- Process multiple input events per frame even if rendering takes longer than 33 ms. Limit minimum frames per second to 2 instead, allowing us to catch up with the input events. The lag was especially visible when using the mouse. - Move blankTimer calls to the main input function so that moving the mouse also unblanks. - Fix a compile error with event logging. Change-Id: If9e0360f5cc0562c4356611afc61b6d583fb1ec4
22 KiB
22 KiB