cam: sdl_texture: Rename 'pitch' to 'stride'

The libcamera public API uses 'stride' to refer to the line stride.
Rename the SDLTexture::pitch_ member variable for consistency.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Eric Curtin <ecurtin@redhat.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
This commit is contained in:
Laurent Pinchart
2022-08-08 18:35:43 +03:00
parent 768f1138e9
commit 1590e9b2b8
4 changed files with 10 additions and 10 deletions
+2 -2
View File
@@ -10,8 +10,8 @@
#include <iostream>
SDLTexture::SDLTexture(const SDL_Rect &rect, uint32_t pixelFormat,
const int pitch)
: ptr_(nullptr), rect_(rect), pixelFormat_(pixelFormat), pitch_(pitch)
const int stride)
: ptr_(nullptr), rect_(rect), pixelFormat_(pixelFormat), stride_(stride)
{
}
+2 -2
View File
@@ -16,7 +16,7 @@
class SDLTexture
{
public:
SDLTexture(const SDL_Rect &rect, uint32_t pixelFormat, const int pitch);
SDLTexture(const SDL_Rect &rect, uint32_t pixelFormat, const int stride);
virtual ~SDLTexture();
int create(SDL_Renderer *renderer);
virtual void update(const std::vector<libcamera::Span<const uint8_t>> &data) = 0;
@@ -26,5 +26,5 @@ protected:
SDL_Texture *ptr_;
const SDL_Rect rect_;
const uint32_t pixelFormat_;
const int pitch_;
const int stride_;
};
+3 -3
View File
@@ -39,7 +39,7 @@ struct JpegErrorManager : public jpeg_error_mgr {
SDLTextureMJPG::SDLTextureMJPG(const SDL_Rect &rect)
: SDLTexture(rect, SDL_PIXELFORMAT_RGB24, rect.w * 3),
rgb_(std::make_unique<unsigned char[]>(pitch_ * rect.h))
rgb_(std::make_unique<unsigned char[]>(stride_ * rect.h))
{
}
@@ -65,7 +65,7 @@ int SDLTextureMJPG::decompress(Span<const uint8_t> data)
jpeg_start_decompress(&cinfo);
for (int i = 0; cinfo.output_scanline < cinfo.output_height; ++i) {
JSAMPROW rowptr = rgb_.get() + i * pitch_;
JSAMPROW rowptr = rgb_.get() + i * stride_;
jpeg_read_scanlines(&cinfo, &rowptr, 1);
}
@@ -79,5 +79,5 @@ int SDLTextureMJPG::decompress(Span<const uint8_t> data)
void SDLTextureMJPG::update(const std::vector<libcamera::Span<const uint8_t>> &data)
{
decompress(data[0]);
SDL_UpdateTexture(ptr_, nullptr, rgb_.get(), pitch_);
SDL_UpdateTexture(ptr_, nullptr, rgb_.get(), stride_);
}
+3 -3
View File
@@ -17,8 +17,8 @@ SDLTextureNV12::SDLTextureNV12(const SDL_Rect &rect, unsigned int stride)
void SDLTextureNV12::update(const std::vector<libcamera::Span<const uint8_t>> &data)
{
SDL_UpdateNVTexture(ptr_, &rect_, data[0].data(), pitch_,
data[1].data(), pitch_);
SDL_UpdateNVTexture(ptr_, &rect_, data[0].data(), stride_,
data[1].data(), stride_);
}
#endif
@@ -29,5 +29,5 @@ SDLTextureYUYV::SDLTextureYUYV(const SDL_Rect &rect, unsigned int stride)
void SDLTextureYUYV::update(const std::vector<libcamera::Span<const uint8_t>> &data)
{
SDL_UpdateTexture(ptr_, &rect_, data[0].data(), pitch_);
SDL_UpdateTexture(ptr_, &rect_, data[0].data(), stride_);
}