Many signals used in internal and public APIs carry the emitter pointer as a signal argument. This was done to allow slots connected to multiple signal instances to differentiate between emitters. While starting from a good intention of facilitating the implementation of slots, it turned out to be a bad API design as the signal isn't meant to know what it will be connected to, and thus shouldn't carry parameters that are solely meant to support a use case specific to the connected slot. These pointers turn out to be unused in all slots but one. In the only case where it is needed, it can be obtained by wrapping the slot in a lambda function when connecting the signal. Do so, and drop the emitter pointer from all signals. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
52 lines
1.0 KiB
C++
52 lines
1.0 KiB
C++
/* SPDX-License-Identifier: LGPL-2.1-or-later */
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/*
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* Copyright (C) 2019, Google Inc.
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*
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* timer.h - Generic timer
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*/
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#ifndef __LIBCAMERA_BASE_TIMER_H__
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#define __LIBCAMERA_BASE_TIMER_H__
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#include <chrono>
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#include <stdint.h>
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#include <libcamera/base/private.h>
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#include <libcamera/base/object.h>
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#include <libcamera/base/signal.h>
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namespace libcamera {
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class Message;
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class Timer : public Object
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{
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public:
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Timer(Object *parent = nullptr);
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~Timer();
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void start(unsigned int msec) { start(std::chrono::milliseconds(msec)); }
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void start(std::chrono::milliseconds duration);
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void start(std::chrono::steady_clock::time_point deadline);
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void stop();
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bool isRunning() const;
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std::chrono::steady_clock::time_point deadline() const { return deadline_; }
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Signal<> timeout;
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protected:
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void message(Message *msg) override;
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private:
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void registerTimer();
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void unregisterTimer();
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bool running_;
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std::chrono::steady_clock::time_point deadline_;
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};
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} /* namespace libcamera */
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#endif /* __LIBCAMERA_BASE_TIMER_H__ */
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