Files
android_bootable_recovery/gui/input.cpp
Ethan Yonker 63e414fc8a Scale the GUI to fit the screen
With this patch set, if needed, we scale the images during early
boot. TTF support is needed to properly scale the font. No font
scaling is done on the old style fixed width font used in the
console.

Special thanks to _that for figuring out the scaling and blending
function calls to make this possible.

Change-Id: If2f79bef16d6db2e1298bfc3d00c9bcca2bee37a
2015-02-10 14:11:50 -06:00

753 lines
19 KiB
C++

/*
Copyright 2012 bigbiff/Dees_Troy TeamWin
This file is part of TWRP/TeamWin Recovery Project.
TWRP is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
TWRP is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with TWRP. If not, see <http://www.gnu.org/licenses/>.
*/
// input.cpp - GUIInput object
#include <linux/input.h>
#include <pthread.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <fcntl.h>
#include <sys/reboot.h>
#include <sys/stat.h>
#include <sys/time.h>
#include <sys/mman.h>
#include <sys/types.h>
#include <sys/ioctl.h>
#include <time.h>
#include <unistd.h>
#include <stdlib.h>
#include <string>
extern "C" {
#include "../twcommon.h"
#include "../minuitwrp/minui.h"
}
#include "rapidxml.hpp"
#include "objects.hpp"
#include "../data.hpp"
GUIInput::GUIInput(xml_node<>* node)
: GUIObject(node)
{
xml_attribute<>* attr;
xml_node<>* child;
mInputText = NULL;
mAction = NULL;
mBackground = NULL;
mCursor = NULL;
mFont = NULL;
mRendered = false;
HasMask = false;
DrawCursor = false;
isLocalChange = true;
HasAllowed = false;
HasDisabled = false;
skipChars = scrollingX = mFontHeight = mFontY = lastX = 0;
mBackgroundX = mBackgroundY = mBackgroundW = mBackgroundH = MinLen = MaxLen = 0;
mCursorLocation = -1; // -1 is always the end of the string
CursorWidth = 3;
ConvertStrToColor("black", &mBackgroundColor);
ConvertStrToColor("white", &mCursorColor);
if (!node)
return;
// Load text directly from the node
mInputText = new GUIText(node);
// Load action directly from the node
mAction = new GUIAction(node);
if (mInputText->Render() < 0)
{
delete mInputText;
mInputText = NULL;
}
// Load the background
child = node->first_node("background");
if (child)
{
attr = child->first_attribute("resource");
if (attr)
mBackground = PageManager::FindResource(attr->value());
attr = child->first_attribute("color");
if (attr)
{
std::string color = attr->value();
ConvertStrToColor(color, &mBackgroundColor);
}
}
if (mBackground && mBackground->GetResource())
{
mBackgroundW = gr_get_width(mBackground->GetResource());
mBackgroundH = gr_get_height(mBackground->GetResource());
}
// Load the cursor color
child = node->first_node("cursor");
if (child)
{
attr = child->first_attribute("resource");
if (attr)
mCursor = PageManager::FindResource(attr->value());
attr = child->first_attribute("color");
if (attr)
{
std::string color = attr->value();
ConvertStrToColor(color, &mCursorColor);
}
attr = child->first_attribute("hasfocus");
if (attr)
{
std::string color = attr->value();
SetInputFocus(atoi(color.c_str()));
}
attr = child->first_attribute("width");
if (attr)
{
std::string cwidth = gui_parse_text(attr->value());
CursorWidth = scale_theme_x(atoi(cwidth.c_str()));
}
}
DrawCursor = HasInputFocus;
// Load the font, and possibly override the color
child = node->first_node("font");
if (child)
{
attr = child->first_attribute("resource");
if (attr) {
mFont = PageManager::FindResource(attr->value());
mFontHeight = gr_getMaxFontHeight(mFont ? mFont->GetResource() : NULL);
}
}
child = node->first_node("text");
if (child) mText = child->value();
mLastValue = gui_parse_text(mText);
child = node->first_node("data");
if (child)
{
attr = child->first_attribute("name");
if (attr)
mVariable = attr->value();
attr = child->first_attribute("default");
if (attr)
DataManager::SetValue(mVariable, attr->value());
attr = child->first_attribute("mask");
if (attr) {
mMask = attr->value();
HasMask = true;
}
attr = child->first_attribute("maskvariable");
if (attr)
mMaskVariable = attr->value();
else
mMaskVariable = mVariable;
}
// Load input restrictions
child = node->first_node("restrict");
if (child)
{
attr = child->first_attribute("minlen");
if (attr) {
std::string attrib = attr->value();
MinLen = atoi(attrib.c_str());
}
attr = child->first_attribute("maxlen");
if (attr) {
std::string attrib = attr->value();
MaxLen = atoi(attrib.c_str());
}
attr = child->first_attribute("allow");
if (attr) {
HasAllowed = true;
AllowedList = attr->value();
}
attr = child->first_attribute("disable");
if (attr) {
HasDisabled = true;
DisabledList = attr->value();
}
}
// Load the placement
LoadPlacement(node->first_node("placement"), &mRenderX, &mRenderY, &mRenderW, &mRenderH);
SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH);
if (mInputText && mFontHeight && mFontHeight < (unsigned)mRenderH) {
mFontY = ((mRenderH - mFontHeight) / 2) + mRenderY;
mInputText->SetRenderPos(mRenderX, mFontY);
} else
mFontY = mRenderY;
if (mInputText)
mInputText->SetMaxWidth(mRenderW);
isLocalChange = false;
HandleTextLocation(-3);
}
GUIInput::~GUIInput()
{
if (mInputText) delete mInputText;
if (mAction) delete mAction;
}
int GUIInput::HandleTextLocation(int x)
{
int textWidth;
string displayValue, originalValue, insertChar;
void* fontResource = NULL;
if (mFont)
fontResource = mFont->GetResource();
DataManager::GetValue(mVariable, originalValue);
displayValue = originalValue;
if (HasMask) {
int index, string_size = displayValue.size();
string maskedValue;
for (index=0; index<string_size; index++)
maskedValue += mMask;
displayValue = maskedValue;
}
textWidth = gr_measureEx(displayValue.c_str(), fontResource);
if (textWidth <= mRenderW) {
lastX = x;
scrollingX = 0;
skipChars = 0;
mInputText->SkipCharCount(skipChars);
mRendered = false;
return 0;
}
if (skipChars && skipChars < displayValue.size())
displayValue.erase(0, skipChars);
textWidth = gr_measureEx(displayValue.c_str(), fontResource);
mRendered = false;
int deltaX, deltaText, newWidth;
if (x < -1000) {
// No change in scrolling
if (x == -1003)
mCursorLocation = -1;
if (mCursorLocation == -1) {
displayValue = originalValue;
skipChars = 0;
textWidth = gr_measureEx(displayValue.c_str(), fontResource);
while (textWidth > mRenderW) {
displayValue.erase(0, 1);
skipChars++;
textWidth = gr_measureEx(displayValue.c_str(), fontResource);
}
scrollingX = mRenderW - textWidth;
mInputText->SkipCharCount(skipChars);
} else if (x == -1001) {
// Added a new character
int adjust_scrollingX = 0;
string cursorLocate;
cursorLocate = displayValue;
cursorLocate.resize(mCursorLocation);
textWidth = gr_measureEx(cursorLocate.c_str(), fontResource);
while (textWidth > mRenderW) {
skipChars++;
mCursorLocation--;
cursorLocate.erase(0, 1);
textWidth = gr_measureEx(cursorLocate.c_str(), fontResource);
adjust_scrollingX = -1;
}
if (adjust_scrollingX) {
scrollingX = mRenderW - textWidth;
if (scrollingX < 0)
scrollingX = 0;
}
mInputText->SkipCharCount(skipChars);
} else if (x == -1002) {
// Deleted a character
while (-1) {
if (skipChars == 0) {
scrollingX = 0;
mInputText->SkipCharCount(skipChars);
return 0;
}
insertChar = originalValue.substr(skipChars - 1, 1);
displayValue.insert(0, insertChar);
newWidth = gr_measureEx(displayValue.c_str(), fontResource);
deltaText = newWidth - textWidth;
if (newWidth > mRenderW) {
scrollingX = mRenderW - textWidth;
if (scrollingX < 0)
scrollingX = 0;
mInputText->SkipCharCount(skipChars);
return 0;
} else {
textWidth = newWidth;
skipChars--;
mCursorLocation++;
}
}
} else
LOGINFO("GUIInput::HandleTextLocation -> We really shouldn't ever get here...\n");
} else if (x > lastX) {
// Dragging to right, scrolling left
while (-1) {
deltaX = x - lastX + scrollingX;
if (skipChars == 0 || deltaX == 0) {
scrollingX = 0;
lastX = x;
mInputText->SkipCharCount(skipChars);
return 0;
}
insertChar = originalValue.substr(skipChars - 1, 1);
displayValue.insert(0, insertChar);
newWidth = gr_measureEx(displayValue.c_str(), fontResource);
deltaText = newWidth - textWidth;
if (deltaText < deltaX) {
lastX += deltaText;
textWidth = newWidth;
skipChars--;
} else {
scrollingX = deltaX;
lastX = x;
mInputText->SkipCharCount(skipChars);
return 0;
}
}
} else if (x < lastX) {
// Dragging to left, scrolling right
if (textWidth <= mRenderW) {
lastX = x;
scrollingX = mRenderW - textWidth;
return 0;
}
if (scrollingX) {
deltaX = lastX - x;
if (scrollingX > deltaX) {
scrollingX -= deltaX;
lastX = x;
return 0;
} else {
lastX -= deltaX;
scrollingX = 0;
}
}
while (-1) {
deltaX = lastX - x;
displayValue.erase(0, 1);
skipChars++;
newWidth = gr_measureEx(displayValue.c_str(), fontResource);
deltaText = textWidth - newWidth;
if (newWidth <= mRenderW) {
scrollingX = mRenderW - newWidth;
lastX = x;
mInputText->SkipCharCount(skipChars);
return 0;
}
if (deltaText < deltaX) {
lastX -= deltaText;
textWidth = newWidth;
} else {
scrollingX = deltaText - deltaX;
lastX = x;
mInputText->SkipCharCount(skipChars);
return 0;
}
}
}
return 0;
}
int GUIInput::Render(void)
{
if (!isConditionTrue())
{
mRendered = false;
return 0;
}
void* fontResource = NULL;
if (mFont) fontResource = mFont->GetResource();
// First step, fill background
gr_color(mBackgroundColor.red, mBackgroundColor.green, mBackgroundColor.blue, 255);
gr_fill(mRenderX, mRenderY, mRenderW, mRenderH);
// Next, render the background resource (if it exists)
if (mBackground && mBackground->GetResource())
{
mBackgroundX = mRenderX + ((mRenderW - mBackgroundW) / 2);
mBackgroundY = mRenderY + ((mRenderH - mBackgroundH) / 2);
gr_blit(mBackground->GetResource(), 0, 0, mBackgroundW, mBackgroundH, mBackgroundX, mBackgroundY);
}
int ret = 0;
// Render the text
mInputText->SetRenderPos(mRenderX + scrollingX, mFontY);
mInputText->SetMaxWidth(mRenderW - scrollingX);
if (mInputText) ret = mInputText->Render();
if (ret < 0) return ret;
if (HasInputFocus && DrawCursor) {
// Render the cursor
string displayValue;
int cursorX;
DataManager::GetValue(mVariable, displayValue);
if (HasMask) {
int index, string_size = displayValue.size();
string maskedValue;
for (index=0; index<string_size; index++)
maskedValue += mMask;
displayValue = maskedValue;
}
if (displayValue.size() == 0) {
skipChars = 0;
mCursorLocation = -1;
cursorX = mRenderX;
} else {
if (skipChars && skipChars < displayValue.size()) {
displayValue.erase(0, skipChars);
}
if (mCursorLocation == 0) {
// Cursor is at the beginning
cursorX = mRenderX;
} else if (mCursorLocation > 0) {
// Cursor is in the middle
if (displayValue.size() > (unsigned)mCursorLocation) {
string cursorDisplay;
cursorDisplay = displayValue;
cursorDisplay.resize(mCursorLocation);
cursorX = gr_measureEx(cursorDisplay.c_str(), fontResource) + mRenderX;
} else {
// Cursor location is after the end of the text - reset to -1
mCursorLocation = -1;
cursorX = gr_measureEx(displayValue.c_str(), fontResource) + mRenderX;
}
} else {
// Cursor is at the end (-1)
cursorX = gr_measureEx(displayValue.c_str(), fontResource) + mRenderX;
}
}
cursorX += scrollingX;
// Make sure that the cursor doesn't go past the boundaries of the box
if (cursorX + (int)CursorWidth > mRenderX + mRenderW)
cursorX = mRenderX + mRenderW - CursorWidth;
// Set the color for the cursor
gr_color(mCursorColor.red, mCursorColor.green, mCursorColor.blue, 255);
gr_fill(cursorX, mFontY, CursorWidth, mFontHeight);
}
mRendered = true;
return ret;
}
int GUIInput::Update(void)
{
if (!isConditionTrue()) return (mRendered ? 2 : 0);
if (!mRendered) return 2;
int ret = 0;
if (mInputText) ret = mInputText->Update();
if (ret < 0) return ret;
return ret;
}
int GUIInput::GetSelection(int x, int y)
{
if (x < mRenderX || x - mRenderX > mRenderW || y < mRenderY || y - mRenderY > mRenderH) return -1;
return (x - mRenderX);
}
int GUIInput::NotifyTouch(TOUCH_STATE state, int x, int y)
{
static int startSelection = -1;
int textWidth;
string displayValue, originalValue;
void* fontResource = NULL;
if (mFont) fontResource = mFont->GetResource();
if (!isConditionTrue())
return -1;
if (!HasInputFocus) {
if (state != TOUCH_RELEASE)
return 0; // Only change focus if touch releases within the input box
if (GetSelection(x, y) >= 0) {
// When changing focus, we don't scroll or change the cursor location
PageManager::SetKeyBoardFocus(0);
PageManager::NotifyKeyboard(0);
SetInputFocus(1);
DrawCursor = true;
mRendered = false;
}
} else {
switch (state) {
case TOUCH_HOLD:
case TOUCH_REPEAT:
break;
case TOUCH_START:
startSelection = GetSelection(x,y);
lastX = x;
DrawCursor = false;
mRendered = false;
break;
case TOUCH_DRAG:
// Check if we dragged out of the selection window
if (GetSelection(x, y) == -1) {
lastX = 0;
break;
}
DrawCursor = false;
// Provide some debounce on initial touches
if (startSelection != -1 && abs(x - lastX) < 6) {
break;
}
startSelection = -1;
if (lastX != x)
HandleTextLocation(x);
break;
case TOUCH_RELEASE:
// We've moved the cursor location
int relativeX = x - mRenderX;
mRendered = false;
DrawCursor = true;
DataManager::GetValue(mVariable, displayValue);
if (HasMask) {
int index, string_size = displayValue.size();
string maskedValue;
for (index=0; index<string_size; index++)
maskedValue += mMask;
displayValue = maskedValue;
}
if (displayValue.size() == 0) {
skipChars = 0;
mCursorLocation = -1;
return 0;
} else if (skipChars && skipChars < displayValue.size()) {
displayValue.erase(0, skipChars);
}
string cursorString;
int cursorX = 0;
unsigned index = 0;
for(index=0; index<displayValue.size(); index++)
{
cursorString = displayValue.substr(0, index);
cursorX = gr_measureEx(cursorString.c_str(), fontResource) + mRenderX;
if (cursorX > x) {
if (index > 0)
mCursorLocation = index - 1;
else
mCursorLocation = index;
return 0;
}
}
mCursorLocation = -1;
break;
}
}
return 0;
}
int GUIInput::NotifyVarChange(const std::string& varName, const std::string& value)
{
GUIObject::NotifyVarChange(varName, value);
if (varName == mVariable && !isLocalChange) {
HandleTextLocation(-1003);
return 0;
}
return 0;
}
int GUIInput::NotifyKeyboard(int key)
{
string variableValue;
if (HasInputFocus) {
if (key == KEYBOARD_BACKSPACE) {
//Backspace
DataManager::GetValue(mVariable, variableValue);
if (variableValue.size() > 0 && (mCursorLocation + skipChars != 0 || mCursorLocation == -1)) {
if (mCursorLocation == -1) {
variableValue.resize(variableValue.size() - 1);
} else {
variableValue.erase(mCursorLocation + skipChars - 1, 1);
if (mCursorLocation > 0)
mCursorLocation--;
else if (skipChars > 0)
skipChars--;
}
isLocalChange = true;
DataManager::SetValue(mVariable, variableValue);
isLocalChange = false;
if (HasMask) {
int index, string_size = variableValue.size();
string maskedValue;
for (index=0; index<string_size; index++)
maskedValue += mMask;
DataManager::SetValue(mMaskVariable, maskedValue);
}
HandleTextLocation(-1002);
}
} else if (key == KEYBOARD_SWIPE_LEFT) {
// Delete all
isLocalChange = true;
if (mCursorLocation == -1) {
DataManager::SetValue (mVariable, "");
if (HasMask)
DataManager::SetValue(mMaskVariable, "");
mCursorLocation = -1;
} else {
DataManager::GetValue(mVariable, variableValue);
variableValue.erase(0, mCursorLocation + skipChars);
DataManager::SetValue(mVariable, variableValue);
if (HasMask) {
DataManager::GetValue(mMaskVariable, variableValue);
variableValue.erase(0, mCursorLocation + skipChars);
DataManager::SetValue(mMaskVariable, variableValue);
}
mCursorLocation = 0;
}
skipChars = 0;
scrollingX = 0;
mInputText->SkipCharCount(skipChars);
isLocalChange = false;
mRendered = false;
return 0;
} else if (key == KEYBOARD_ARROW_LEFT) {
if (mCursorLocation == 0 && skipChars == 0)
return 0; // we're already at the beginning
if (mCursorLocation == -1) {
DataManager::GetValue(mVariable, variableValue);
if (variableValue.size() == 0)
return 0;
mCursorLocation = variableValue.size() - skipChars - 1;
} else if (mCursorLocation == 0) {
skipChars--;
HandleTextLocation(-1002);
} else {
mCursorLocation--;
HandleTextLocation(-1002);
}
mRendered = false;
return 0;
} else if (key == KEYBOARD_ARROW_RIGHT) {
if (mCursorLocation == -1)
return 0; // we're already at the end
mCursorLocation++;
DataManager::GetValue(mVariable, variableValue);
if (variableValue.size() <= mCursorLocation + skipChars)
mCursorLocation = -1;
HandleTextLocation(-1001);
mRendered = false;
return 0;
} else if (key == KEYBOARD_HOME || key == KEYBOARD_ARROW_UP) {
DataManager::GetValue(mVariable, variableValue);
if (variableValue.size() == 0)
return 0;
mCursorLocation = 0;
skipChars = 0;
mRendered = false;
HandleTextLocation(-1002);
return 0;
} else if (key == KEYBOARD_END || key == KEYBOARD_ARROW_DOWN) {
mCursorLocation = -1;
mRendered = false;
HandleTextLocation(-1003);
return 0;
} else if (key < KEYBOARD_SPECIAL_KEYS && key > 0) {
// Regular key
if (HasAllowed && AllowedList.find((char)key) == string::npos) {
return 0;
}
if (HasDisabled && DisabledList.find((char)key) != string::npos) {
return 0;
}
DataManager::GetValue(mVariable, variableValue);
if (MaxLen != 0 && variableValue.size() >= MaxLen) {
return 0;
}
if (mCursorLocation == -1) {
variableValue += key;
} else {
variableValue.insert(mCursorLocation + skipChars, 1, key);
mCursorLocation++;
}
isLocalChange = true;
DataManager::SetValue(mVariable, variableValue);
HandleTextLocation(-1001);
isLocalChange = false;
if (HasMask) {
int index, string_size = variableValue.size();
string maskedValue;
for (index=0; index<string_size; index++)
maskedValue += mMask;
DataManager::SetValue(mMaskVariable, maskedValue);
}
} else if (key == KEYBOARD_ACTION) {
// Action
DataManager::GetValue(mVariable, variableValue);
if (mAction) {
unsigned inputLen = variableValue.length();
if (inputLen < MinLen)
return 0;
else if (MaxLen != 0 && inputLen > MaxLen)
return 0;
else
return (mAction ? mAction->NotifyTouch(TOUCH_RELEASE, mRenderX, mRenderY) : 1);
}
}
return 0;
} else {
if (key == 0) {
// Somewhat ugly hack-ish way to tell the box to redraw after losing focus to remove the cursor
mRendered = false;
return 1;
}
}
return 1;
}