954d8dad5e395544f95ca211466bcc7195d31877
We now kick off the move immediately, and pass along the "ID" of the move in progress. This allows the progress activity to be completely destroyed and recreated without kicking off a second conflicting move operation. Also uses new cleaner movement API that accepts direct VolumeInfo. Bug: 19993667 Change-Id: I28bc268fcb42dfc9152020b16ef7058d63157597
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