Note: events.cpp is still old code renamed to cpp to make it easier to call functions like gr_fb_width(). I had to modify AOSP fbdev code to provide a separate memory surface for drawing to as drawing directly to the framebuffer resulted in rendering taking about 5 times longer. I also modified AOSP adf code to provide a separate memory surface for drawing for the same performance reasons. The Nexus 9 supports adf graphics. Overlay graphics work on at least one device. Overlay provides a separate memory buffer already so performance is good. I do not have a drm device yet that I know of. I made some attempt to update the drm code to determine the correct pixel format based on the drm graphics format, but what is available in pixel flinger and what is available in drm do not line up all that well. Reports are that the Pixel C is using drm graphics, but performance is slow, likely due to the use of a mmap instead of a memory buffyer. Change-Id: Ibd45bccca6ac2cb826037aa9b2aa5065cf683eed
392 lines
9.0 KiB
C++
392 lines
9.0 KiB
C++
/*
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Copyright 2015 bigbiff/Dees_Troy TeamWin
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This file is part of TWRP/TeamWin Recovery Project.
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TWRP is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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TWRP is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with TWRP. If not, see <http://www.gnu.org/licenses/>.
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*/
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// console.cpp - GUIConsole object
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#include <stdarg.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <fcntl.h>
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#include <sys/reboot.h>
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#include <sys/stat.h>
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#include <sys/time.h>
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#include <sys/mman.h>
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#include <sys/types.h>
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#include <sys/ioctl.h>
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#include <time.h>
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#include <unistd.h>
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#include <stdlib.h>
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#include <string>
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extern "C" {
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#include "../twcommon.h"
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}
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#include "../minuitwrp/minui.h"
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#include "rapidxml.hpp"
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#include "objects.hpp"
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#include "gui.hpp"
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#include "twmsg.h"
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#define GUI_CONSOLE_BUFFER_SIZE 512
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size_t last_message_count = 0;
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std::vector<Message> gMessages;
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std::vector<std::string> gConsole;
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std::vector<std::string> gConsoleColor;
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static FILE* ors_file;
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extern "C" void __gui_print(const char *color, char *buf)
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{
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char *start, *next;
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if (buf[0] == '\n' && strlen(buf) < 2) {
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// This prevents the double lines bug seen in the console during zip installs
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return;
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}
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for (start = next = buf; *next != '\0';)
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{
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if (*next == '\n')
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{
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*next = '\0';
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gConsole.push_back(start);
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gConsoleColor.push_back(color);
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start = ++next;
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}
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else
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++next;
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}
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// The text after last \n (or whole string if there is no \n)
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if(*start) {
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gConsole.push_back(start);
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gConsoleColor.push_back(color);
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}
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}
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extern "C" void gui_print(const char *fmt, ...)
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{
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char buf[GUI_CONSOLE_BUFFER_SIZE]; // We're going to limit a single request to 512 bytes
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va_list ap;
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va_start(ap, fmt);
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vsnprintf(buf, GUI_CONSOLE_BUFFER_SIZE, fmt, ap);
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va_end(ap);
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fputs(buf, stdout);
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if (ors_file) {
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fprintf(ors_file, "%s", buf);
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fflush(ors_file);
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}
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__gui_print("normal", buf);
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return;
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}
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extern "C" void gui_print_color(const char *color, const char *fmt, ...)
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{
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char buf[GUI_CONSOLE_BUFFER_SIZE]; // We're going to limit a single request to 512 bytes
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va_list ap;
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va_start(ap, fmt);
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vsnprintf(buf, GUI_CONSOLE_BUFFER_SIZE, fmt, ap);
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va_end(ap);
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fputs(buf, stdout);
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if (ors_file) {
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fprintf(ors_file, "%s", buf);
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fflush(ors_file);
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}
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__gui_print(color, buf);
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return;
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}
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extern "C" void gui_set_FILE(FILE* f)
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{
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ors_file = f;
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}
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void gui_msg(const char* text)
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{
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if (text) {
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Message msg = Msg(text);
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gui_msg(msg);
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}
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}
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void gui_warn(const char* text)
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{
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if (text) {
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Message msg = Msg(msg::kWarning, text);
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gui_msg(msg);
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}
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}
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void gui_err(const char* text)
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{
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if (text) {
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Message msg = Msg(msg::kError, text);
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gui_msg(msg);
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}
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}
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void gui_highlight(const char* text)
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{
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if (text) {
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Message msg = Msg(msg::kHighlight, text);
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gui_msg(msg);
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}
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}
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void gui_msg(Message msg)
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{
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std::string output = msg;
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output += "\n";
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fputs(output.c_str(), stdout);
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if (ors_file) {
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fprintf(ors_file, "%s", output.c_str());
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fflush(ors_file);
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}
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gMessages.push_back(msg);
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}
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void GUIConsole::Translate_Now() {
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size_t message_count = gMessages.size();
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if (message_count <= last_message_count)
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return;
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for (size_t m = last_message_count; m < message_count; m++) {
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std::string message = gMessages[m];
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std::string color = "normal";
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if (gMessages[m].GetKind() == msg::kError)
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color = "error";
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else if (gMessages[m].GetKind() == msg::kHighlight)
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color = "highlight";
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else if (gMessages[m].GetKind() == msg::kWarning)
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color = "warning";
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gConsole.push_back(message);
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gConsoleColor.push_back(color);
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}
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last_message_count = message_count;
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}
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GUIConsole::GUIConsole(xml_node<>* node) : GUIScrollList(node)
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{
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xml_node<>* child;
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mLastCount = 0;
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scrollToEnd = true;
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mSlideoutX = mSlideoutY = mSlideoutW = mSlideoutH = 0;
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mSlideout = 0;
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mSlideoutState = visible;
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allowSelection = false; // console doesn't support list item selections
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if (!node)
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{
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mRenderX = 0; mRenderY = 0; mRenderW = gr_fb_width(); mRenderH = gr_fb_height();
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}
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else
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{
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child = FindNode(node, "color");
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if (child)
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{
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mFontColor = LoadAttrColor(child, "foreground", mFontColor);
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mBackgroundColor = LoadAttrColor(child, "background", mBackgroundColor);
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//mScrollColor = LoadAttrColor(child, "scroll", mScrollColor);
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}
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child = FindNode(node, "slideout");
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if (child)
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{
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mSlideout = 1;
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mSlideoutState = hidden;
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LoadPlacement(child, &mSlideoutX, &mSlideoutY, &mSlideoutW, &mSlideoutH, &mPlacement);
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mSlideoutImage = LoadAttrImage(child, "resource");
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if (mSlideoutImage && mSlideoutImage->GetResource())
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{
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mSlideoutW = mSlideoutImage->GetWidth();
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mSlideoutH = mSlideoutImage->GetHeight();
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if (mPlacement == CENTER || mPlacement == CENTER_X_ONLY) {
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mSlideoutX = mSlideoutX - (mSlideoutW / 2);
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if (mPlacement == CENTER) {
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mSlideoutY = mSlideoutY - (mSlideoutH / 2);
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}
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}
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}
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}
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}
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}
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int GUIConsole::RenderSlideout(void)
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{
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if (!mSlideoutImage || !mSlideoutImage->GetResource())
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return -1;
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gr_blit(mSlideoutImage->GetResource(), 0, 0, mSlideoutW, mSlideoutH, mSlideoutX, mSlideoutY);
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return 0;
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}
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int GUIConsole::RenderConsole(void)
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{
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Translate_Now();
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AddLines(&gConsole, &gConsoleColor, &mLastCount, &rConsole, &rConsoleColor);
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GUIScrollList::Render();
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// if last line is fully visible, keep tracking the last line when new lines are added
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int bottom_offset = GetDisplayRemainder() - actualItemHeight;
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bool isAtBottom = firstDisplayedItem == (int)GetItemCount() - GetDisplayItemCount() - (bottom_offset != 0) && y_offset == bottom_offset;
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if (isAtBottom)
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scrollToEnd = true;
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#if 0
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// debug - show if we are tracking the last line
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if (scrollToEnd) {
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gr_color(0,255,0,255);
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gr_fill(mRenderX+mRenderW-5, mRenderY+mRenderH-5, 5, 5);
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} else {
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gr_color(255,0,0,255);
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gr_fill(mRenderX+mRenderW-5, mRenderY+mRenderH-5, 5, 5);
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}
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#endif
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return (mSlideout ? RenderSlideout() : 0);
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}
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int GUIConsole::Render(void)
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{
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if(!isConditionTrue())
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return 0;
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if (mSlideout && mSlideoutState == hidden)
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return RenderSlideout();
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return RenderConsole();
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}
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int GUIConsole::Update(void)
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{
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if (mSlideout && mSlideoutState != visible)
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{
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if (mSlideoutState == hidden)
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return 0;
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if (mSlideoutState == request_hide)
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mSlideoutState = hidden;
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if (mSlideoutState == request_show)
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mSlideoutState = visible;
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// Any time we activate the console, we reset the position
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SetVisibleListLocation(rConsole.size() - 1);
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mUpdate = 1;
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scrollToEnd = true;
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}
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if (AddLines(&gConsole, &gConsoleColor, &mLastCount, &rConsole, &rConsoleColor)) {
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// someone added new text
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// at least the scrollbar must be updated, even if the new lines are currently not visible
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mUpdate = 1;
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}
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if (scrollToEnd) {
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// keep the last line in view
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SetVisibleListLocation(rConsole.size() - 1);
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}
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GUIScrollList::Update();
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if (mUpdate) {
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mUpdate = 0;
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if (Render() == 0)
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return 2;
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}
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return 0;
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}
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// IsInRegion - Checks if the request is handled by this object
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// Return 1 if this object handles the request, 0 if not
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int GUIConsole::IsInRegion(int x, int y)
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{
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if (mSlideout) {
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// Check if they tapped the slideout button
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if (x >= mSlideoutX && x < mSlideoutX + mSlideoutW && y >= mSlideoutY && y < mSlideoutY + mSlideoutH)
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return 1;
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// If we're only rendering the slideout, bail now
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if (mSlideoutState == hidden)
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return 0;
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}
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return GUIScrollList::IsInRegion(x, y);
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}
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// NotifyTouch - Notify of a touch event
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// Return 0 on success, >0 to ignore remainder of touch, and <0 on error
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int GUIConsole::NotifyTouch(TOUCH_STATE state, int x, int y)
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{
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if(!isConditionTrue())
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return -1;
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if (mSlideout && x >= mSlideoutX && x < mSlideoutX + mSlideoutW && y >= mSlideoutY && y < mSlideoutY + mSlideoutH) {
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if (state == TOUCH_START) {
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if (mSlideoutState == hidden)
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mSlideoutState = request_show;
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else if (mSlideoutState == visible)
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mSlideoutState = request_hide;
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}
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return 1;
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}
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scrollToEnd = false;
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return GUIScrollList::NotifyTouch(state, x, y);
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}
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size_t GUIConsole::GetItemCount()
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{
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return rConsole.size();
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}
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void GUIConsole::RenderItem(size_t itemindex, int yPos, bool selected __unused)
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{
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// Set the color for the font
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if (rConsoleColor[itemindex] == "normal") {
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gr_color(mFontColor.red, mFontColor.green, mFontColor.blue, mFontColor.alpha);
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} else {
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COLOR FontColor;
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std::string color = rConsoleColor[itemindex];
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ConvertStrToColor(color, &FontColor);
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FontColor.alpha = 255;
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gr_color(FontColor.red, FontColor.green, FontColor.blue, FontColor.alpha);
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}
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// render text
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const char* text = rConsole[itemindex].c_str();
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gr_textEx_scaleW(mRenderX, yPos, text, mFont->GetResource(), mRenderW, TOP_LEFT, 0);
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}
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void GUIConsole::NotifySelect(size_t item_selected __unused)
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{
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// do nothing - console ignores selections
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}
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