There is no reason to reread the MEDIA_IOC_DEVICE_INFO information every
time the media device is opened. Move it populate() where it will be
read once together the other information about the media device.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Remove the need for the caller to open and close the media device when
populating the MediaDevice. This is done as an effort to make the usage
of the MediaDevice less error prone and the interface stricter.
The rework also revealed and fixes a potential memory leak in
MediaDevice::populate() where resources would not be deleted if the
second MEDIA_IOC_G_TOPOLOGY would fail.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Include the header file corresponding to the source file in the very
first position. This complies with the Google C++ coding style
guideliens, and helps ensuring that the headers are self-contained.
Three bugs are already caught by this change (missing includes or
forward declarations) in device_enumerator.h, event_dispatcher_poll.h
and pipeline_handler.h. Fix them.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
The documentation style for the Doxygen comment blocks is inconsistent
in the library. Document the expectations and update all existing
comment blocks to match.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Acked-by: Jacopo Mondi <jacopo@jmondi.org>
The local variable ifaceId generates a compiler warning that it is used
without initialisation.
The loop, and check against the loop iterator, and the
topology.num_interfaces actually ensures that this isn't the case, and
that ifaceId can only be used when set to a valid ID.
The media_v2_interface.id field documents the ID as simply "Unique ID
for the interface" but does not specify if zero is a valid ID or not. As
such we don't further check the pre-initialised ID for validity and keep
the existing check on the iterator count to determine if the ID had been
discovered successfully.
Fixes: d4af90d729 ("libcamera: media_device: Create entities with
major and minor numbers")
Acked-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Rapid growth of the library have resulted in slightly different wording
to document that a function returns 0 on success or a negative error
code otherwise. Align all different variations.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Acked-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Prior to kernel v4.19, the MEDIA_IOC_G_TOPOLOGY ioctl didn't expose
entity flags. Fallback to calling MEDIA_IOC_ENUM_ENTITIES for each
entity to retrieve the flags in that case.
Fixes: 67d313240c ("libcamera: pipeline: uvcvideo: create a V4L2Device for the default video entity")
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
The signal is emitted when the hardware device corresponding to the
media device is unplugged. This will trigger the full unplug handling
chain.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Pipeline handlers such as the upcoming ucvideo handler need the model
name to properly name the Camera objects they create. Store the model
name when querying the media device info and handle it in a similar
fashion as the driver name which is already retrieved.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Add a function to the MediaLink class to set the state of a link to
enabled or disabled. The function makes use of an internal MediaDevice
method, which is defined private and only accessible by the MediaLink
setEnabled() function itself.
Also add to MediaDevice a function to reset all links registered in the
media graph.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Add three overloaded functions 'link()' to retrieve a link between two
pads. Each overloaded implementation exposes a different method to
identify the source and sink pads.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Add a MediaDevice member field to the MediaObject class hierarcy.
Each media object now has a reference to the media device it belongs to,
and which it has been created by.
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Add back the 'struct' keyword for structure types.
C++ allows omitting the 'struct' keywork. Add it back to make clear
we're dealing with structures and not class types.
While at there re-sort fields of media_v2_* type in populate() function
to reflect the declaration order in the kernel headers.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Do not compare an usigned int with -1 to avoid going through cast.
Also align function parameters and long assignement lines while at there.
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
This silences valgrind that otherwise warns about usage of uninitialized
values. While not strictly required as the kernel should fill the whole
arrays in MEDIA_IOC_G_TOPOLOGY, the extra cost, in a non-critical path,
is negligible compared to the ability to run without valgrind warnings.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Mention in the valid() method documentation, that a media graph has to
be populated to be valid.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Extend the MediaEntity object with device node major and minor numbers,
and retrieve them from the media graph using interfaces. They will be
used by the DeviceEnumerator to retrieve the devnode path.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Most errors recorded during graph parsing are logged but not propagated
to the caller. Fix this and delete objects that are created but not
successfully added to the graph to avoid memory leaks. As the error code
returned from the addObject() and populate*() functions doesn't matter
much, turn them into bool functions.
Additionally, add a way to query whether the media graph was valid, and
clear objects before populating the graph to avoid leaking them.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
The MediaDevice object implements handling and configuration of the media
graph associated with a media device.
The class allows enumeration of all pads, links and entities registered in
the media graph.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>