Elliott Hughes 498cda6ef6 Update the system update animation.
Switch to a Wear-like intro/loop system. We don't have an intro yet,
but hopefully this will let Wear delete more code when they move to N.
Unlike them, we don't hard-code the number of frames: we just look to
see what we have available. We do hard-code the fps though.

Also add a graphics test mode so you can see a demo of the UI components
without having to actually apply an OTA.

Also fix a bug where default locale is null rather than en-US: it's
more useful to show _some_ text if we don't have a locale (which should
only be during development anyway).

Bug: http://b/26548285
Change-Id: I63422e3fef3c41109f924d96fb5ded0b3ae7815d
2016-04-14 22:44:23 -07:00
2016-01-27 12:26:18 -08:00
2013-03-07 13:34:24 -08:00
2016-04-14 22:44:23 -07:00
2016-04-05 11:13:59 -07:00
2015-06-03 11:30:03 -07:00
2015-01-28 12:09:05 -08:00
2014-04-25 15:47:34 -07:00
2016-04-14 22:44:23 -07:00
2016-04-14 22:44:23 -07:00
2016-03-10 11:50:28 -08:00
2016-02-04 10:11:30 -08:00
2015-06-02 22:15:40 -07:00

The Recovery Image

Quick turn-around testing

mm -j && m ramdisk-nodeps && m recoveryimage-nodeps

# To boot into the new recovery image
# without flashing the recovery partition:
adb reboot bootloader
fastboot boot $ANDROID_PRODUCT_OUT/recovery.img

Running the tests

# After setting up environment and lunch.
mmma -j bootable/recovery

# Running the tests on device.
adb root
adb sync data

# 32-bit device
adb shell /data/nativetest/recovery_unit_test/recovery_unit_test
adb shell /data/nativetest/recovery_component_test/recovery_component_test

# Or 64-bit device
adb shell /data/nativetest64/recovery_unit_test/recovery_unit_test
adb shell /data/nativetest64/recovery_component_test/recovery_component_test
Description
No description provided
Readme 102 MiB
Languages
C++ 50.2%
C 43.6%
Makefile 1.9%
Java 1.8%
Roff 1%
Other 1.4%