>
#include <libcamera/signal.h>
#include <libcamera/stream.h>
namespace libcamera {
class FrameBuffer;
class FrameBufferAllocator;
class PipelineHandler;
class Request;
class CameraConfiguration
{
public:
enum Status {
Valid,
Adjusted,
Invalid,
};
using iterator = std::vector<StreamConfiguration>::iterator;
using const_iterator = std::vector<StreamConfiguration>::const_iterator;
virtual ~CameraConfiguration();
void addConfiguration(const StreamConfiguration &cfg);
virtual Status validate() = 0;
StreamConfiguration &at(unsigned int index);
const StreamConfiguration &at(unsigned int index) const;
StreamConfiguration &operator[](unsigned int index)
{
return at(index);
}
const StreamConfiguration &operator[](unsigned int index) const
{
return at(index);
}
iterator begin();
const_iterator begin() const;
iterator end();
const_iterator end() const;
bool empty() const;
std::size_t size() const;
protected:
CameraConfiguration();
std::vector<StreamConfiguration> config_;
};
class Camera final : public std::enable_shared_from_this<Camera>
{
public:
static std::shared_ptr<Camera> create(PipelineHandler *pipe,
const std::string &name,
const std::set<Stream *> &streams);
Camera(const Camera &) = delete;
Camera &operator=(const Camera &) = delete;
const std::string &name() const;
Signal<Request *, FrameBuffer *> bufferCompleted;
Signal<Request *> requestCompleted;
Signal<Camera *> disconnected;
int acquire();
int release();
const ControlInfoMap &controls();
const ControlList &properties();
const std::set<Stream *> &streams() const;
std::unique_ptr<CameraConfiguration> generateConfiguration(const StreamRoles &roles);
int configure(CameraConfiguration *config);
Request *createRequest(uint64_t cookie = 0);
int queueRequest(Request *request);
int start();
int stop();
private:
Camera(PipelineHandler *pipe, const std::string &name,
const std::set<Stream *> &streams);
~Camera();
class Private;
std::unique_ptr<Private> p_;
friend class PipelineHandler;
void disconnect();
void requestComplete(Request *request);
friend class FrameBufferAllocator;
int exportFrameBuffers(Stream *stream,
std::vector<std::unique_ptr<FrameBuffer>> *buffers);
};
} /* namespace libcamera */
#endif /* __LIBCAMERA_CAMERA_H__ */