- Process multiple input events per frame even if rendering takes longer
than 33 ms. Limit minimum frames per second to 2 instead, allowing us
to catch up with the input events. The lag was especially visible when
using the mouse.
- Move blankTimer calls to the main input function so that moving
the mouse also unblanks.
- Fix a compile error with event logging.
Change-Id: If9e0360f5cc0562c4356611afc61b6d583fb1ec4