libcamera: Make geometry.h a public header
Make the geometry header public so it can be used by the API facing applications. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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@@ -4,6 +4,7 @@ libcamera_api = files([
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'camera_manager.h',
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'event_dispatcher.h',
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'event_notifier.h',
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'geometry.h',
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'libcamera.h',
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'object.h',
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'request.h',
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@@ -7,7 +7,7 @@
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#include <sstream>
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#include "geometry.h"
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#include <libcamera/geometry.h>
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/**
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* \file geometry.h
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@@ -11,7 +11,7 @@
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#include <map>
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#include <vector>
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#include "geometry.h"
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#include <libcamera/geometry.h>
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namespace libcamera {
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@@ -11,8 +11,9 @@
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#include <string>
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#include <vector>
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#include <libcamera/geometry.h>
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#include "formats.h"
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#include "geometry.h"
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#include "log.h"
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#include "media_object.h"
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@@ -14,7 +14,8 @@
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#include <linux/v4l2-subdev.h>
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#include "geometry.h"
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#include <libcamera/geometry.h>
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#include "log.h"
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#include "media_device.h"
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#include "media_object.h"
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@@ -9,7 +9,8 @@
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#include <iostream>
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#include <vector>
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#include "geometry.h"
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#include <libcamera/geometry.h>
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#include "v4l2_subdevice.h"
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#include "v4l2_subdevice_test.h"
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