A previous preparation patch implemented passing frame ids to stats
processing but without actual meaningful frame id value passed there.
This patch extends that by actually providing the frame id and passing
it through to the stats processor.
The frame id is taken from the request sequence number, the same as in
hardware pipelines.
Signed-off-by: Milan Zamazal <mzamazal@redhat.com>
Reviewed-by: Daniel Scally <dan.scally@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
This patch adds frame and bufferId arguments to stats related calls.
Although the parameters are currently unused, because frame ids are not
tracked and used and the stats buffer is passed around directly rather
than being referred by its id, they bring the internal APIs closer to
their counterparts in hardware pipelines.
It serves as a preparation for followup patches that will introduce:
- Frame number tracking in order to switch to DelayedControls
(software ISP TODO #11 + #12).
- A ring buffer for stats in order to improve passing the stats
(software ISP TODO #2).
Frame and buffer ids are unrelated for the given purposes but since they
are passed together at the same places, the change is implemented as a
single patch rather than two, basically the same, patches.
Signed-off-by: Milan Zamazal <mzamazal@redhat.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Daniel Scally <dan.scally@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Using `DMA_BUF_IOCTL_SYNC` is required for DMABUFs in order to ensure
correct output. Not doing so currently results in occasional tearing
and/or backlashes in GL/VK clients that use the buffers directly for
rendering.
An alternative approach to have the sync code in `MappedFrameBuffer` was
considered but rejected for now, in order to allow clients more
flexibility.
While the new helper is added to an annoymous namespace, add
timeDiff to the same namespace and remove the static definition as a
drive by.
Signed-off-by: Robert Mader <robert.mader@collabora.com>
Tested-by: Milan Zamazal <mzamazal@redhat.com> # Debix
Tested-by: Hans de Goede <hdegoede@redhat.com> # IPU6 + ov2740
Tested-by: Kieran Bingham <kieran.bingham@ideasonboard.com> # Lenovo X13s + OV5675
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Nicolas Dufresne <nicolas.dufresne@collabora.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
libcamera is implemented in C++, use std::vector<> to manage the
dynamically allocated line buffers instead of malloc() and free(). This
simplifies the code and improves memory safety by ensuring no allocation
will be leaked.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Milan Zamazal <mzamazal@redhat.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Tested-by: Hans de Goede <hdegoede@redhat.com>
In order to be more compatible with modern hardware and APIs. This
notably allows GL implementations to directly import the buffers more
often and seems to be required for Wayland.
Further more, as we already enforce a 8 byte stride, these formats work
better for clients that don't support padding - such as libwebrtc at the
time of writing.
Tested devices:
- Librem5
- PinePhone
- Thinkpad X13s
Signed-off-by: Robert Mader <robert.mader@collabora.com>
Tested-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Milan Zamazal <mzamazal@redhat.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Constructing the color mapping tables is related to stats rather than
debayering, where they are applied. Let's move the corresponding code
to stats processing.
The same applies to the auxiliary gamma table. As the gamma value is
currently fixed and used in a single place, with the temporary exception
mentioned below, there is no need to share it anywhere anymore.
It's necessary to initialize SoftwareIsp::debayerParams_ to default
values. These initial values are used for the first two frames, before
they are changed based on determined stats. To avoid sharing the gamma
value constant in artificial ways, we use 0.5 directly in the
initialization. This all is not a particularly elegant thing to do,
such a code belongs conceptually to the similar code in stats
processing, but doing better is left for larger refactoring.
This is a preliminary step towards building this functionality on top of
libipa/algorithm.h, which should follow.
Signed-off-by: Milan Zamazal <mzamazal@redhat.com>
Reviewed-by: Andrei Konovalov <andrey.konovalov.ynk@gmail.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Source files in libcamera start by a comment block header, which
includes the file name and a one-line description of the file contents.
While the latter is useful to get a quick overview of the file contents
at a glance, the former is mostly a source of inconvenience. The name in
the comments can easily get out of sync with the file name when files
are renamed, and copy & paste during development have often lead to
incorrect names being used to start with.
Readers of the source code are expected to know which file they're
looking it. Drop the file name from the header comment block.
The change was generated with the following script:
----------------------------------------
dirs="include/libcamera src test utils"
declare -rA patterns=(
['c']=' \* '
['cpp']=' \* '
['h']=' \* '
['py']='# '
['sh']='# '
)
for ext in ${!patterns[@]} ; do
files=$(for dir in $dirs ; do find $dir -name "*.${ext}" ; done)
pattern=${patterns[${ext}]}
for file in $files ; do
name=$(basename ${file})
sed -i "s/^\(${pattern}\)${name} - /\1/" "$file"
done
done
----------------------------------------
This misses several files that are out of sync with the comment block
header. Those will be addressed separately and manually.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Daniel Scally <dan.scally@ideasonboard.com>
Black may not be represented as 0 pixel value for given hardware, it may
be higher. If this is not compensated then various problems may occur
such as low contrast or suboptimal exposure.
The black pixel value can be either retrieved from a tuning file for the
given hardware, or automatically on the fly. The former is the right
and correct method, while the latter can be used when a tuning file is
not available for the given hardware. Since there is currently no
support for tuning files in software ISP, the automatic, hardware
independent way, is always used. Support for tuning files should be
added in future but it will require more work than this patch.
The patch looks at the image histogram and assumes that black starts
when pixel values start occurring on the left. A certain amount of the
darkest pixels is ignored; it doesn't matter whether they represent
various kinds of noise or are real, they are better to omit in any case
to make the image looking better. It also doesn't matter whether the
darkest pixels occur around the supposed black level or are spread
between 0 and the black level, the difference is not important.
An arbitrary threshold of 2% darkest pixels is applied; there is no
magic about that value.
The patch assumes that the black values for different colors are the
same and doesn't attempt any other non-primitive enhancements. It
cannot completely replace tuning files and simplicity, while providing
visible benefit, is its goal. Anything more sophisticated is left for
future patches.
A possible cheap enhancement, if needed, could be setting exposure +
gain to minimum values temporarily, before setting the black level. In
theory, the black level should be fixed but it may not be reached in all
images. For this reason, the patch updates black level only if the
observed value is lower than the current one; it should be never
increased.
The purpose of the patch is to compensate for hardware properties.
General image contrast enhancements are out of scope of this patch.
Stats are still gathered as an uncorrected histogram, to avoid any
confusion and to represent the raw image data. Exposure must be
determined after the black level correction -- it has no influence on
the sub-black area and must be correct after applying the black level
correction. The granularity of the histogram is increased from 16 to 64
to provide a better precision (there is no theory behind either of those
numbers).
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
Signed-off-by: Milan Zamazal <mzamazal@redhat.com>
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Signed-off-by: Milan Zamazal <mzamazal@redhat.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>