As part of the effort to remove the CameraData class, migrate the
pipeline handler-specific camera data from CameraData to the
Camera::Private class.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
With pipeline handlers now being able to subclass Camera::Private, start
the migration from CameraData to Camera::Private by moving the members
of the base CameraData class. The controlInfo_, properties_ and pipe_
members are duplicated for now, to allow migrating pipeline handlers one
by one.
The Camera::Private class is now properly documented, don't exclude it
from documentation generation.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
In order to allow subclassing Camera::Private in pipeline handlers, pass
the pointer to the private data to the Camera constructor, and to the
Camera::createCamera() function.
The Camera::Private id_ and streams_ members now need to be initialized
by the Camera constructor instead of the Camera::Private constructor, to
allow storage of the streams in a pipeline handler-specific subclass of
Camera::Private.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
The Extensible constructor takes a pointer to a Private instance, whose
lifetime it then manages. Make this explicit in the API by passing the
pointer as a std::unique_ptr<Private>.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
When the stream is stopped, the V4L2VideoDevice sends back all
the queued buffers with FrameMetadata::FrameCancelled status.
It is the responsibility of the pipeline handler to handle
these buffers with FrameMetadata::FrameCancelled. VIMC is
currently missing this handling path.
As the FrameMetadata::FrameCancelled is set when the stream is
stopped, we can be sure that no more queued and re-use of request
shall happen. Hence, cancel all the requests' buffers force a
complete with completeBuffer().
The issue is caught by the gstreamer_single_stream_test.cpp running
with vimc. During the check with meson built-in option
'-Db_sanitize=address,undefined'
it was observed:
==118003==ERROR: AddressSanitizer: heap-use-after-free on address 0x60e000037108 at pc 0x7f225160c9ac bp 0x7f224a47b620 sp 0x7f224a47b618
READ of size 4 at 0x60e000037108 thread T1
#0 0x7f225160c9ab in libcamera::Request::sequence() const ../include/libcamera/request.h:55
#1 0x7f22518297aa in libcamera::VimcCameraData::bufferReady(libcamera::FrameBuffer*) ../src/libcamera/pipeline/vimc/vimc.cpp:577
#2 0x7f225183b1ef in libcamera::BoundMethodMember<libcamera::VimcCameraData, void, libcamera::FrameBuffer*>::activate(libcamera::FrameBuffer*, bool) ../include/libcamera/base/bound_method.h:194
#3 0x7f22515cc91f in libcamera::Signal<libcamera::FrameBuffer*>::emit(libcamera::FrameBuffer*) ../include/libcamera/base/signal.h:126
#4 0x7f22515c3305 in libcamera::V4L2VideoDevice::streamOff() ../src/libcamera/v4l2_videodevice.cpp:1605
#5 0x7f225181f345 in libcamera::PipelineHandlerVimc::stop(libcamera::Camera*) ../src/libcamera/pipeline/vimc/vimc.cpp:365
The VimcCameraData::bufferReady seems to emit even after the stream
is stopped. It's primarily due to vimc's lack of handling
FrameMetadata::FrameCancelled in its pipeline handler.
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Tested-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Tested-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Plumb through VIMC mojo interface to enable buffers passing.
VIMC does not have parameters or statistics buffers but we can
mimick the typical case of passing IPA buffers from pipeline
handler to IPA using mock buffers. The mock IPA buffers are
FrameBuffers which are dmabuf backed (in other words, mmap()able
through MappedFramebuffer inside the IPA).
This commits shows:
- Passing the parameter buffer from the pipeline handler to
the IPA through functions defined in mojom interface.
- Passing request controls ControlList to the IPA.
Any tests using VIMC will now loop in the IPA paths. Any tests running
in isolated mode will help us to test IPA IPC code paths especially
around (de)serialization of data passing from pipeline handlers to the
IPA. Future IPA interface tests can simply extend the vimc mojom
interface to achieve/test a specific use case as required.
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
VIMC pipeline handler has dmabuf-backed mock FrameBuffers which are
specifically targetted mimicking IPA buffers (parameter and statistics).
Map these mock buffers to the VIMC IPA that would enable exercising IPA
IPC code paths. This will provide leverage to our test suite to test
IPA IPC code paths, which are common to various platforms.
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
VIMC is a virtual test driver that doesn't have statistics or
parameters buffers that are typically passed from a pipeline
handler to its platform IPA. To increase the test coverage going
forward, we can at least mimick the typical interaction of how
a pipeline handler and IPA interact, and use it to increase the
test coverage.
Hence, create simple (single plane) dmabuf-backed FrameBuffers,
which can act as mock IPA buffers and can be memory mapped (mmap)
to VIMC IPA. To create these buffers, temporarily hijack the output
video node and configure it with a V4L2DeviceFormat. Buffers then
can be exported from the output video node using
V4L2VideoDevice::exportBuffers(). These buffers will be mimicked as
IPA buffers in subsequent commits.
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
All the IPU3 Camera controls are currently initialized by the pipeline
handler which initializes them using the camera sensor configuration and
platform specific requirements.
However, some controls are better initialized by the IPA, which might,
in example, cap the exposure times and frame duration to the constraints
of its algorithms implementation.
Also, moving forward, the IPA should register controls to report its
capabilities, in example the ability to enable/disable 3A algorithms on
request.
Move the existing controls initialization to the IPA, by providing
the sensor configuration and its controls to the IPU3IPA::init()
function, which initializes controls and returns them to the pipeline
through an output parameter.
The existing controls initialization has been copied verbatim from the
pipeline handler to the IPA, if not a for few line breaks adjustments
and the resulting Camera controls values are not changed.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Introduce a new field in the controls serialization protocol to
allow discerning which ControlIdMap a ControlInfoMap refers to.
The newly introduced IdMapType enumeration describes the possible
info maps:
- Either the globally available controls::controls and
properties::properties maps, which are valid across IPC boundaries
- A ControlIdMap created locally by the V4L2 device, which is not valid
across the IPC boundaries
At de-serialization time the idMapType field is inspected and
- If the idmap is a globally defined one, there's no need to create
new ControlId instances when populating the de-serialized
ControlInfoMap. Use the globally available map to retrieve the
ControlId reference and use it.
- If the idmap is a map only available locally, create a new ControlId
as it used to happen before this patch.
As a direct consequence, this change allows us to perform lookup by
ControlId reference on de-serialized ControlIdMap that refers to the
libcamera defined controls::controls and properties::properties.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
ControlInfoMap does not have a ControlId map associated, but rather
creates one with the generateIdMap() function at creation time.
As a consequence, when in the need to de-serialize a ControlInfoMap all
the ControlId it contains are created by the deserializer instance, not
being able to discern if the controls the ControlIdMap refers to are the
global libcamera controls (and properties) or instances local to the
V4L2 device that has first initialized the controls.
As a consequence the ControlId stored in a de-serialized map will always
be newly created entities, preventing lookup by ControlId reference on a
de-serialized ControlInfoMap.
In order to make it possible to use globally available ControlId
instances whenever possible, create ControlInfoMap with a reference to
an externally allocated ControlIdMap instead of generating one
internally.
As a consequence the class constructors take and additional argument,
which might be not pleasant to type in, but enforces the concepts that
ControlInfoMap should be created with controls part of the same id map.
As the ControlIdMap the ControlInfoMap refers to needs to be allocated
externally:
- Use the globally available controls::controls (or
properties::properties) id map when referring to libcamera controls
- The V4L2 device that creates ControlInfoMap by parsing the device's
controls has to allocate a ControlIdMap
- The ControlSerializer that de-serializes a ControlInfoMap has to
create and store the ControlIdMap the de-serialized info map refers to
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Remove the need for callers to reference PROT_READ/PROT_WRITE directly
from <sys/mman.h> by instead exposing the Read/Write mapping options as
flags from the MappedFrameBuffer class itself.
While here, introduce the <stdint.h> header which is required for the
uint8_t as part of the Plane.
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
The MappedFrameBuffer is a convenience feature which sits on top of the
FrameBuffer and facilitates mapping it to CPU accessible memory with
mmap.
This implementation is internal and currently sits in the same internal
files as the internal FrameBuffer, thus exposing those internals to
users of the MappedFramebuffer implementation.
Move the MappedFrameBuffer and MappedBuffer implementation to its own
implementation files, and fix the sources throughout to use that
accordingly.
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Usage of 'method' to refer to member functions comes from Java. The C++
standard uses the term 'function' only. Replace 'method' with 'function'
or 'member function' through the whole code base and documentation.
While at it, fix two typos (s/backeng/backend/).
The BoundMethod and Object::invokeMethod() are left as-is here, and will
be addressed separately.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Acked-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
To capture raw frames, the ImgU isn't needed. However, to implement
auto-exposure, we do need to configure the IPA since it shall setup
the sensor controls (exposure, vblank and so on) for the capture.
One cannot simply configure the IPA, without the ImgU as the
parameters and statistics buffer passed to the IPA are actually
managed by the ImgU.
Until we prepare and setup the ImgU to run an internal queue for
raw-only camera configuration, disallow this configuration and
report it as invalid.
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Tested-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
The Camera::Private class is defined in camera.cpp. To prepare for
allowing it to be subclassed by pipeline handlers, move it to a new
internal/camera.h header.
The \file comment block in camera.cpp now needs to explicitly tell which
camera.h file it refers to.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
The FrameBuffer::Private class is exposed to pipeline handlers, and is
thus part of the internal libcamera API. As such, it should be
documented.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
The Extensible and Extensible::Private classes contain pointers to each
other. These pointers are initialized in the respective class's
constructor, by passing a pointer to the other class to each
constructor. This particular construct reduces the flexibility of the
Extensible pattern, as the Private class instance has to be allocated
and constructed in the members initializer list of the Extensible
class's constructor. It is thus impossible to perform any operation on
the Private class between its construction and the construction of the
Extensible class, or to subclass the Private class without subclassing
the Extensible class.
To make the design pattern more flexible, don't pass the pointer to the
Extensible class to the Private class's constructor, but initialize the
pointer manually in the Extensible class's constructor. This requires a
const_cast as the o_ member of the Private class is const.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
The LIBCAMERA_O_PTR macro is part of the Extensible class
infrastructure, but doesn't link to it. This makes the generated
documentation unclear. Fix it.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Use the newly introduced Flags<> class to store a bitfield of
File::OpenMode in a type-safe way. The existing File::OpenMode enum is
renamed to File::OpenModeFlag to free the File::OpenMode for the Flags<>
type alias.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Add a Flags template class that provide type-safe bitwise operators on
enum values. This allows using enum types for bit fields, without giving
away type-safety as usually done when storing combined flags in integer
variables.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
It would be convenient to be able to iterate over available boolean
values, for example for controls that designate if some function can be
enabled/disabled. The current min/max/def constructor is insufficient,
as .values() is empty, so the values cannot be easily iterated over, and
creating a Span of booleans does not work for the values constructor.
Add new constructors to ControlInfo that takes a set of booleans (if
both booleans are valid values) plus a default, and another that takes
only one boolean (if only one boolean is a valid value).
Update the ControlInfo test accordingly.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
When RPiCameraData::clearIncompleteRequests() clears out the request
queue during a stop condition, it unconditionally calls completeBuffer()
on all buffers in each request. This is wrong, as a buffer could have
already been completed as part of the current request, but the request
itself may not yet have completed.
Fix this by checking if the buffers in the request have been completed
before cancelling them.
Fixes: d372aaa10d ("pipeline: raspberrypi: Simplify RPiCameraData::clearIncompleteRequests()")
Signed-off-by: Naushir Patuck <naush@raspberrypi.com>
Tested-by: David Plowman <david.plowman@raspberrypi.com>
Reviewed-by: David Plowman <david.plowman@raspberrypi.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
While populating the V4L2BufferCache, avoid the extra construction of
FrameBuffer, which is currently done by passing the vector of
FrameBuffer::Planes. It is not wrong per se, but futile to have another
construction of FrameBuffer from a copy of buffer->planes() for the
corresponding Entry.
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
For test purpose it's useful to run open-source IPA modules in
isolation. This can already be done by deleting the corresponding
signature file, but that method can be inconvenient. Add a way to force
IPA module isolation through a new LIBCAMERA_IPA_FORCE_ISOLATION
environment variable.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Implement the D-Pointer design pattern in the FrameBuffer class to allow
changing internal data without affecting the public ABI.
Move the request_ field and the setRequest() function to the
FrameBuffer::Private class. This allows hiding the setRequest() function
from the public API, removing one todo item. More fields may be moved
later.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Now that all Extensible classes expose a _d() function that performs
appropriate casts, the LIBCAMERA_D_PTR brings no real additional value.
Replace it with direct calls to the _d() function.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
There are use cases for calling the dispatchMessages() function
recursively, from within a message handler. This can be used, for
instance, to force delivery of messages posted to a thread concurrently
to stopping the thread. This currently causes access, in the outer
dispatchMessages() call, to iterators that have been invalidated by
erasing list elements in the recursive call, leading to undefined
behaviour (most likely double-free or other crashes).
Fix it by only erasing messages from the list at the end of the outer
call, identified using a recursion counter.
Bug: https://bugs.libcamera.org/show_bug.cgi?id=26
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Tested-by: David Plowman <david.plowman@raspberrypi.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Due to a bug in Doxygen that didn't properly handle enum class
enumerators when defined in a namespace, the Transform enumerators were
documented with free-formed text.
The issue has been fixed in Doxygen commit 309b397be106 ("issue #8281:
Out-of-line documentation of scoped enums in the same namespace"). We
can now fix the documentation.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: David Plowman <david.plowman@raspberrypi.com>
Make Camera::stop() idempotent so that it can be called in any state and
consecutive times. When called in any state other than CameraRunning, it
is a no-op. This simplifies the cleanup path for applications.
Signed-off-by: Nícolas F. R. A. Prado <nfraprado@collabora.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>