Move input handling into the main thread
This also makes the hardwarekeyboard.cpp file that I created for the Asus Transformer tablets with a keyboard dock the default hardware keyboard handler. USB keyboards should work properly now if present for keyboard input. Change-Id: I724606e91ffe2a55265a9d1cb1ec714de244d38b
This commit is contained in:
+193
-174
@@ -67,7 +67,7 @@ static TWAtomicInt gGuiConsoleRunning;
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static TWAtomicInt gGuiConsoleTerminate;
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static TWAtomicInt gForceRender;
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const int gNoAnimation = 1;
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static int gGuiInputRunning = 0;
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static int gGuiInputInit = 0;
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blanktimer blankTimer;
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int ors_read_fd = -1;
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@@ -172,16 +172,8 @@ void curtainClose()
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#endif
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}
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static void * input_thread(void *cookie)
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void input_init(void)
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{
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int drag = 0;
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static int touch_and_hold = 0, dontwait = 0;
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static int touch_repeat = 0, key_repeat = 0;
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static int x = 0, y = 0;
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static struct timeval touchStart;
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HardwareKeyboard *kb = PageManager::GetHardwareKeyboard();
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MouseCursor *cursor = PageManager::GetMouseCursor();
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#ifndef TW_NO_SCREEN_TIMEOUT
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{
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string seconds;
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@@ -192,29 +184,72 @@ static void * input_thread(void *cookie)
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#else
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LOGINFO("Skipping screen timeout: TW_NO_SCREEN_TIMEOUT is set\n");
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#endif
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gGuiInputInit = 1;
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}
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for (;;)
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enum touch_status_enum {
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TS_NONE = 0,
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TS_TOUCH_AND_HOLD = 1,
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TS_TOUCH_REPEAT = 2,
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};
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enum key_status_enum {
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KS_NONE = 0,
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KS_KEY_PRESSED = 1,
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KS_KEY_REPEAT = 2,
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};
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enum action_state_enum {
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AS_IN_ACTION_AREA = 0,
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AS_NO_ACTION = 1,
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};
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void get_input(int send_drag)
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{
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static touch_status_enum touch_status = TS_NONE;
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static key_status_enum key_status = KS_NONE;
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static int x = 0, y = 0; // x and y coordinates
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static struct timeval touchStart; // used to track time for long press / key repeat
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static HardwareKeyboard *kb = PageManager::GetHardwareKeyboard();
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static MouseCursor *cursor = PageManager::GetMouseCursor();
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struct input_event ev;
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static action_state_enum state = AS_NO_ACTION; // 1 means that we've touched in an empty area (no action) while 0 means we've touched a spot with an action
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int ret = 0; // return value from ev_get
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if (send_drag) {
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// This allows us to only send one NotifyTouch event per render
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// cycle to reduce overhead and perceived input latency.
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static int prevx = 0, prevy = 0; // these track where the last drag notice was so that we don't send duplicate drag notices
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if (touch_status && (x != prevx || y != prevy)) {
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prevx = x;
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prevy = y;
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if (PageManager::NotifyTouch(TOUCH_DRAG, x, y) > 0)
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state = AS_NO_ACTION;
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else
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state = AS_IN_ACTION_AREA;
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}
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return;
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}
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ret = ev_get(&ev);
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if (ret < 0)
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{
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// wait for the next event
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struct input_event ev;
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int state = 0, ret = 0;
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ret = ev_get(&ev, dontwait);
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if (ret < 0)
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{
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// This path means that we did not get any new touch data, but
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// we do not get new touch data if you press and hold on either
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// the screen or on a keyboard key or mouse button
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if (touch_status || key_status) {
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// touch and key repeat section
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struct timeval curTime;
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gettimeofday(&curTime, NULL);
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long mtime, seconds, useconds;
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gettimeofday(&curTime, NULL);
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seconds = curTime.tv_sec - touchStart.tv_sec;
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useconds = curTime.tv_usec - touchStart.tv_usec;
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mtime = ((seconds) * 1000 + useconds / 1000.0) + 0.5;
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if (touch_and_hold && mtime > 500)
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if (touch_status == TS_TOUCH_AND_HOLD && mtime > 500)
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{
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touch_and_hold = 0;
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touch_repeat = 1;
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touch_status = TS_TOUCH_REPEAT;
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gettimeofday(&touchStart, NULL);
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#ifdef _EVENT_LOGGING
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LOGERR("TOUCH_HOLD: %d,%d\n", x, y);
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@@ -222,7 +257,7 @@ static void * input_thread(void *cookie)
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PageManager::NotifyTouch(TOUCH_HOLD, x, y);
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blankTimer.resetTimerAndUnblank();
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}
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else if (touch_repeat && mtime > 100)
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else if (touch_status == TS_TOUCH_REPEAT && mtime > 100)
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{
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#ifdef _EVENT_LOGGING
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LOGERR("TOUCH_REPEAT: %d,%d\n", x, y);
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@@ -231,18 +266,18 @@ static void * input_thread(void *cookie)
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PageManager::NotifyTouch(TOUCH_REPEAT, x, y);
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blankTimer.resetTimerAndUnblank();
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}
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else if (key_repeat == 1 && mtime > 500)
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else if (key_status == KS_KEY_PRESSED && mtime > 500)
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{
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#ifdef _EVENT_LOGGING
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LOGERR("KEY_HOLD: %d,%d\n", x, y);
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#endif
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gettimeofday(&touchStart, NULL);
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key_repeat = 2;
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key_status = KS_KEY_REPEAT;
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kb->KeyRepeat();
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blankTimer.resetTimerAndUnblank();
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}
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else if (key_repeat == 2 && mtime > 100)
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else if (key_status == KS_KEY_REPEAT && mtime > 100)
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{
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#ifdef _EVENT_LOGGING
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LOGERR("KEY_REPEAT: %d,%d\n", x, y);
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@@ -251,160 +286,145 @@ static void * input_thread(void *cookie)
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kb->KeyRepeat();
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blankTimer.resetTimerAndUnblank();
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}
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} else {
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return; // nothing is pressed so do nothing and exit
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}
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else if (ev.type == EV_ABS)
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}
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else if (ev.type == EV_ABS)
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{
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x = ev.value >> 16;
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y = ev.value & 0xFFFF;
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if (ev.code == 0)
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{
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x = ev.value >> 16;
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y = ev.value & 0xFFFF;
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if (ev.code == 0)
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if (state == AS_IN_ACTION_AREA)
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{
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if (state == 0)
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{
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#ifdef _EVENT_LOGGING
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LOGERR("TOUCH_RELEASE: %d,%d\n", x, y);
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LOGERR("TOUCH_RELEASE: %d,%d\n", x, y);
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#endif
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PageManager::NotifyTouch(TOUCH_RELEASE, x, y);
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blankTimer.resetTimerAndUnblank();
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touch_and_hold = 0;
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touch_repeat = 0;
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if (!key_repeat)
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dontwait = 0;
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PageManager::NotifyTouch(TOUCH_RELEASE, x, y);
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blankTimer.resetTimerAndUnblank();
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}
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touch_status = TS_NONE;
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}
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else
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{
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if (!touch_status)
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{
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if (x != 0 && y != 0) {
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#ifdef _EVENT_LOGGING
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LOGERR("TOUCH_START: %d,%d\n", x, y);
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#endif
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if (PageManager::NotifyTouch(TOUCH_START, x, y) > 0)
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state = AS_NO_ACTION;
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else
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state = AS_IN_ACTION_AREA;
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touch_status = TS_TOUCH_AND_HOLD;
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gettimeofday(&touchStart, NULL);
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}
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state = 0;
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drag = 0;
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blankTimer.resetTimerAndUnblank();
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}
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else
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{
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if (!drag)
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if (state == AS_IN_ACTION_AREA)
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{
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if (x != 0 && y != 0) {
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#ifdef _EVENT_LOGGING
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LOGERR("TOUCH_START: %d,%d\n", x, y);
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LOGERR("TOUCH_DRAG: %d,%d\n", x, y);
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#endif
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if (PageManager::NotifyTouch(TOUCH_START, x, y) > 0)
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state = 1;
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drag = 1;
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touch_and_hold = 1;
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dontwait = 1;
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key_repeat = 0;
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gettimeofday(&touchStart, NULL);
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}
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blankTimer.resetTimerAndUnblank();
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}
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else
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{
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if (state == 0)
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{
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#ifdef _EVENT_LOGGING
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LOGERR("TOUCH_DRAG: %d,%d\n", x, y);
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#endif
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if (PageManager::NotifyTouch(TOUCH_DRAG, x, y) > 0)
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state = 1;
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key_repeat = 0;
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blankTimer.resetTimerAndUnblank();
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}
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}
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}
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}
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else if (ev.type == EV_KEY)
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{
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// Handle key-press here
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#ifdef _EVENT_LOGGING
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LOGERR("TOUCH_KEY: %d\n", ev.code);
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#endif
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// Left mouse button
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if(ev.code == BTN_LEFT)
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{
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if(ev.value == 1)
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{
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cursor->GetPos(x, y);
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if (PageManager::NotifyTouch(TOUCH_START, x, y) > 0)
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state = 1;
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drag = 1;
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touch_and_hold = 1;
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dontwait = 1;
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key_repeat = 0;
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gettimeofday(&touchStart, NULL);
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}
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else if(drag == 1)
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{
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if (state == 0)
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{
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cursor->GetPos(x, y);
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#ifdef _EVENT_LOGGING
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LOGERR("TOUCH_RELEASE: %d,%d\n", x, y);
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#endif
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PageManager::NotifyTouch(TOUCH_RELEASE, x, y);
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touch_and_hold = 0;
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touch_repeat = 0;
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if (!key_repeat)
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dontwait = 0;
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}
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state = 0;
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drag = 0;
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}
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}
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// side mouse button, often used for "back" function
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else if(ev.code == BTN_SIDE)
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{
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if(ev.value == 1)
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kb->KeyDown(KEY_BACK);
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else
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kb->KeyUp(KEY_BACK);
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} else if (ev.value != 0) {
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// This is a key press
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if (kb->KeyDown(ev.code)) {
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// Key repeat is enabled for this key
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key_repeat = 1;
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touch_and_hold = 0;
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touch_repeat = 0;
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dontwait = 1;
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gettimeofday(&touchStart, NULL);
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blankTimer.resetTimerAndUnblank();
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} else {
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key_repeat = 0;
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touch_and_hold = 0;
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touch_repeat = 0;
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dontwait = 0;
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blankTimer.resetTimerAndUnblank();
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}
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} else {
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// This is a key release
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kb->KeyUp(ev.code);
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key_repeat = 0;
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touch_and_hold = 0;
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touch_repeat = 0;
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dontwait = 0;
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blankTimer.resetTimerAndUnblank();
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}
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}
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else if(ev.type == EV_REL)
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{
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#ifdef _EVENT_LOGGING
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LOGERR("EV_REL %d %d\n", ev.code, ev.value);
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#endif
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if(ev.code == REL_X)
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cursor->Move(ev.value, 0);
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else if(ev.code == REL_Y)
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cursor->Move(0, ev.value);
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if(drag == 1) {
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cursor->GetPos(x, y);
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#ifdef _EVENT_LOGGING
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LOGERR("TOUCH_DRAG: %d, %d\n", x, y);
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#endif
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if (PageManager::NotifyTouch(TOUCH_DRAG, x, y) > 0)
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state = 1;
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key_repeat = 0;
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}
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}
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}
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return NULL;
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else if (ev.type == EV_KEY)
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{
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// Handle key-press here
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#ifdef _EVENT_LOGGING
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LOGERR("TOUCH_KEY: %d\n", ev.code);
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#endif
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// Left mouse button
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if(ev.code == BTN_LEFT)
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{
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// Left mouse button is treated as a touch
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if(ev.value == 1)
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{
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cursor->GetPos(x, y);
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#ifdef _EVENT_LOGGING
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LOGERR("Mouse TOUCH_START: %d,%d\n", x, y);
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#endif
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if (PageManager::NotifyTouch(TOUCH_START, x, y) > 0)
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state = AS_NO_ACTION;
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else
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state = AS_IN_ACTION_AREA;
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touch_status = TS_TOUCH_AND_HOLD;
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gettimeofday(&touchStart, NULL);
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}
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else if(touch_status)
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{
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// Left mouse button was previously pressed and now is
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// being released so send a TOUCH_RELEASE
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if (state == AS_IN_ACTION_AREA)
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{
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cursor->GetPos(x, y);
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#ifdef _EVENT_LOGGING
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LOGERR("Mouse TOUCH_RELEASE: %d,%d\n", x, y);
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#endif
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PageManager::NotifyTouch(TOUCH_RELEASE, x, y);
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}
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touch_status = TS_NONE;
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}
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}
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// side mouse button, often used for "back" function
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else if(ev.code == BTN_SIDE)
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{
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if(ev.value == 1)
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kb->KeyDown(KEY_BACK);
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else
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kb->KeyUp(KEY_BACK);
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} else if (ev.value != 0) {
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// This is a key press
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if (kb->KeyDown(ev.code)) {
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// Key repeat is enabled for this key
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key_status = KS_KEY_PRESSED;
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touch_status = TS_NONE;
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gettimeofday(&touchStart, NULL);
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blankTimer.resetTimerAndUnblank();
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} else {
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key_status = KS_NONE;
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touch_status = TS_NONE;
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blankTimer.resetTimerAndUnblank();
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}
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} else {
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// This is a key release
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kb->KeyUp(ev.code);
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key_status = KS_NONE;
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touch_status = TS_NONE;
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blankTimer.resetTimerAndUnblank();
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}
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}
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else if(ev.type == EV_REL)
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{
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// Mouse movement
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#ifdef _EVENT_LOGGING
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LOGERR("EV_REL %d %d\n", ev.code, ev.value);
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#endif
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if(ev.code == REL_X)
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cursor->Move(ev.value, 0);
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else if(ev.code == REL_Y)
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cursor->Move(0, ev.value);
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|
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if(touch_status) {
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cursor->GetPos(x, y);
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#ifdef _EVENT_LOGGING
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LOGERR("Mouse TOUCH_DRAG: %d, %d\n", x, y);
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#endif
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key_status = KS_NONE;
|
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}
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}
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return;
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}
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||||
|
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static void setup_ors_command()
|
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@@ -517,6 +537,7 @@ static void loopTimer(void)
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||||
|
||||
do
|
||||
{
|
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get_input(0); // get inputs but don't send drag notices
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||||
timespec curTime;
|
||||
clock_gettime(CLOCK_MONOTONIC, &curTime);
|
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|
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@@ -526,12 +547,13 @@ static void loopTimer(void)
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if (diff.tv_sec || diff.tv_nsec > 33333333)
|
||||
{
|
||||
lastCall = curTime;
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get_input(1); // send only drag notices if needed
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return;
|
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}
|
||||
|
||||
// We need to sleep some period time microseconds
|
||||
unsigned int sleepTime = 33333 -(diff.tv_nsec / 1000);
|
||||
usleep(sleepTime);
|
||||
//unsigned int sleepTime = 33333 -(diff.tv_nsec / 1000);
|
||||
//usleep(sleepTime); // removed so we can scan for input
|
||||
} while (1);
|
||||
}
|
||||
|
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@@ -829,17 +851,14 @@ extern "C" int gui_startPage(const char *page_name, const int allow_commands, in
|
||||
gGuiConsoleTerminate.set_value(1);
|
||||
|
||||
while (gGuiConsoleRunning.get_value())
|
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loopTimer();
|
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usleep(10000);
|
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|
||||
// Set the default package
|
||||
PageManager::SelectPackage("TWRP");
|
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|
||||
if (!gGuiInputRunning)
|
||||
if (!gGuiInputInit)
|
||||
{
|
||||
// Start by spinning off an input handler.
|
||||
pthread_t t;
|
||||
pthread_create(&t, NULL, input_thread, NULL);
|
||||
gGuiInputRunning = 1;
|
||||
input_init();
|
||||
}
|
||||
#ifndef TW_OEM_BUILD
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||||
if (allow_commands)
|
||||
|
||||
Regular → Executable
+384
-32
@@ -1,5 +1,5 @@
|
||||
// hardwarekeyboard.cpp - HardwareKeyboard object
|
||||
// Shell file used for most devices. A custom hardwarekeyboard.cpp is needed for devices with a hardware keyboard.
|
||||
// Custom hardware keyboard support for Asus Transformer devices
|
||||
|
||||
#include <stdarg.h>
|
||||
#include <stdio.h>
|
||||
@@ -19,65 +19,417 @@
|
||||
#include <string>
|
||||
|
||||
extern "C" {
|
||||
#include "../twcommon.h"
|
||||
#include "../common.h"
|
||||
#include "../minuitwrp/minui.h"
|
||||
#include "../recovery_ui.h"
|
||||
}
|
||||
|
||||
#include "rapidxml.hpp"
|
||||
#include "objects.hpp"
|
||||
#include "../data.hpp"
|
||||
#include <linux/input.h>
|
||||
|
||||
HardwareKeyboard::HardwareKeyboard(void)
|
||||
{
|
||||
|
||||
HardwareKeyboard::HardwareKeyboard(void) {
|
||||
// Do Nothing
|
||||
DataManager::SetValue("Lshift_down", 0);
|
||||
DataManager::SetValue("Rshift_down", 0);
|
||||
DataManager::SetValue("last_key", 0);
|
||||
}
|
||||
|
||||
HardwareKeyboard::~HardwareKeyboard()
|
||||
{
|
||||
|
||||
HardwareKeyboard::~HardwareKeyboard() {
|
||||
// Do Nothing
|
||||
}
|
||||
|
||||
int HardwareKeyboard::KeyDown(int key_code)
|
||||
{
|
||||
mPressedKeys.insert(key_code);
|
||||
PageManager::NotifyKey(key_code, true);
|
||||
int HardwareKeyboard::KeyDown(int key_code) {
|
||||
|
||||
int keyboard = -1;
|
||||
int shiftkey, Lshift_down, Rshift_down;
|
||||
|
||||
DataManager::GetValue("Lshift_down", Lshift_down);
|
||||
DataManager::GetValue("Rshift_down", Rshift_down);
|
||||
if (Lshift_down || Rshift_down)
|
||||
shiftkey = 1;
|
||||
else
|
||||
shiftkey = 0;
|
||||
|
||||
#ifdef _EVENT_LOGGING
|
||||
LOGERR("HardwareKeyboard::KeyDown %i\n", key_code);
|
||||
LOGE("HardwareKeyboard::KeyDown %i\n", key_code);
|
||||
#endif
|
||||
return 0; // 0 = no key repeat anything else turns on key repeat
|
||||
switch (key_code) {
|
||||
case KEY_LEFTSHIFT: // Left Shift
|
||||
DataManager::SetValue("Lshift_down", 1);
|
||||
return 0;
|
||||
break;
|
||||
case KEY_RIGHTSHIFT: // Right Shift
|
||||
DataManager::SetValue("Rshift_down", 1);
|
||||
return 0;
|
||||
break;
|
||||
case KEY_A:
|
||||
if (shiftkey)
|
||||
keyboard = 'A';
|
||||
else
|
||||
keyboard = 'a';
|
||||
break;
|
||||
case KEY_B:
|
||||
if (shiftkey)
|
||||
keyboard = 'B';
|
||||
else
|
||||
keyboard = 'b';
|
||||
break;
|
||||
case KEY_C:
|
||||
if (shiftkey)
|
||||
keyboard = 'C';
|
||||
else
|
||||
keyboard = 'c';
|
||||
break;
|
||||
case KEY_D:
|
||||
if (shiftkey)
|
||||
keyboard = 'D';
|
||||
else
|
||||
keyboard = 'd';
|
||||
break;
|
||||
case KEY_E:
|
||||
if (shiftkey)
|
||||
keyboard = 'E';
|
||||
else
|
||||
keyboard = 'e';
|
||||
break;
|
||||
case KEY_F:
|
||||
if (shiftkey)
|
||||
keyboard = 'F';
|
||||
else
|
||||
keyboard = 'f';
|
||||
break;
|
||||
case KEY_G:
|
||||
if (shiftkey)
|
||||
keyboard = 'G';
|
||||
else
|
||||
keyboard = 'g';
|
||||
break;
|
||||
case KEY_H:
|
||||
if (shiftkey)
|
||||
keyboard = 'H';
|
||||
else
|
||||
keyboard = 'h';
|
||||
break;
|
||||
case KEY_I:
|
||||
if (shiftkey)
|
||||
keyboard = 'I';
|
||||
else
|
||||
keyboard = 'i';
|
||||
break;
|
||||
case KEY_J:
|
||||
if (shiftkey)
|
||||
keyboard = 'J';
|
||||
else
|
||||
keyboard = 'j';
|
||||
break;
|
||||
case KEY_K:
|
||||
if (shiftkey)
|
||||
keyboard = 'K';
|
||||
else
|
||||
keyboard = 'k';
|
||||
break;
|
||||
case KEY_L:
|
||||
if (shiftkey)
|
||||
keyboard = 'L';
|
||||
else
|
||||
keyboard = 'l';
|
||||
break;
|
||||
case KEY_M:
|
||||
if (shiftkey)
|
||||
keyboard = 'M';
|
||||
else
|
||||
keyboard = 'm';
|
||||
break;
|
||||
case KEY_N:
|
||||
if (shiftkey)
|
||||
keyboard = 'N';
|
||||
else
|
||||
keyboard = 'n';
|
||||
break;
|
||||
case KEY_O:
|
||||
if (shiftkey)
|
||||
keyboard = 'O';
|
||||
else
|
||||
keyboard = 'o';
|
||||
break;
|
||||
case KEY_P:
|
||||
if (shiftkey)
|
||||
keyboard = 'P';
|
||||
else
|
||||
keyboard = 'p';
|
||||
break;
|
||||
case KEY_Q:
|
||||
if (shiftkey)
|
||||
keyboard = 'Q';
|
||||
else
|
||||
keyboard = 'q';
|
||||
break;
|
||||
case KEY_R:
|
||||
if (shiftkey)
|
||||
keyboard = 'R';
|
||||
else
|
||||
keyboard = 'r';
|
||||
break;
|
||||
case KEY_S:
|
||||
if (shiftkey)
|
||||
keyboard = 'S';
|
||||
else
|
||||
keyboard = 's';
|
||||
break;
|
||||
case KEY_T:
|
||||
if (shiftkey)
|
||||
keyboard = 'T';
|
||||
else
|
||||
keyboard = 't';
|
||||
break;
|
||||
case KEY_U:
|
||||
if (shiftkey)
|
||||
keyboard = 'U';
|
||||
else
|
||||
keyboard = 'u';
|
||||
break;
|
||||
case KEY_V:
|
||||
if (shiftkey)
|
||||
keyboard = 'V';
|
||||
else
|
||||
keyboard = 'v';
|
||||
break;
|
||||
case KEY_W:
|
||||
if (shiftkey)
|
||||
keyboard = 'W';
|
||||
else
|
||||
keyboard = 'w';
|
||||
break;
|
||||
case KEY_X:
|
||||
if (shiftkey)
|
||||
keyboard = 'X';
|
||||
else
|
||||
keyboard = 'x';
|
||||
break;
|
||||
case KEY_Y:
|
||||
if (shiftkey)
|
||||
keyboard = 'Y';
|
||||
else
|
||||
keyboard = 'y';
|
||||
break;
|
||||
case KEY_Z:
|
||||
if (shiftkey)
|
||||
keyboard = 'Z';
|
||||
else
|
||||
keyboard = 'z';
|
||||
break;
|
||||
case KEY_0:
|
||||
if (shiftkey)
|
||||
keyboard = ')';
|
||||
else
|
||||
keyboard = '0';
|
||||
break;
|
||||
case KEY_1:
|
||||
if (shiftkey)
|
||||
keyboard = '!';
|
||||
else
|
||||
keyboard = '1';
|
||||
break;
|
||||
case KEY_2:
|
||||
if (shiftkey)
|
||||
keyboard = '@';
|
||||
else
|
||||
keyboard = '2';
|
||||
break;
|
||||
case KEY_3:
|
||||
if (shiftkey)
|
||||
keyboard = '#';
|
||||
else
|
||||
keyboard = '3';
|
||||
break;
|
||||
case KEY_4:
|
||||
if (shiftkey)
|
||||
keyboard = '$';
|
||||
else
|
||||
keyboard = '4';
|
||||
break;
|
||||
case KEY_5:
|
||||
if (shiftkey)
|
||||
keyboard = '%';
|
||||
else
|
||||
keyboard = '5';
|
||||
break;
|
||||
case KEY_6:
|
||||
if (shiftkey)
|
||||
keyboard = '^';
|
||||
else
|
||||
keyboard = '6';
|
||||
break;
|
||||
case KEY_7:
|
||||
if (shiftkey)
|
||||
keyboard = '&';
|
||||
else
|
||||
keyboard = '7';
|
||||
break;
|
||||
case KEY_8:
|
||||
if (shiftkey)
|
||||
keyboard = '*';
|
||||
else
|
||||
keyboard = '8';
|
||||
break;
|
||||
case KEY_9:
|
||||
if (shiftkey)
|
||||
keyboard = '(';
|
||||
else
|
||||
keyboard = '9';
|
||||
break;
|
||||
case KEY_SPACE:
|
||||
keyboard = ' ';
|
||||
break;
|
||||
case KEY_BACKSPACE:
|
||||
keyboard = KEYBOARD_BACKSPACE;
|
||||
break;
|
||||
case KEY_ENTER:
|
||||
keyboard = KEYBOARD_ACTION;
|
||||
break;
|
||||
case KEY_SLASH:
|
||||
if (shiftkey)
|
||||
keyboard = '?';
|
||||
else
|
||||
keyboard = '/';
|
||||
break;
|
||||
case KEY_DOT:
|
||||
if (shiftkey)
|
||||
keyboard = '>';
|
||||
else
|
||||
keyboard = '.';
|
||||
break;
|
||||
case KEY_COMMA:
|
||||
if (shiftkey)
|
||||
keyboard = '<';
|
||||
else
|
||||
keyboard = ',';
|
||||
break;
|
||||
case KEY_MINUS:
|
||||
if (shiftkey)
|
||||
keyboard = '_';
|
||||
else
|
||||
keyboard = '-';
|
||||
break;
|
||||
case KEY_GRAVE:
|
||||
if (shiftkey)
|
||||
keyboard = '~';
|
||||
else
|
||||
keyboard = '`';
|
||||
break;
|
||||
case KEY_EQUAL:
|
||||
if (shiftkey)
|
||||
keyboard = '+';
|
||||
else
|
||||
keyboard = '=';
|
||||
break;
|
||||
case KEY_LEFTBRACE:
|
||||
if (shiftkey)
|
||||
keyboard = '{';
|
||||
else
|
||||
keyboard = '[';
|
||||
break;
|
||||
case KEY_RIGHTBRACE:
|
||||
if (shiftkey)
|
||||
keyboard = '}';
|
||||
else
|
||||
keyboard = ']';
|
||||
break;
|
||||
case KEY_BACKSLASH:
|
||||
if (shiftkey)
|
||||
keyboard = '|';
|
||||
else
|
||||
keyboard = '\\';
|
||||
break;
|
||||
case KEY_SEMICOLON:
|
||||
if (shiftkey)
|
||||
keyboard = ':';
|
||||
else
|
||||
keyboard = ';';
|
||||
break;
|
||||
case KEY_APOSTROPHE:
|
||||
if (shiftkey)
|
||||
keyboard = '\"';
|
||||
else
|
||||
keyboard = '\'';
|
||||
break;
|
||||
case KEY_UP: // Up arrow
|
||||
keyboard = KEYBOARD_ARROW_UP;
|
||||
break;
|
||||
case KEY_DOWN: // Down arrow
|
||||
keyboard = KEYBOARD_ARROW_DOWN;
|
||||
break;
|
||||
case KEY_LEFT: // Left arrow
|
||||
keyboard = KEYBOARD_ARROW_LEFT;
|
||||
break;
|
||||
case KEY_RIGHT: // Right arrow
|
||||
keyboard = KEYBOARD_ARROW_RIGHT;
|
||||
break;
|
||||
case KEY_BACK: // back button on screen
|
||||
mPressedKeys.insert(KEY_BACK);
|
||||
PageManager::NotifyKey(KEY_BACK, true);
|
||||
return 0;
|
||||
break;
|
||||
case KEY_HOMEPAGE: // keyboard home button
|
||||
case KEY_HOME: // home button on screen
|
||||
mPressedKeys.insert(KEY_HOME);
|
||||
PageManager::NotifyKey(KEY_HOME, true);
|
||||
return 0;
|
||||
break;
|
||||
case KEY_SLEEP: // keyboard lock button
|
||||
case KEY_POWER: // tablet power button
|
||||
mPressedKeys.insert(KEY_POWER);
|
||||
PageManager::NotifyKey(KEY_POWER, true);
|
||||
return 0;
|
||||
break;
|
||||
#ifdef _EVENT_LOGGING
|
||||
default:
|
||||
LOGE("Unmapped keycode: %i\n", key_code);
|
||||
break;
|
||||
#endif
|
||||
}
|
||||
if (keyboard != -1) {
|
||||
DataManager::SetValue("last_key", keyboard);
|
||||
mPressedKeys.insert(keyboard);
|
||||
if (!PageManager::NotifyKeyboard(keyboard))
|
||||
return 1; // Return 1 to enable key repeat
|
||||
} else {
|
||||
DataManager::SetValue("last_key", 0);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int HardwareKeyboard::KeyUp(int key_code)
|
||||
{
|
||||
int HardwareKeyboard::KeyUp(int key_code) {
|
||||
std::set<int>::iterator itr = mPressedKeys.find(key_code);
|
||||
if(itr != mPressedKeys.end())
|
||||
{
|
||||
if (itr != mPressedKeys.end()) {
|
||||
mPressedKeys.erase(itr);
|
||||
PageManager::NotifyKey(key_code, false);
|
||||
}
|
||||
#ifdef _EVENT_LOGGING
|
||||
LOGERR("HardwareKeyboard::KeyUp %i\n", key_code);
|
||||
LOGE("HardwareKeyboard::KeyUp %i\n", key_code);
|
||||
#endif
|
||||
if (key_code == KEY_LEFTSHIFT) { // Left Shift
|
||||
DataManager::SetValue("Lshift_down", 0);
|
||||
} else if (key_code == 31) { // Right Shift
|
||||
DataManager::SetValue("Rshift_down", 0);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int HardwareKeyboard::KeyRepeat(void)
|
||||
{
|
||||
/*
|
||||
* Uncomment when key repeats are sent somewhere.
|
||||
* std::set<int>::iterator itr = mPressedKeys.find(key_code);
|
||||
* if(itr != mPressedKeys.end())
|
||||
* {
|
||||
* Send repeats somewhere, don't remove itr from mPressedKeys
|
||||
* }
|
||||
*/
|
||||
int HardwareKeyboard::KeyRepeat(void) {
|
||||
int last_key;
|
||||
|
||||
DataManager::GetValue("last_key", last_key);
|
||||
#ifdef _EVENT_LOGGING
|
||||
LOGERR("HardwareKeyboard::KeyRepeat\n");
|
||||
LOGE("HardwareKeyboard::KeyRepeat: %i\n", last_key);
|
||||
#endif
|
||||
if (last_key)
|
||||
PageManager::NotifyKeyboard(last_key);
|
||||
return 0;
|
||||
}
|
||||
|
||||
void HardwareKeyboard::ConsumeKeyRelease(int key)
|
||||
{
|
||||
void HardwareKeyboard::ConsumeKeyRelease(int key) {
|
||||
mPressedKeys.erase(key);
|
||||
}
|
||||
|
||||
+22
-26
@@ -719,44 +719,40 @@ static int vk_modify(struct ev *e, struct input_event *ev)
|
||||
return 0;
|
||||
}
|
||||
|
||||
int ev_get(struct input_event *ev, unsigned dont_wait)
|
||||
int ev_get(struct input_event *ev)
|
||||
{
|
||||
int r;
|
||||
unsigned n;
|
||||
struct timeval curr;
|
||||
|
||||
do {
|
||||
gettimeofday(&curr, NULL);
|
||||
if(curr.tv_sec - lastInputStat.tv_sec >= 2)
|
||||
gettimeofday(&curr, NULL);
|
||||
if(curr.tv_sec - lastInputStat.tv_sec >= 2)
|
||||
{
|
||||
struct stat st;
|
||||
stat("/dev/input", &st);
|
||||
if (st.st_mtime > lastInputMTime)
|
||||
{
|
||||
struct stat st;
|
||||
stat("/dev/input", &st);
|
||||
if (st.st_mtime > lastInputMTime)
|
||||
{
|
||||
LOGI("Reloading input devices\n");
|
||||
ev_exit();
|
||||
ev_init();
|
||||
lastInputMTime = st.st_mtime;
|
||||
}
|
||||
lastInputStat = curr;
|
||||
printf("Reloading input devices\n");
|
||||
ev_exit();
|
||||
ev_init();
|
||||
lastInputMTime = st.st_mtime;
|
||||
}
|
||||
lastInputStat = curr;
|
||||
}
|
||||
|
||||
r = poll(ev_fds, ev_count, 0);
|
||||
r = poll(ev_fds, ev_count, 0);
|
||||
|
||||
if(r > 0) {
|
||||
for(n = 0; n < ev_count; n++) {
|
||||
if(ev_fds[n].revents & POLLIN) {
|
||||
r = read(ev_fds[n].fd, ev, sizeof(*ev));
|
||||
if(r == sizeof(*ev)) {
|
||||
if (!vk_modify(&evs[n], ev))
|
||||
return 0;
|
||||
}
|
||||
if(r > 0) {
|
||||
for(n = 0; n < ev_count; n++) {
|
||||
if(ev_fds[n].revents & POLLIN) {
|
||||
r = read(ev_fds[n].fd, ev, sizeof(*ev));
|
||||
if(r == sizeof(*ev)) {
|
||||
if (!vk_modify(&evs[n], ev))
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
usleep(1000);
|
||||
} while(dont_wait == 0);
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
+1
-1
@@ -75,7 +75,7 @@ struct input_event;
|
||||
|
||||
int ev_init(void);
|
||||
void ev_exit(void);
|
||||
int ev_get(struct input_event *ev, unsigned dont_wait);
|
||||
int ev_get(struct input_event *ev);
|
||||
int ev_has_mouse(void);
|
||||
|
||||
// Resources
|
||||
|
||||
Reference in New Issue
Block a user