121 lines
3.2 KiB
C++
121 lines
3.2 KiB
C++
/*
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Copyright 2015 bigbiff/Dees_Troy/_that TeamWin
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This file is part of TWRP/TeamWin Recovery Project.
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TWRP is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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TWRP is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with TWRP. If not, see <http://www.gnu.org/licenses/>.
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*/
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// textbox.cpp - GUITextBox object
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#include <string>
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extern "C" {
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#include "../twcommon.h"
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}
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#include "../minuitwrp/minui.h"
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#include "rapidxml.hpp"
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#include "objects.hpp"
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GUITextBox::GUITextBox(xml_node<>* node) : GUIScrollList(node)
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{
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xml_node<>* child;
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mLastCount = 0;
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mIsStatic = true;
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allowSelection = false; // textbox doesn't support list item selections
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child = FindNode(node, "color");
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if (child)
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{
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mFontColor = LoadAttrColor(child, "foreground", mFontColor);
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mBackgroundColor = LoadAttrColor(child, "background", mBackgroundColor);
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//mScrollColor = LoadAttrColor(child, "scroll", mScrollColor);
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}
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child = FindNode(node, "text");
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while (child) {
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string txt = child->value();
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mText.push_back(txt);
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string lookup = gui_parse_text(txt);
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if (lookup != txt)
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mIsStatic = false;
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mLastValue.push_back(lookup);
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child = child->next_sibling("text");
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}
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}
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int GUITextBox::Update(void)
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{
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if (AddLines(&mLastValue, NULL, &mLastCount, &rText, NULL)) {
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// someone added new text
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// at least the scrollbar must be updated, even if the new lines are currently not visible
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mUpdate = 1;
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}
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GUIScrollList::Update();
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if (mUpdate) {
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mUpdate = 0;
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if (Render() == 0)
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return 2;
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}
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return 0;
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}
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size_t GUITextBox::GetItemCount()
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{
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return rText.size();
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}
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void GUITextBox::RenderItem(size_t itemindex, int yPos, bool selected __unused)
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{
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// Set the color for the font
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gr_color(mFontColor.red, mFontColor.green, mFontColor.blue, mFontColor.alpha);
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// render text
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const char* text = rText[itemindex].c_str();
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gr_textEx_scaleW(mRenderX, yPos, text, mFont->GetResource(), mRenderW, TOP_LEFT, 0);
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}
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void GUITextBox::NotifySelect(size_t item_selected __unused)
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{
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// do nothing - textbox ignores selections
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}
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int GUITextBox::NotifyVarChange(const std::string& varName, const std::string& value)
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{
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GUIScrollList::NotifyVarChange(varName, value);
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if (!isConditionTrue() || mIsStatic)
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return 0;
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// Check to see if the variable exists in mText
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for (size_t i = 0; i < mText.size(); i++) {
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string lookup = gui_parse_text(mText.at(i));
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if (lookup != mText.at(i)) {
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mLastValue.at(i) = lookup;
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mUpdate = 1;
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// There are ways to improve efficiency here, but I am not
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// sure if we will even use this feature in the stock theme
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// at all except for language translation. If we start using
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// variables in textboxes in the stock theme, we can circle
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// back and make improvements here.
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mLastCount = 0;
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rText.clear();
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}
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}
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return 0;
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}
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