Files
android_bootable_recovery/gui/hardwarekeyboard.cpp
bigbiff 1f9e4847ce twrpinstall: create library for twrpinstall
This library will need to mirror AOSP for any changes to installing
packages. The library has been separated out in order to make importing
updates from AOSP into the TWRP project.

twinstall.cpp has been removed from the recovery binary and added to
this library. It has been refactored for libziparchive.

Sideload has been reworked to use the newer methods from AOSP on
flashing packages through adb sideload.

We are also removing old libraries for adb and verifier.

Lastly before flashing a zip or image, we want to unlock block devices
for writing so that when an OTA is flashed to the inactive slot,
the flash will succeed.

Change-Id: I6d8702fc9031ffaf9f666b4ba375dc7d9362e473
2020-12-02 13:43:42 -05:00

442 lines
7.6 KiB
C++

/*
Copyright 2017 TeamWin
This file is part of TWRP/TeamWin Recovery Project.
TWRP is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
TWRP is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with TWRP. If not, see <http://www.gnu.org/licenses/>.
*/
// hardwarekeyboard.cpp - HardwareKeyboard object
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <fcntl.h>
#include <sys/stat.h>
#include <sys/time.h>
#include <sys/mman.h>
#include <sys/types.h>
#include <time.h>
#include <unistd.h>
#include <stdlib.h>
#include <string>
extern "C" {
#include "common.h"
}
#include "../twcommon.h"
#include "objects.hpp"
#include <linux/input.h>
HardwareKeyboard::HardwareKeyboard()
: mLastKeyChar(0)
{
}
HardwareKeyboard::~HardwareKeyboard()
{
}
// Map keys to other keys.
static int TranslateKeyCode(int key_code)
{
switch (key_code) {
case KEY_SLEEP: // Lock key on Asus Transformer hardware keyboard
return KEY_POWER;
}
return key_code;
}
static int KeyCodeToChar(int key_code, bool shiftkey, bool ctrlkey)
{
int keyboard = -1;
switch (key_code) {
case KEY_A:
if (shiftkey)
keyboard = 'A';
else
keyboard = 'a';
break;
case KEY_B:
if (shiftkey)
keyboard = 'B';
else
keyboard = 'b';
break;
case KEY_C:
if (shiftkey)
keyboard = 'C';
else
keyboard = 'c';
break;
case KEY_D:
if (shiftkey)
keyboard = 'D';
else
keyboard = 'd';
break;
case KEY_E:
if (shiftkey)
keyboard = 'E';
else
keyboard = 'e';
break;
case KEY_F:
if (shiftkey)
keyboard = 'F';
else
keyboard = 'f';
break;
case KEY_G:
if (shiftkey)
keyboard = 'G';
else
keyboard = 'g';
break;
case KEY_H:
if (shiftkey)
keyboard = 'H';
else
keyboard = 'h';
break;
case KEY_I:
if (shiftkey)
keyboard = 'I';
else
keyboard = 'i';
break;
case KEY_J:
if (shiftkey)
keyboard = 'J';
else
keyboard = 'j';
break;
case KEY_K:
if (shiftkey)
keyboard = 'K';
else
keyboard = 'k';
break;
case KEY_L:
if (shiftkey)
keyboard = 'L';
else
keyboard = 'l';
break;
case KEY_M:
if (shiftkey)
keyboard = 'M';
else
keyboard = 'm';
break;
case KEY_N:
if (shiftkey)
keyboard = 'N';
else
keyboard = 'n';
break;
case KEY_O:
if (shiftkey)
keyboard = 'O';
else
keyboard = 'o';
break;
case KEY_P:
if (shiftkey)
keyboard = 'P';
else
keyboard = 'p';
break;
case KEY_Q:
if (shiftkey)
keyboard = 'Q';
else
keyboard = 'q';
break;
case KEY_R:
if (shiftkey)
keyboard = 'R';
else
keyboard = 'r';
break;
case KEY_S:
if (shiftkey)
keyboard = 'S';
else
keyboard = 's';
break;
case KEY_T:
if (shiftkey)
keyboard = 'T';
else
keyboard = 't';
break;
case KEY_U:
if (shiftkey)
keyboard = 'U';
else
keyboard = 'u';
break;
case KEY_V:
if (shiftkey)
keyboard = 'V';
else
keyboard = 'v';
break;
case KEY_W:
if (shiftkey)
keyboard = 'W';
else
keyboard = 'w';
break;
case KEY_X:
if (shiftkey)
keyboard = 'X';
else
keyboard = 'x';
break;
case KEY_Y:
if (shiftkey)
keyboard = 'Y';
else
keyboard = 'y';
break;
case KEY_Z:
if (shiftkey)
keyboard = 'Z';
else
keyboard = 'z';
break;
case KEY_0:
if (shiftkey)
keyboard = ')';
else
keyboard = '0';
break;
case KEY_1:
if (shiftkey)
keyboard = '!';
else
keyboard = '1';
break;
case KEY_2:
if (shiftkey)
keyboard = '@';
else
keyboard = '2';
break;
case KEY_3:
if (shiftkey)
keyboard = '#';
else
keyboard = '3';
break;
case KEY_4:
if (shiftkey)
keyboard = '$';
else
keyboard = '4';
break;
case KEY_5:
if (shiftkey)
keyboard = '%';
else
keyboard = '5';
break;
case KEY_6:
if (shiftkey)
keyboard = '^';
else
keyboard = '6';
break;
case KEY_7:
if (shiftkey)
keyboard = '&';
else
keyboard = '7';
break;
case KEY_8:
if (shiftkey)
keyboard = '*';
else
keyboard = '8';
break;
case KEY_9:
if (shiftkey)
keyboard = '(';
else
keyboard = '9';
break;
case KEY_SPACE:
keyboard = ' ';
break;
case KEY_BACKSPACE:
keyboard = KEYBOARD_BACKSPACE;
break;
case KEY_TAB:
keyboard = KEYBOARD_TAB;
break;
case KEY_ENTER:
keyboard = KEYBOARD_ACTION;
break;
case KEY_SLASH:
if (shiftkey)
keyboard = '?';
else
keyboard = '/';
break;
case KEY_DOT:
if (shiftkey)
keyboard = '>';
else
keyboard = '.';
break;
case KEY_COMMA:
if (shiftkey)
keyboard = '<';
else
keyboard = ',';
break;
case KEY_MINUS:
if (shiftkey)
keyboard = '_';
else
keyboard = '-';
break;
case KEY_GRAVE:
if (shiftkey)
keyboard = '~';
else
keyboard = '`';
break;
case KEY_EQUAL:
if (shiftkey)
keyboard = '+';
else
keyboard = '=';
break;
case KEY_LEFTBRACE:
if (shiftkey)
keyboard = '{';
else
keyboard = '[';
break;
case KEY_RIGHTBRACE:
if (shiftkey)
keyboard = '}';
else
keyboard = ']';
break;
case KEY_BACKSLASH:
if (shiftkey)
keyboard = '|';
else
keyboard = '\\';
break;
case KEY_SEMICOLON:
if (shiftkey)
keyboard = ':';
else
keyboard = ';';
break;
case KEY_APOSTROPHE:
if (shiftkey)
keyboard = '\"';
else
keyboard = '\'';
break;
#ifdef _EVENT_LOGGING
default:
LOGERR("Unmapped keycode: %i\n", key_code);
break;
#endif
}
if (ctrlkey)
{
if (keyboard >= 96)
keyboard -= 96;
else
keyboard = -1;
}
return keyboard;
}
bool HardwareKeyboard::IsKeyDown(int key_code)
{
std::set<int>::iterator it = mPressedKeys.find(key_code);
return (it != mPressedKeys.end());
}
int HardwareKeyboard::KeyDown(int key_code)
{
#ifdef _EVENT_LOGGING
LOGERR("HardwareKeyboard::KeyDown %i\n", key_code);
#endif
key_code = TranslateKeyCode(key_code);
mPressedKeys.insert(key_code);
bool ctrlkey = IsKeyDown(KEY_LEFTCTRL) || IsKeyDown(KEY_RIGHTCTRL);
bool shiftkey = IsKeyDown(KEY_LEFTSHIFT) || IsKeyDown(KEY_RIGHTSHIFT);
int ch = KeyCodeToChar(key_code, shiftkey, ctrlkey);
if (ch != -1) {
mLastKeyChar = ch;
if (!PageManager::NotifyCharInput(ch))
return 1; // Return 1 to enable key repeat
} else {
mLastKeyChar = 0;
mLastKey = key_code;
if (!PageManager::NotifyKey(key_code, true))
return 1; // Return 1 to enable key repeat
}
return 0;
}
int HardwareKeyboard::KeyUp(int key_code)
{
#ifdef _EVENT_LOGGING
LOGERR("HardwareKeyboard::KeyUp %i\n", key_code);
#endif
key_code = TranslateKeyCode(key_code);
std::set<int>::iterator itr = mPressedKeys.find(key_code);
if (itr != mPressedKeys.end()) {
mPressedKeys.erase(itr);
PageManager::NotifyKey(key_code, false);
}
return 0;
}
int HardwareKeyboard::KeyRepeat()
{
#ifdef _EVENT_LOGGING
LOGERR("HardwareKeyboard::KeyRepeat: %i\n", mLastKeyChar);
#endif
if (mLastKeyChar)
PageManager::NotifyCharInput(mLastKeyChar);
else if (mLastKey)
PageManager::NotifyKey(mLastKey, true);
return 0;
}
void HardwareKeyboard::ConsumeKeyRelease(int key)
{
// causes following KeyUp event to suppress notifications
mPressedKeys.erase(key);
}