656143240c1e003cd39141c98548e7f0c625cc14
This will prevent scaling artifacts due to odd densities. We will not make any adjustments to the "normal" density, which will preserve tvdpi or whatever the device manufacturer needed to use. Rounding the density down is always safe, since it will not push us below our 320dp lower bound on minimum effective screen dimension. Bug: 27225670 Change-Id: Ib084bb3d4fc70a59106ac74df5394c21e9f8c7bd
…
Description
No description provided
Languages
Java
89.8%
Kotlin
10.2%