The default values for controls::FrameDurationLimits is now an array but
the v4l2 proxy is fetching it as a scalar value, causing a runtime
error. Fix this by templating the getter with the correct
Span<const int64_t, 2> type.
This fix also requires the RPi initial default value for FrameDurationLimits
to be specified as a Span<const int64_t, 2>.
As a drive-by, remove the hard-coded 33ms min and 120ms max frame
duration values in the initial defaults, and use the defaultMinFrameDuration
and defaultMaxFrameDuration const values. This change is inconsequential
to runtime operation as these always get overridden on the first camera
configure call.
Fixes: 4e9be7d11b ("ipa: ipu3, mali-c55, rkisp1, rpi: Fix reporting non-scalar controls")
Closes: https://github.com/raspberrypi/libcamera/issues/321
Signed-off-by: Naushir Patuck <naush@raspberrypi.com>
Reviewed-by: Barnabás Pőcze <barnabas.pocze@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: David Plowman <david.plowman@raspberrypi.com>
Signed-off-by: Barnabás Pőcze <barnabas.pocze@ideasonboard.com>
For example, `std::span` does not have a `const_iterator` typedef before
C++23, so compilation fails. Simply use `auto`. The `const` qualifier on
`items` should already ensure, that such an iterator will be be used that
the container deems appropriate for "const" access.
Signed-off-by: Barnabás Pőcze <barnabas.pocze@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Mesa surfaceless platform appears to be a better fit for the use-case at hand:
1. Like GBM it is Mesa specific, so no change in supported setups is
expected. If ever required, a fallback to the generic device platform
could be added on top.
2. It leaves the complexity of selecting a renderer device to the
driver, reducing code and dependencies.
3. It allows to use llvmpipe / software drivers without dri device,
which can be useful on CI or debugging (with LIBGL_ALWAYS_SOFTWARE=1).
Signed-off-by: Robert Mader <robert.mader@collabora.com>
Reviewed-by: Bryan O'Donoghue <bryan.odonoghue@linaro.org>
Tested-by: Bryan O'Donoghue <bryan.odonoghue@linaro.org> # sm8250/rb5, x1e/Dell Insprion14p
Reviewed-by: Milan Zamazal <mzamazal@redhat.com>
Tested-by: Milan Zamazal <mzamazal@redhat.com> # TI AM69
Tested-by: Barnabás Pőcze <barnabas.pocze@ideasonboard.com> # ThinkPad X1 Yoga Gen 7 + ov2740
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
A `LogMessage` instance cannot be moved or copied, so a severity of
`LogInvalid` is only possible if the message was constructed with that
log level explicitly. However, being a completely internal type, this
does not occur. So remove the check. And even if it does, it's probably
still better to print the message than to drop it silently.
Signed-off-by: Barnabás Pőcze <barnabas.pocze@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
At the moment every `LOG()` macro invocation results in a `LogMessage` being
created, the message serialized into an `std::stringstream`. Only in the
destructor is it actually checked whether the given `LogCategory` enables
the given log level.
This is not too efficient, it would be better to skip the log message
construction and all the `operator<<()` invocations if the message will
just be discarded.
This could be easily done if the `LOG()` macro accepted its arguments like a
traditional function as in that case an appropriate `if` statement can be
injected in a do-while loop. However, that is not the case, the `LOG()` macro
should effectively "return" a stream.
It is not possible inject an `if` statement directly as that would
lead to issues:
if (...)
LOG(...)
else
...
The `else` would bind the to the `if` in the `LOG()` macro. This is
diagnosed by `-Wdangling-else`.
An alternative approach would be to use a `for` loop and force a single
iteration using a boolean flag or similar. This is entirely doable but
I think the implemented approach is easier to understand.
This change implements the early log level checking using a `switch` statement
as this avoids the dangling else related issues. One small issue arises
because having a boolean controlling expression is diagnosed by clang
(`-Wswitch-bool`); the result is cast to `int` to avoid the warning.
Signed-off-by: Barnabás Pőcze <barnabas.pocze@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
When a class inherits from `Loggable`, it will have a protected `_log()`
function and that will be used instead of the global `_log()` function in the
expansion of the `LOG()` macro. However, if such a class has static member
functions, then simply writing `LOG()` will not work because name lookup will
find the non-static member function and not the global function, resulting in
a compiler error because the non-static member cannot be invoked without an
object, and there is no object in a static member function.
This can be avoided by using `using libcamera::_log;`, thereby bringing the
global declaration into the current scope.
Signed-off-by: Barnabás Pőcze <barnabas.pocze@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Currently the meson scripts force the use of libc++ when using clang
as the compiler. This behaviour cannot be overridden by the user, and
it is suboptimal as it means that a clang build cannot reliably use
system qt, gtest, etc since those might use libstdc++.
To fix that, simply do not force the use of any particular standard
library, and detect the currently used one based on predefined macros.
This is exactly what meson does internally, although the result is
not readily available for meson scripts[0][1]; so the test needs
to be largely replicated.
[0]: 675b47b069
[1]: https://stackoverflow.com/a/31658120
Closes: https://gitlab.freedesktop.org/camera/libcamera/-/issues/226
Signed-off-by: Khem Raj <raj.khem@gmail.com>
Signed-off-by: Barnabás Pőcze <barnabas.pocze@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
The moment execution enters `Camera::queueRequest()`, an application must be
prepared to receive the corresponding `requestCompleted` signal. However,
the gstreamer element is currently not prepared: it queues the request,
takes a lock, then inserts into a list.
If the request completion handler acquires the lock right after queueing the
request, then it will not find the expected object in the list. Even potentially
encountering an empty list, running into undefined behaviour when trying
to pop the first element from it.
Fix that by queueing the request while the lock is held.
Closes: https://gitlab.freedesktop.org/camera/libcamera/-/issues/238
Closes: https://gitlab.freedesktop.org/camera/libcamera/-/issues/306
Fixes: 06bd05bece ("gstreamer: Use dedicated lock for request queues")
Signed-off-by: Barnabás Pőcze <barnabas.pocze@ideasonboard.com>
Acked-by: Umang Jain <uajain@igalia.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
When `poll()` returns multiple events for a given file descriptor, while there
is no general rule that requires it, for the use cases of libcamera, it is
better to service priority events first. So dispatch those first, and not last.
For example, a V4L2 capture device might be a source of V4L2 events (e.g. frame
start) as well as a source of dequeue-able buffers. In such cases, given the
appropriate scheduling, it is possible with the current event dispatch order
that dequeueing the buffer happens before processing the corresponding frame
start event. Such occurrence will most likely trip up any internal state machine.
The above is suspected to contribute to [0], however, that is not confirmed.
[0]: https://gitlab.freedesktop.org/camera/libcamera/-/issues/267
Signed-off-by: Barnabás Pőcze <barnabas.pocze@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Naushir Patuck <naush@raspberrypi.com>
Update the guide to be compatible with the current version of
libcamera, as well as sync the code snippets with [0].
Apart from libcamera related changes, `meson build` is replaced with
`meson setup build`, and direct `ninja` calls are replaced with
`meson compile -C build`. And update the code block languages where
appropriate.
[0]: https://git.libcamera.org/libcamera/vivid.git
Signed-off-by: Barnabás Pőcze <barnabas.pocze@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
In between versions of the patch "libcamera: control_serializer: Add
array info to serialized ControlValue", ipa_control_value_entry was
changed to be members of ipa_control_info_entry as opposed to being
serialized at the same level. The binarySize/entriesSize computation was
not updated, however, leaving some extra memory allocated for the
serialized form of ControlInfoMap.
Fix this by removing the extra size for 3 * ipa_control_value_entry.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Daniel Scally <dan.scally@ideasonboard.com>
Reviewed-by: Barnabás Pőcze <barnabas.pocze@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
In some cases the GPU can deliver 15x performance in Debayer with the
CCM on, reference hardware Qualcomm RB5 with IMX512 sensor.
Given this large performance difference it makes sense to make GPUISP
the default for the Software ISP.
If LIBCAMERA_SOFTISP_MODE is omitted gpu will be the default. If
libcamera is compiled without gpuisp support, CPU Debayer will be used.
It is still possible to select CPU mode with LIBCAMERA_SOFISP_MODE=cpu.
Reviewed-by: Milan Zamazal <mzamazal@redhat.com>
Tested-by: Robert Mader <robert.mader@collabora.com>
Tested-by: Hans de Goede <johannes.goede@oss.qualcomm.com> # ThinkPad T14s gen 6 (arm64) ov02c10 + X1c gen 12 ov08x40
Tested-by: Kieran Bingham <kieran.bingham@ideasonboard.com> # Lenovo X13s
Signed-off-by: Bryan O'Donoghue <bryan.odonoghue@linaro.org>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
If GPUISP support is available make it so an environment variable can
switch it on.
Given we don't have full feature parity with CPUISP just yet on pixel
format output, we should default to CPUISP mode giving the user the option
to switch on GPUISP by setting LIBCAMERA_SOFTISP_MODE=gpu
Reviewed-by: Milan Zamazal <mzamazal@redhat.com>
Tested-by: Robert Mader <robert.mader@collabora.com>
Tested-by: Hans de Goede <johannes.goede@oss.qualcomm.com> # ThinkPad T14s gen 6 (arm64) ov02c10 + X1c gen 12 ov08x40
Tested-by: Kieran Bingham <kieran.bingham@ideasonboard.com> # Lenovo X13s
Signed-off-by: Bryan O'Donoghue <bryan.odonoghue@linaro.org>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
The GPU processing supports 8-bit sensor formats and 10/12-bit packed
formats. Support for 10/12-bit unpacked formats is missing, let's add
it.
10/12-bit unpacked formats use two adjacent bytes to store the value.
This means the 8-bit shaders can be used if we can modify them for
additional support of 16-bit addressing. This requires the following
modifications:
- Using GL_RG (two bytes per pixel) instead of GL_LUMINANCE (one byte
per pixel) as the texture format for the given input formats.
- Setting the texture width to the number of pixels rather than the
number of bytes.
- Making the definition of `fetch' macro variable, according to the
pixel format.
- Using only `fetch' for accessing the texture.
Signed-off-by: Milan Zamazal <mzamazal@redhat.com>
Reviewed-by: Hans de Goede <johannes.goede@oss.qualcomm.com>
Tested-by: Robert Mader <robert.mader@collabora.com>
Tested-by: Hans de Goede <johannes.goede@oss.qualcomm.com> # ThinkPad T14s gen 6 (arm64) ov02c10 + X1c gen 12 ov08x40
Tested-by: Kieran Bingham <kieran.bingham@ideasonboard.com> # Lenovo X13s
Signed-off-by: Bryan O'Donoghue <bryan.odonoghue@linaro.org>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Make getInputConfig and getOutputConfig static so as to allow for
interrogation of the supported pixel formats prior to object instantiation.
Do this so as to allow the higher level logic make an informed choice
between CPU and GPU ISP based on which pixel formats are supported.
Currently CPU ISP supports more diverse input and output schemes.
Acked-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Milan Zamazal <mzamazal@redhat.com>
Tested-by: Robert Mader <robert.mader@collabora.com>
Tested-by: Hans de Goede <johannes.goede@oss.qualcomm.com> # ThinkPad T14s gen 6 (arm64) ov02c10 + X1c gen 12 ov08x40
Tested-by: Kieran Bingham <kieran.bingham@ideasonboard.com> # Lenovo X13s
Signed-off-by: Bryan O'Donoghue <bryan.odonoghue@linaro.org>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
In order to have Debayer::start() tell the eGL shader compilation routine what
the input and output pixel format is, we need to have a copy of the
selected format available. Add variables to the inputConfig and
outputConfig structures to allow tracking of this data for later use.
Reviewed-by: Milan Zamazal <mzamazal@redhat.com>
Tested-by: Robert Mader <robert.mader@collabora.com>
Tested-by: Hans de Goede <johannes.goede@oss.qualcomm.com> # ThinkPad T14s gen 6 (arm64) ov02c10 + X1c gen 12 ov08x40
Tested-by: Kieran Bingham <kieran.bingham@ideasonboard.com> # Lenovo X13s
Signed-off-by: Bryan O'Donoghue <bryan.odonoghue@linaro.org>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
When bayer_unpacked.vert is calculating the center and x/yCoord values
stride != width is taken into account for x/yCoord deltas since it is taken
into account by debayer_egl when setting the x part of tex_step uniform.
But it is not taken into account for the center.x which is just directly
copied from textureIn, leading to the input width sampling covering
the entire input stride instead of just covering the input width.
Use the existing and currently unused stride_factor uniform to pass
the width/stride ratio and correct center.x for this. This fixes
the misrendering seen on x86 laptops which is caused by the CSI2 receiver
there requiring a stride which is a multiple of 32 often leading to
stride != width.
Signed-off-by: Hans de Goede <johannes.goede@oss.qualcomm.com>
Reviewed-by: Milan Zamazal <mzamazal@redhat.com>
Tested-by: Robert Mader <robert.mader@collabora.com>
Tested-by: Hans de Goede <johannes.goede@oss.qualcomm.com> # ThinkPad T14s gen 6 (arm64) ov02c10 + X1c gen 12 ov08x40
Tested-by: Kieran Bingham <kieran.bingham@ideasonboard.com> # Lenovo X13s
Signed-off-by: Bryan O'Donoghue <bryan.odonoghue@linaro.org>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Populate qcam viewfinder_gl to set default Bayer values so that the
shaders can be used in their original mode without conditional compilation.
Set an identity CCM, identity Black Level and set Gamma and Contrast to
1.0f respectively.
Once this change is made we can use the Bayer shaders in their original
format in qcam with raw streams.
Reviewed-by: Milan Zamazal <mzamazal@redhat.com>
Signed-off-by: Bryan O'Donoghue <bryan.odonoghue@linaro.org>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Tested-by: Robert Mader <robert.mader@collabora.com>
Tested-by: Hans de Goede <johannes.goede@oss.qualcomm.com> # ThinkPad T14s gen 6 (arm64) ov02c10 + X1c gen 12 ov08x40
Tested-by: Kieran Bingham <kieran.bingham@ideasonboard.com> # Lenovo X13s
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Introduce an eGL base helper class which provides an eGL context based on a
passed width and height.
The initGLContext function could be overloaded to provide an interface to a
real display.
A set of helper functions is provided to compile and link GLSL shaders.
linkShaderProgram currently compiles vertex/fragment pairs but could be
overloaded or passed a parameter to link a compute shader instead.
Breaking the eGL interface away from debayering - allows to use the eGL
context inside of a dma-buf heap cleanly, reuse that context inside of a
debayer layer and conceivably reuse the context in a multi-stage shader
pass.
Small note the image_attrs[] array doesn't pass checkstyle.py however the
elements of the array are in pairs.
Acked-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
[bod: Takes fix from Hans for constructor stride bpp]
[bod: Drops eglClientWaitSync in favour of glFinish Robert/Milan]
Co-developed-by: Hans de Goede <johannes.goede@oss.qualcomm.com>
Signed-off-by: Hans de Goede <johannes.goede@oss.qualcomm.com>
Co-developed-by: Milan Zamazal <mzamazal@redhat.com>
Signed-off-by: Milan Zamazal <mzamazal@redhat.com>
Reviewed-by: Robert Mader <robert.mader@collabora.com>
Tested-by: Robert Mader <robert.mader@collabora.com>
Tested-by: Hans de Goede <johannes.goede@oss.qualcomm.com> # ThinkPad T14s gen 6 (arm64) ov02c10 + X1c gen 12 ov08x40
Tested-by: Kieran Bingham <kieran.bingham@ideasonboard.com> # Lenovo X13s
Signed-off-by: Bryan O'Donoghue <bryan.odonoghue@linaro.org>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Pass contrastExp as calculated in lut to debayer params not the raw
contrast. This way we calculate contrastExp once per frame in lut and pass
the calculated value into the shaders, instead of passing contrast and
calculating contrastExp once per pixel in the shaders.
Signed-off-by: Bryan O'Donoghue <bryan.odonoghue@linaro.org>
Reviewed-by: Milan Zamazal <mzamazal@redhat.com>
Tested-by: Robert Mader <robert.mader@collabora.com>
Tested-by: Hans de Goede <johannes.goede@oss.qualcomm.com> # ThinkPad T14s gen 6 (arm64) ov02c10 + X1c gen 12 ov08x40
Tested-by: Kieran Bingham <kieran.bingham@ideasonboard.com> # Lenovo X13s
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Replace the `LIBCAMERA_NO_LOG_COLOR` env variable with another environment
variable that recognizes the "auto", "yes", "no" values. When set to "auto",
the messages are only colored if the standard error is a tty (as determined
by `isatty()`).
"auto" is the default value. This ensures that the ansi escape codes won't
litter the output if the stderr is redirected to a file, `tee`, etc.
Signed-off-by: Barnabás Pőcze <barnabas.pocze@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
In order to clear the V4L2VideoDevice cache, we must call
V4L2VideoDevice::releaseBuffers() when stopping the camera. To do this
without releasing the allocated buffers, we have to rework the internal
buffer allocation logic.
Remove calls to V4L2VideoDevice::importBuffers() and releaseBuffers()
from within the RPi::Stream class. Instead, move these calls to the
PipelineHandlerBase class, where we can call releaseBuffers(), i.e. clear
the V4L2VideoDevice cache unconditionally on stop without de-allocating
the internal buffers.
The code in Stream::clearBuffers() can be then moved into releaseBuffers()
which will actually de-allocate the internal buffers when required.
Closes: https://gitlab.freedesktop.org/camera/libcamera/-/issues/265
Signed-off-by: Naushir Patuck <naush@raspberrypi.com>
Tested-by: Barnabás Pőcze <barnabas.pocze@ideasonboard.com> # rpi4
Reviewed-by: Jacopo Mondi <jacopo.mondi@ideasonboard.com>
Signed-off-by: Barnabás Pőcze <barnabas.pocze@ideasonboard.com>
If the first frame of a stream is bad, the IPA will not get called with
frame == 0, leaving activeState.agc expo/again uninitialized. This causes
the agc algorithm to set a very low gain and exposure on the next run
(where it will hit the if (!stats->valid) {} path) resulting in starting
with a black image.
Fix this by using a valid flag instead of checking for frame == 0.
The entire activeState gets cleared to 0 on configure() resetting the new
valid flag.
Signed-off-by: Hans de Goede <johannes.goede@oss.qualcomm.com>
Reviewed-by: Milan Zamazal <mzamazal@redhat.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
On most imx sensors the formula seems to be:
again_float = 512.0 / (512.0 - again_ctrl_value)
So the minimum again of 0 makes sense and actually translates to a gain of 1.0.
And the max gain of 400 leads to 512.0 / 112.0 = 4.57 which is about typical for
a maximum again. Since a minimum again value of 0 is actually normal, the special
handling of againMin == 0 is undesirable and this is actually causing problems
on these IMX sensors. again10 correctly gets set to 0 which is less than the
adjusted againMin which causes the AGC code to not work properly.
Fix this by dropping the special handling of againMin == 0.
Signed-off-by: Vasiliy Doylov <nekocwd@mainlining.org>
Reviewed-by: Hans de Goede <johannes.goede@oss.qualcomm.com>
Reviewed-by: Milan Zamazal <mzamazal@redhat.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>