If we want to keep building libcamera on traditional Linux systems with:
-Dandroid=enabled -Dandroid_platform=generic
We should stub GraphicBufferAllocator, which is not available.
It's only available when building with the VNDK or when building within the
AOSP tree.
Also remove some deprecated methods and inclusions which are not needed for
the stub class.
Note: the imported headers from Android generate the -Wextra-semi warning.
To avoid patching the files, a pragma has been added before inclusion.
Signed-off-by: Mattijs Korpershoek <mkorpershoek@baylibre.com>
The GraphicBufferAllocator class (from libui) provides a more modern interface
to Android buffer allocation.
Moreover, the gralloc.h API has been deprecated since Android P (9).
Import the GraphicBufferAllocator.h from the VNDK.
These have been imported from:
URL: https://android.googlesource.com/platform/prebuilts/vndk/v33/
rev: 390028a9da88 ("Update VNDK snapshot v33 to build 9948968. am: 3042508aee am: 7092391a46")
No changes have been made to the files, besides adding the SPDX comment.
Note: because GraphicBufferAllocator has lots of Android-specific dependencies,
a future patch is needed to stub/simplify this include.
Signed-off-by: Mattijs Korpershoek <mkorpershoek@baylibre.com>
In order to switch to the more modern GraphicBufferAllocator class, we need
additional compile-time dependencies.
Import all the needed headers from the Android Vendor Native Development
Kit (vndk) and add them to the android_includes.
These have been imported from:
URL: https://android.googlesource.com/platform/prebuilts/vndk/v33/
rev: 390028a9da88 ("Update VNDK snapshot v33 to build 9948968. am: 3042508aee am: 7092391a46")
No changes have been made to the files, besides adding the SPDX comment.
Signed-off-by: Mattijs Korpershoek <mkorpershoek@baylibre.com>
libcamera supports several environment variables that can override
configuration options. This requires components that use such overrides
to call the special envOption() and envListOption() functions, spreading
knowledge of the overrides through the code base. This will hinder
future enhancements to the global configuration, such as implementing
per-camera options that will override pipeline handler-level options. To
prepare for that, move handling of the environment variables to the
GlobalConfiguration class.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Isaac Scott <isaac.scott@ideasonboard.com>
Reviewed-by: Barnabás Pőcze <barnabas.pocze@ideasonboard.com>
The GlobalConfiguration::Option type was introduced to decouple the
configuration option storage from its users, and make changes to the
underlying implementation easier. While the type could indeed be changed
to map to a different class, the API would need to remain the same. The
Option type therefore brings little value. Drop it.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Barnabás Pőcze <barnabas.pocze@ideasonboard.com>
Reviewed-by: Isaac Scott <isaac.scott@ideasonboard.com>
global_configuration.h uses std::initializer_list, include the
corresponding header. Add a comment in global_configuration.cpp to close
an anonymous namespace, as mandated by the coding style.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Barnabás Pőcze <barnabas.pocze@ideasonboard.com>
Reviewed-by: Isaac Scott <isaac.scott@ideasonboard.com>
Member functions should be implemented in the .cpp file in the same
order as in the class definition, within each access group. Move them to
the right location. While at it, move load() before loadFile() in the
class definition to match execution order, making the code easier to
read.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Barnabás Pőcze <barnabas.pocze@ideasonboard.com>
Reviewed-by: Isaac Scott <isaac.scott@ideasonboard.com>
The GlobalConfiguration is explicitly passed around through constructors
of various objects that need access to the configuration. This ad-hoc
solution works for the specific use cases it was meant to support, but
isn't very generic. We have a top-level object in libcamera, the
CameraManager, that also needs to be accessed from various locations and
is passed to object constructors. Standardize on passing the
CameraManager everywhere, and access the global configuration through
it.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Barnabás Pőcze <barnabas.pocze@ideasonboard.com>
Reviewed-by: Isaac Scott <isaac.scott@ideasonboard.com>
There will be a need to erase child nodes when implementing support for
overriding configuration options. Add two erase() functions to the
ValueNode class, mimicking the add() API.
More erase() overloads could be added, for instance taking iterators as
parameters, to improve efficiency. This should be considered later, when
usage of the ValueNode class will expand, based on the actual usage
patterns.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Isaac Scott <isaac.scott@ideasonboard.com>
Reviewed-by: Barnabás Pőcze <barnabas.pocze@ideasonboard.com>
The GlobalConfiguration class will need to add nested children to a
ValueNode. Add a new overload to the add() function for this purpose.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Barnabás Pőcze <barnabas.pocze@ideasonboard.com>
Add two at() functions that return mutable pointer to child nodes, based
on an index for lists and a key for dictionaries.
The API differs from const children accessors that use operator[] and
return a reference in order to allow better error handling: while the
const accessors return a reference to a global instance of an empty
ValueNode when the requested child doesn't exist, a mutable accessor
can't do the same without allowing modifying the empty global instance.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Barnabás Pőcze <barnabas.pocze@ideasonboard.com>
Reviewed-by: Isaac Scott <isaac.scott@ideasonboard.com>
The ValueNode class was initially designed to store read-only property
trees. It is useful to also provide mutable access. Add non-const
adapters and iterators and adapters. This allows obtaining a mutable
ValueNode instance when traversing a tree.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Barnabás Pőcze <barnabas.pocze@ideasonboard.com>
Reviewed-by: Isaac Scott <isaac.scott@ideasonboard.com>
ValueNode provides adapter classes to expose the object as an iteratable
list or dictionary. The Iterator and Adapter classes hardcode the
assumption that the ValueNode is const. To prepare for mutable views,
move the const specifier to the top-level DictAdapter and ListAdapter
class templates.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Barnabás Pőcze <barnabas.pocze@ideasonboard.com>
Reviewed-by: Isaac Scott <isaac.scott@ideasonboard.com>
The YamlObject class is now a generic data container to model trees of
values. Rename it to ValueNode and expand the class documentation.
While at it, drop the unneeded libcamera:: namespace prefix when using
the ValueNode class.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Barnabás Pőcze <barnabas.pocze@ideasonboard.com>
The YamlObject class was designed to represent data parsed from YAML
files. It is outgrowing the initial needs. Move it to a separate file to
prepare for a rename.
Most files that include yaml_parser.h only need access to a YamlObject.
Switch them to yaml_object.h. pipeline_base.cpp was including
yaml_parser.h indirectly through pipeline_base.h, include it directly
now.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Barnabás Pőcze <barnabas.pocze@ideasonboard.com>
Reviewed-by: Isaac Scott <isaac.scott@ideasonboard.com>
The YamlObject::Accessor structure is designed to extend the YamlObject
class with new getter and setter types without modifying
yaml_parser.cpp. This feature is used for various libcamera classes,
while standard C++ types are handled in yaml_parser.cpp.
The Size class is an outlier: it is a libcamera class, but is handled in
yaml_parser.cpp. Move it to geometry.cpp. Drop the std::vector<Size>
specialization as it is currently unused.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Barnabás Pőcze <barnabas.pocze@ideasonboard.com>
Reviewed-by: Isaac Scott <isaac.scott@ideasonboard.com>
YamlParserContext is a friend of the YamlObject class to access private
member variables. Now that YamlObject exposes functions to set a value
and add children, this is not needed anymore. Decouple the two classes.
The YamlParserContext::readValue() function now takes a const reference
to the EventPtr as the YamlParserContext::parseNextYamlObject() function
needs to access it in the error handler.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Isaac Scott <isaac.scott@ideasonboard.com>
Reviewed-by: Barnabás Pőcze <barnabas.pocze@ideasonboard.com>
Add YamlObject::add() functions to add children to a list or dictionary
object. This will be used by the YamlParserContext to replace direct
access to YamlObject member variables to decouple the two classes.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Isaac Scott <isaac.scott@ideasonboard.com>
Reviewed-by: Barnabás Pőcze <barnabas.pocze@ideasonboard.com>
The YamlObject class has two member function templates to get values:
the get() function gets a scalar value, while the getList() function
gets a vector of scalar values.
As get() is a function template, we can provide specializations for
vector types. This makes the code more systematic, and therefore more
readable. Replace all getList() occurrences, and drop the getList()
function.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Isaac Scott <isaac.scott@ideasonboard.com>
Reviewed-by: Barnabás Pőcze <barnabas.pocze@ideasonboard.com>
The YamlObject class defines two private types, Container and
ListContainer. The format is an alias to std::vector<Value>, and is used
to store child elements. The latter hasn't been used since commit
38987e165c ("libcamera: yaml_parser: Preserve order of items in
dictionary").
To prepare for upcoming reworks that will use the name 'Container' as a
template parameter, rename Container to ValueContainer for clarity, and
drop the unused ListContainer type.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Barnabás Pőcze <barnabas.pocze@ideasonboard.com>
Reviewed-by: Isaac Scott <isaac.scott@ideasonboard.com>
std::visit() allows quite elegant type-matching implementation of the
visitor pattern.
The 'overloaded' type helpers allow to define a hierarchy of overloaded
operator() implementations which can be used by std::visit().
Currently only the Virtual pipeline handler uses this type-matching
implementation of std::visit(). To prepare to add another user in the
Mali C55 pipeline handler move the 'overloaded' helper type to
libcamera::utils for easier re-use.
Signed-off-by: Jacopo Mondi <jacopo.mondi@ideasonboard.com>
Reviewed-by: Barnabás Pőcze <barnabas.pocze@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo.mondi@ideasonboard.com>
The ipa_interface unit test uses a FIFO to communicate with the vimc IPA
module. FIFOs are named pipes, created in the file system. The path to
the FIFO is hardcoded so that both the unit test and IPA module know
where to locate the file.
If the ipa_interface crashes for any reason, the FIFO will not be
removed, and subsequent usage of the vimc IPA module will hang when
trying to write to the FIFO in the IPA module.
Fix this by replacing the FIFO with a pipe. Pipes are unidirectional
data channels that are represented by a pair of file descriptors,
without any presence in the file system. The write end of the pipe is
passed to the vimc IPA module init() function, and then used the same
way as the FIFO.
While at it, use a std::unique_ptr to manage the notifier in the unit
test instead of manually allocating and deleting the object.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Barnabás Pőcze <barnabas.pocze@ideasonboard.com>
Reviewed-by: Isaac Scott <isaac.scott@ideasonboard.com>
IPA proxies are created with a call to IPAManager::createIPA(), which is
a static member function. This requires a complicated dance in the
createIPA() function to retrieve the IPAManager instance through the
camera manager, itself retrieved from the pipeline handler. Simplify the
code by turning IPAManager::createIPA() into a non-static member
function, and providing a wrapper in the PipelineHandler class to keep
instantiation of IPA proxies easy in pipeline handlers.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Barnabás Pőcze <barnabas.pocze@ideasonboard.com>
Reviewed-by: Isaac Scott <isaac.scott@ideasonboard.com>
libcamera uses std::unique_ptr<> to simplify life time management of
objects and avoid leaks. For historical reasons there are a fair number
of plain pointers with manual memory management. Replace them with
std::unique_ptr<> when the conversion is simple.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Milan Zamazal <mzamazal@redhat.com>
Reviewed-by: Isaac Scott <isaac.scott@ideasonboard.com>
Reviewed-by: Barnabás Pőcze <barnabas.pocze@ideasonboard.com>
This member stores an egl image handle, but currently there is no need for it
since the image handle is only really used in `createDMABufTexture2D()`.
(`destroyDMABufTexture()` is an unused function.)
So remove the member (and the unused function), and instead destroy the image
immediately after calling `glEGLImageTargetTexture2DOES()`. The texture will
keep a reference to the image, so this is safe to do. In fact, this solves
an issue, specifically, the egl images were never destroyed, and continuously
leaked during streaming.
Fixes: f520b29fe9 ("libcamera: software_isp: debayer_egl: Add an eGL Debayer class")
Closes: https://gitlab.freedesktop.org/camera/libcamera/-/work_items/322
Signed-off-by: Gianfranco Mariotti <gianfranco.mariotti94@gmail.com>
Signed-off-by: Barnabás Pőcze <barnabas.pocze@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
drm_fourcc.h is the last file in libcamera to miss machine-parseable
license information. A patch to convert it to SPDX license identifiers
has been submitted to the kernel. Until it gets merged, apply the change
locally.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo.mondi@ideasonboard.com>
Reviewed-by: Barnabás Pőcze <barnabas.pocze@ideasonboard.com>
The intent of the outputCfgs argument to the configure() function of
converter classes and the softISP is to allow the passed in stream-configs
to not be changed.
But only the vector is const, the reference inside the vector are not
const, which allows modifying the stream-configs as can be seen inside
DebayerEGL::configure() which was using a non const reference outputCfg
helper variable.
Fix this by making the references inside the vector const.
Signed-off-by: Hans de Goede <johannes.goede@oss.qualcomm.com>
Reviewed-by: Barnabás Pőcze <barnabas.pocze@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Make the storage used to accumulate the RGB sums and the Y histogram
value a vector of SwIspStats objects instead of a single object so
that when using multi-threading every thread can use its own storage to
collect intermediate stats to avoid cache-line bouncing.
Benchmarking with the GPU-ISP which does separate swstats benchmarking,
on the Arduino Uno-Q which has a weak CPU which is good for performance
testing, shows 20ms to generate stats for a 3272x2464 frame both before
and after this change.
Reviewed-by: Milan Zamazal <mzamazal@redhat.com>
Signed-off-by: Hans de Goede <johannes.goede@oss.qualcomm.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Debayer parameters and processing are currently run asynchronously.
This can lead to assertion errors in case the processing tries to use
not yet computed debayer parameters. To prevent this situation, specify
some default values for DebayerParams members. This doesn't make
correct parameters but prevents crashes or other crazy behaviours at
least.
Note this patch is just a workaround. The mutually asynchronous
parameters computation and processing can cause more problems, like
using parameters computed for a different frame. But it is non-trivial
to fix that; in the meantime, setting the default values solves the
worst problem.
Closes: https://gitlab.freedesktop.org/camera/libcamera/-/issues/311
Signed-off-by: Milan Zamazal <mzamazal@redhat.com>
Reviewed-by: Hans de Goede <johannes.goede@oss.qualcomm.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
The controller min frame duration is used to rate limit how often we
run IPAs. Historically this has been set to 33333us, meaning that the
algorithms effectively skip frames when the camera is running faster
than 30fps.
This patch adds a small amount of plumbing that allows this value to
be set in the Raspberry Pi configuration file. Some applications or
platforms (such as Pi 5) are easily capable of running these more
often, should there be a need to do so.
Signed-off-by: David Plowman <david.plowman@raspberrypi.com>
Reviewed-by: Naushir Patuck <naush@raspberrypi.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
'const auto' and 'auto const' are interchangeable in C++. There are 446
occurrences of the former in the code base, and 67 occurrences of the
latter. Standardize on the winner.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Barnabás Pőcze <barnabas.pocze@ideasonboard.com>
With the GPU accelerated softISP 2 separate benchmark results are printed,
1 for the generation of the output images on the GPU and a separate one
for generating the statistics on the CPU.
Add a new name argument to the Benchmark class descriptor and print this
out when printing the benchmark result.
Signed-off-by: Hans de Goede <johannes.goede@oss.qualcomm.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Milan Zamazal <mzamazal@redhat.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
In order for ADL to find the function, it must be in the namespace of any of
its arguments. Previously, however, that was not the case, and it has only
really worked by accident and could be easily made to fail by introducing
other `operator<<` overloads.
For example, a user of this function in `libcamera::ipa` would no longer
compile after introducing an `operator<<` into the `libcamera::ipa`
namespace as that would essentially hide this overload, and without ADL
it would not be found.
So move the function into the `utils` namespace.
Fixes: 5055ca747c ("libcamera: utils: Add helper class for std::chrono::duration")
Signed-off-by: Barnabás Pőcze <barnabas.pocze@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
There is no real need for a function template. It is not defined in a
header file, so it has limited availability, and there exists only a
single instantion.
So convert it to use `std::ostream` directly, like most `operator<<`
in the code base.
Signed-off-by: Barnabás Pőcze <barnabas.pocze@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
The Lut algorithm is not really an algorithm. Moreover, algorithms may
be enabled or disabled but with Lut disabled, nothing will work.
Let's move the construction of lookup tables to CPU debayering, where it
is used. The implied and related changes are:
- DebayerParams is changed to contain the real params rather than lookup
tables.
- contrastExp parameter introduced by GPU ISP is used for CPU ISP too.
- The params must be initialised so that debayering gets meaningful
parameter values even when some algorithms are disabled.
- combinedMatrix must be put to params everywhere where it is modified.
- Matrix changes needn't be tracked in the algorithms any more.
- CPU debayering must watch for changes of the corresponding parameters
to update the lookup tables when and only when needed.
- Swapping red and blue is integrated into lookup table constructions.
- gpuIspEnabled flags are removed as they are not needed any more.
Reviewed-by: Robert Mader <robert.mader@collabora.com>
Signed-off-by: Milan Zamazal <mzamazal@redhat.com>
Acked-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
control_ids.h defines the contrast type as float, let's use the same in
simple IPA, instead of double. Saturation and gamma already use float,
except for the knobs initializers, let's use float for the knobs too.
Reviewed-by: Barnabás Pőcze <barnabas.pocze@ideasonboard.com>
Reviewed-by: Robert Mader <robert.mader@collabora.com>
Signed-off-by: Milan Zamazal <mzamazal@redhat.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
The black level offset subtracted in AWB is wrong. It assumes that the
stats contain sums of the individual colour pixels. But they actually
contain sums of the colour channels of larger "superpixels" consisting
of the individual colour pixels. Each of the RGB colour values and the
computed luminosity (a histogram entry) are added once to the stats per
such a superpixel. This means the offset computed from the black level
and the number of pixels should be used as it is, not divided.
The patch fixes the subtracted offset. Since the evaluation is the same
for all the three colours now, the individual class variables are
replaced with a single RGB variable.
Fixes: 4e13c6f55b ("Honor black level in AWB")
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Robert Mader <robert.mader@collabora.com>
Tested-by: Robert Mader <robert.mader@collabora.com>
Signed-off-by: Milan Zamazal <mzamazal@redhat.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
For example, `std::span` does not have a `const_iterator` typedef before
C++23, so compilation fails. Simply use `auto`. The `const` qualifier on
`items` should already ensure, that such an iterator will be be used that
the container deems appropriate for "const" access.
Signed-off-by: Barnabás Pőcze <barnabas.pocze@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>