Files
external_libcamera/src/libcamera/media_device.cpp
Jacopo Mondi 4e78147df9 libcamera: Add link handling functions
Add a function to the MediaLink class to set the state of a link to
enabled or disabled. The function makes use of an internal MediaDevice
method, which is defined private and only accessible by the MediaLink
setEnabled() function itself.

Also add to MediaDevice a function to reset all links registered in the
media graph.

Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
2019-01-09 09:16:47 +01:00

681 lines
19 KiB
C++

/* SPDX-License-Identifier: LGPL-2.1-or-later */
/*
* Copyright (C) 2018, Google Inc.
*
* media_device.cpp - Media device handler
*/
#include <errno.h>
#include <fcntl.h>
#include <string.h>
#include <sys/ioctl.h>
#include <unistd.h>
#include <string>
#include <vector>
#include <linux/media.h>
#include "log.h"
#include "media_device.h"
/**
* \file media_device.h
* \brief Provide a representation of a Linux kernel Media Controller device
* that exposes the full graph topology.
*/
namespace libcamera {
/**
* \class MediaDevice
* \brief The MediaDevice represents a Media Controller device with its full
* graph of connected objects.
*
* A MediaDevice instance is associated with a media controller device node when
* created, and that association is kept for the lifetime of the MediaDevice
* instance.
*
* The instance is created with an empty media graph. Before performing any
* other operation, it must be opened with the open() function and the media
* graph populated by calling populate(). Instances of MediaEntity, MediaPad and
* MediaLink are created to model the media graph, and stored in a map indexed
* by object id.
*
* The graph is valid once successfully populated, as reported by the valid()
* function. It can be queried to list all entities(), or entities can be
* looked up by name with getEntityByName(). The graph can be traversed from
* entity to entity through pads and links as exposed by the corresponding
* classes.
*
* An open media device will keep an open file handle for the underlying media
* controller device node. It can be closed at any time with a call to close().
* This will not invalidate the media graph and all cached media objects remain
* valid and can be accessed normally. The device can then be later reopened if
* needed to perform other operations that interact with the device node.
*
* Media device can be claimed for exclusive use with acquire(), released with
* release() and tested with busy(). This mechanism is aimed at pipeline
* managers to claim media devices they support during enumeration.
*/
/**
* \brief Construct a MediaDevice
* \param devnode The media device node path
*
* Once constructed the media device is invalid, and must be opened and
* populated with open() and populate() before the media graph can be queried.
*/
MediaDevice::MediaDevice(const std::string &devnode)
: devnode_(devnode), fd_(-1), valid_(false), acquired_(false)
{
}
MediaDevice::~MediaDevice()
{
if (fd_ != -1)
::close(fd_);
clear();
}
/**
* \brief Claim a device for exclusive use
*
* The device claiming mechanism offers simple media device access arbitration
* between multiple users. When the media device is created, it is available to
* all users. Users can query the media graph to determine whether they can
* support the device and, if they do, claim the device for exclusive use. Other
* users are then expected to skip over media devices in use as reported by the
* busy() function.
*
* Once claimed the device shall be released by its user when not needed anymore
* by calling the release() function.
*
* Exclusive access is only guaranteed if all users of the media device abide by
* the device claiming mechanism, as it isn't enforced by the media device
* itself.
*
* \return true if the device was successfully claimed, or false if it was
* already in use
* \sa release(), busy()
*/
bool MediaDevice::acquire()
{
if (acquired_)
return false;
acquired_ = true;
return true;
}
/**
* \fn MediaDevice::release()
* \brief Release a device previously claimed for exclusive use
* \sa acquire(), busy()
*/
/**
* \fn MediaDevice::busy()
* \brief Check if a device is in use
* \return true if the device has been claimed for exclusive use, or false if it
* is available
* \sa acquire(), release()
*/
/**
* \brief Open a media device and retrieve device information
*
* Before populating the media graph or performing any operation that interact
* with the device node associated with the media device, the device node must
* be opened.
*
* This function also retrieves media device information from the device node,
* which can be queried through driver().
*
* If the device is already open the function returns -EBUSY.
*
* \return 0 on success or a negative error code otherwise
*/
int MediaDevice::open()
{
if (fd_ != -1) {
LOG(Error) << "MediaDevice already open";
return -EBUSY;
}
int ret = ::open(devnode_.c_str(), O_RDWR);
if (ret < 0) {
ret = -errno;
LOG(Error) << "Failed to open media device at " << devnode_
<< ": " << strerror(-ret);
return ret;
}
fd_ = ret;
struct media_device_info info = { };
ret = ioctl(fd_, MEDIA_IOC_DEVICE_INFO, &info);
if (ret) {
ret = -errno;
LOG(Error) << "Failed to get media device info "
<< ": " << strerror(-ret);
return ret;
}
driver_ = info.driver;
return 0;
}
/**
* \brief Close the media device
*
* This function closes the media device node. It does not invalidate the media
* graph and all cached media objects remain valid and can be accessed normally.
* Once closed no operation interacting with the media device node can be
* performed until the device is opened again.
*
* Closing an already closed device is allowed and will not perform any
* operation.
*
* \sa open()
*/
void MediaDevice::close()
{
if (fd_ == -1)
return;
::close(fd_);
fd_ = -1;
}
/**
* \brief Populate the media graph with media objects
*
* This function enumerates all media objects in the media device graph and
* creates their MediaObject representations. All entities, pads and links are
* stored as MediaEntity, MediaPad and MediaLink respectively, with cross-
* references between objects. Interfaces are not processed.
*
* Entities are stored in a separate list in the MediaDevice to ease lookup,
* while pads are accessible from the entity they belong to and links from the
* pads they connect.
*
* \return 0 on success, a negative error code otherwise
*/
int MediaDevice::populate()
{
struct media_v2_topology topology = { };
struct media_v2_entity *ents = nullptr;
struct media_v2_interface *interfaces = nullptr;
struct media_v2_link *links = nullptr;
struct media_v2_pad *pads = nullptr;
__u64 version = -1;
int ret;
clear();
/*
* Keep calling G_TOPOLOGY until the version number stays stable.
*/
while (true) {
topology.topology_version = 0;
topology.ptr_entities = reinterpret_cast<__u64>(ents);
topology.ptr_interfaces = reinterpret_cast<__u64>(interfaces);
topology.ptr_links = reinterpret_cast<__u64>(links);
topology.ptr_pads = reinterpret_cast<__u64>(pads);
ret = ioctl(fd_, MEDIA_IOC_G_TOPOLOGY, &topology);
if (ret < 0) {
ret = -errno;
LOG(Error) << "Failed to enumerate topology: "
<< strerror(-ret);
return ret;
}
if (version == topology.topology_version)
break;
delete[] ents;
delete[] interfaces;
delete[] pads;
delete[] links;
ents = new struct media_v2_entity[topology.num_entities]();
interfaces = new struct media_v2_interface[topology.num_interfaces]();
links = new struct media_v2_link[topology.num_links]();
pads = new struct media_v2_pad[topology.num_pads]();
version = topology.topology_version;
}
/* Populate entities, pads and links. */
if (populateEntities(topology) &&
populatePads(topology) &&
populateLinks(topology))
valid_ = true;
delete[] ents;
delete[] interfaces;
delete[] pads;
delete[] links;
if (!valid_) {
clear();
return -EINVAL;
}
return 0;
}
/**
* \fn MediaDevice::valid()
* \brief Query whether the media graph has been populated and is valid
* \return true if the media graph is valid, false otherwise
*/
/**
* \fn MediaDevice::driver()
* \brief Retrieve the media device driver name
* \return The name of the kernel driver that handles the MediaDevice
*/
/**
* \fn MediaDevice::devnode()
* \brief Retrieve the media device device node path
* \return The MediaDevice devnode path
*/
/**
* \fn MediaDevice::entities()
* \brief Retrieve the list of entities in the media graph
* \return The list of MediaEntities registered in the MediaDevice
*/
/**
* \brief Return the MediaEntity with name \a name
* \param name The entity name
* \return The entity with \a name
* \return nullptr if no entity with \a name is found
*/
MediaEntity *MediaDevice::getEntityByName(const std::string &name) const
{
for (MediaEntity *e : entities_)
if (e->name() == name)
return e;
return nullptr;
}
/**
* \brief Retrieve the MediaLink connecting two pads, identified by entity
* names and pad indexes
* \param sourceName The source entity name
* \param sourceIdx The index of the source pad
* \param sinkName The sink entity name
* \param sinkIdx The index of the sink pad
*
* Find the link that connects the pads at index \a sourceIdx of the source
* entity with name \a sourceName, to the pad at index \a sinkIdx of the
* sink entity with name \a sinkName, if any.
*
* \sa MediaDevice::link(const MediaEntity *source, unsigned int sourceIdx, const MediaEntity *sink, unsigned int sinkIdx) const
* \sa MediaDevice::link(const MediaPad *source, const MediaPad *sink) const
*
* \return The link that connects the two pads, or nullptr if no such a link
* exists
*/
MediaLink *MediaDevice::link(const std::string &sourceName, unsigned int sourceIdx,
const std::string &sinkName, unsigned int sinkIdx)
{
const MediaEntity *source = getEntityByName(sourceName);
const MediaEntity *sink = getEntityByName(sinkName);
if (!source || !sink)
return nullptr;
return link(source, sourceIdx, sink, sinkIdx);
}
/**
* \brief Retrieve the MediaLink connecting two pads, identified by the
* entities they belong to and pad indexes
* \param source The source entity
* \param sourceIdx The index of the source pad
* \param sink The sink entity
* \param sinkIdx The index of the sink pad
*
* Find the link that connects the pads at index \a sourceIdx of the source
* entity \a source, to the pad at index \a sinkIdx of the sink entity \a
* sink, if any.
*
* \sa MediaDevice::link(const std::string &sourceName, unsigned int sourceIdx, const std::string &sinkName, unsigned int sinkIdx) const
* \sa MediaDevice::link(const MediaPad *source, const MediaPad *sink) const
*
* \return The link that connects the two pads, or nullptr if no such a link
* exists
*/
MediaLink *MediaDevice::link(const MediaEntity *source, unsigned int sourceIdx,
const MediaEntity *sink, unsigned int sinkIdx)
{
const MediaPad *sourcePad = source->getPadByIndex(sourceIdx);
const MediaPad *sinkPad = sink->getPadByIndex(sinkIdx);
if (!sourcePad || !sinkPad)
return nullptr;
return link(sourcePad, sinkPad);
}
/**
* \brief Retrieve the MediaLink that connects two pads
* \param source The source pad
* \param sink The sink pad
*
* \sa MediaDevice::link(const std::string &sourceName, unsigned int sourceIdx, const std::string &sinkName, unsigned int sinkIdx) const
* \sa MediaDevice::link(const MediaEntity *source, unsigned int sourceIdx, const MediaEntity *sink, unsigned int sinkIdx) const
*
* \return The link that connects the two pads, or nullptr if no such a link
* exists
*/
MediaLink *MediaDevice::link(const MediaPad *source, const MediaPad *sink)
{
for (MediaLink *link : source->links()) {
if (link->sink()->id() == sink->id())
return link;
}
return nullptr;
}
/**
* \brief Disable all links in the media device
*
* Disable all the media device links, clearing the MEDIA_LNK_FL_ENABLED flag
* on links which are not flagged as IMMUTABLE.
*
* \return 0 on success, or a negative error code otherwise
*/
int MediaDevice::disableLinks()
{
for (MediaEntity *entity : entities_) {
for (MediaPad *pad : entity->pads()) {
if (!(pad->flags() & MEDIA_PAD_FL_SOURCE))
continue;
for (MediaLink *link : pad->links()) {
if (link->flags() & MEDIA_LNK_FL_IMMUTABLE)
continue;
int ret = link->setEnabled(false);
if (ret)
return ret;
}
}
}
return 0;
}
/**
* \var MediaDevice::objects_
* \brief Global map of media objects (entities, pads, links) keyed by their
* object id.
*/
/**
* \brief Retrieve the media graph object specified by \a id
* \return The graph object, or nullptr if no object with \a id is found
*/
MediaObject *MediaDevice::object(unsigned int id)
{
auto it = objects_.find(id);
return (it == objects_.end()) ? nullptr : it->second;
}
/**
* \brief Add a media object to the media graph
*
* If the \a object has a unique id it is added to the media graph, and its
* lifetime will be managed by the media device. Otherwise the object isn't
* added to the graph and the caller must delete it.
*
* \return true if the object was successfully added to the graph and false
* otherwise
*/
bool MediaDevice::addObject(MediaObject *object)
{
if (objects_.find(object->id()) != objects_.end()) {
LOG(Error) << "Element with id " << object->id()
<< " already enumerated.";
return false;
}
objects_[object->id()] = object;
return true;
}
/**
* \brief Delete all graph objects in the media device
*
* Clear the media graph and delete all the objects it contains. After this
* function returns any previously obtained pointer to a media graph object
* becomes invalid.
*
* The media device graph state is reset to invalid when the graph is cleared.
*
* \sa valid()
*/
void MediaDevice::clear()
{
for (auto const &o : objects_)
delete o.second;
objects_.clear();
entities_.clear();
valid_ = false;
}
/**
* \var MediaDevice::entities_
* \brief Global list of media entities in the media graph
*/
/**
* \brief Find the interface associated with an entity
* \param topology The media topology as returned by MEDIA_IOC_G_TOPOLOGY
* \param entityId The entity id
* \return A pointer to the interface if found, or nullptr otherwise
*/
struct media_v2_interface *MediaDevice::findInterface(const struct media_v2_topology &topology,
unsigned int entityId)
{
struct media_v2_link *links = reinterpret_cast<struct media_v2_link *>
(topology.ptr_links);
unsigned int ifaceId;
unsigned int i;
for (i = 0; i < topology.num_links; ++i) {
/* Search for the interface to entity link. */
if (links[i].sink_id != entityId)
continue;
if ((links[i].flags & MEDIA_LNK_FL_LINK_TYPE) !=
MEDIA_LNK_FL_INTERFACE_LINK)
continue;
ifaceId = links[i].source_id;
break;
}
if (i == topology.num_links)
return nullptr;
struct media_v2_interface *ifaces = reinterpret_cast<struct media_v2_interface *>
(topology.ptr_interfaces);
for (i = 0; i < topology.num_interfaces; ++i) {
if (ifaces[i].id == ifaceId)
return &ifaces[i];
}
return nullptr;
}
/*
* For each entity in the media graph create a MediaEntity and store a
* reference in the media device objects map and entities list.
*/
bool MediaDevice::populateEntities(const struct media_v2_topology &topology)
{
struct media_v2_entity *mediaEntities = reinterpret_cast<struct media_v2_entity *>
(topology.ptr_entities);
for (unsigned int i = 0; i < topology.num_entities; ++i) {
/*
* Find the interface linked to this entity to get the device
* node major and minor numbers.
*/
struct media_v2_interface *iface =
findInterface(topology, mediaEntities[i].id);
MediaEntity *entity;
if (iface)
entity = new MediaEntity(this, &mediaEntities[i],
iface->devnode.major,
iface->devnode.minor);
else
entity = new MediaEntity(this, &mediaEntities[i]);
if (!addObject(entity)) {
delete entity;
return false;
}
entities_.push_back(entity);
}
return true;
}
bool MediaDevice::populatePads(const struct media_v2_topology &topology)
{
struct media_v2_pad *mediaPads = reinterpret_cast<struct media_v2_pad *>
(topology.ptr_pads);
for (unsigned int i = 0; i < topology.num_pads; ++i) {
unsigned int entity_id = mediaPads[i].entity_id;
/* Store a reference to this MediaPad in entity. */
MediaEntity *mediaEntity = dynamic_cast<MediaEntity *>
(object(entity_id));
if (!mediaEntity) {
LOG(Error) << "Failed to find entity with id: "
<< entity_id;
return false;
}
MediaPad *pad = new MediaPad(&mediaPads[i], mediaEntity);
if (!addObject(pad)) {
delete pad;
return false;
}
mediaEntity->addPad(pad);
}
return true;
}
bool MediaDevice::populateLinks(const struct media_v2_topology &topology)
{
struct media_v2_link *mediaLinks = reinterpret_cast<struct media_v2_link *>
(topology.ptr_links);
for (unsigned int i = 0; i < topology.num_links; ++i) {
/*
* Skip links between entities and interfaces: we only care
* about pad-2-pad links here.
*/
if ((mediaLinks[i].flags & MEDIA_LNK_FL_LINK_TYPE) ==
MEDIA_LNK_FL_INTERFACE_LINK)
continue;
/* Store references to source and sink pads in the link. */
unsigned int source_id = mediaLinks[i].source_id;
MediaPad *source = dynamic_cast<MediaPad *>
(object(source_id));
if (!source) {
LOG(Error) << "Failed to find pad with id: "
<< source_id;
return false;
}
unsigned int sink_id = mediaLinks[i].sink_id;
MediaPad *sink = dynamic_cast<MediaPad *>
(object(sink_id));
if (!sink) {
LOG(Error) << "Failed to find pad with id: "
<< sink_id;
return false;
}
MediaLink *link = new MediaLink(&mediaLinks[i], source, sink);
if (!addObject(link)) {
delete link;
return false;
}
source->addLink(link);
sink->addLink(link);
}
return true;
}
/**
* \brief Apply \a flags to a link between two pads
* \param link The link to apply flags to
* \param flags The flags to apply to the link
*
* This function applies the link \a flags (as defined by the MEDIA_LNK_FL_*
* macros from the Media Controller API) to the given \a link. It implements
* low-level link setup as it performs no checks on the validity of the \a
* flags, and assumes that the supplied \a flags are valid for the link (e.g.
* immutable links cannot be disabled).
*
* \sa MediaLink::setEnabled(bool enable)
*
* \return 0 on success, or a negative error code otherwise
*/
int MediaDevice::setupLink(const MediaLink *link, unsigned int flags)
{
struct media_link_desc linkDesc = { };
MediaPad *source = link->source();
MediaPad *sink = link->sink();
linkDesc.source.entity = source->entity()->id();
linkDesc.source.index = source->index();
linkDesc.source.flags = MEDIA_PAD_FL_SOURCE;
linkDesc.sink.entity = sink->entity()->id();
linkDesc.sink.index = sink->index();
linkDesc.sink.flags = MEDIA_PAD_FL_SINK;
linkDesc.flags = flags;
int ret = ioctl(fd_, MEDIA_IOC_SETUP_LINK, &linkDesc);
if (ret) {
ret = -errno;
LOG(Error) << "Failed to setup link: " << strerror(-ret);
return ret;
}
LOG(Debug) << source->entity()->name() << "["
<< source->index() << "] -> "
<< sink->entity()->name() << "["
<< sink->index() << "]: " << flags;
return 0;
}
} /* namespace libcamera */