We introduce a new XML element prfxfilter for file name prefix
filtering, e.g. Magisk- .
The file is first matched against the list of extensions and, if there's
no match, then matched against the list of prefixes. An extension or
prefix may be equal to the whole filename.
Change-Id: I46a985c7298799793911948bc74296bebb306d9e
For example now in Install menu we are seeing all files with .zip
extension, after this commit we can see also files with .ZIP extension.
Just add the extension between ";" separator.
Change-Id: I6ddd2a812a182570af3d76711b1e3e13740a466b
(cherry picked from commit 27020944c2472c28b12ceccf676d58c2709af890)
Restore adb backup files that TWRP made to your PC.
Put files in your backup directory to see them.
e.g. /sdcard/TWRP/BACKUPS/<sn>
Change-Id: I2c57970d77b64c39a302159041456e761c185259
Note: events.cpp is still old code renamed to cpp to make it
easier to call functions like gr_fb_width().
I had to modify AOSP fbdev code to provide a separate memory
surface for drawing to as drawing directly to the framebuffer
resulted in rendering taking about 5 times longer.
I also modified AOSP adf code to provide a separate memory surface
for drawing for the same performance reasons. The Nexus 9 supports
adf graphics.
Overlay graphics work on at least one device. Overlay provides a
separate memory buffer already so performance is good.
I do not have a drm device yet that I know of. I made some attempt
to update the drm code to determine the correct pixel format based
on the drm graphics format, but what is available in pixel flinger
and what is available in drm do not line up all that well. Reports
are that the Pixel C is using drm graphics, but performance is
slow, likely due to the use of a mmap instead of a memory buffyer.
Change-Id: Ibd45bccca6ac2cb826037aa9b2aa5065cf683eed
- so derived lists can draw whatever they want (multi-line etc.)
- replace GetListItem with RenderItem
- minor cleanup
Change-Id: I062e0a354f1c18ce0a5232b7542c4987b480e232
Also allow sliders to have their own text label instead of
requiring a whole separate text object for the label in the xml.
Change-Id: I6e314efb4bb454d496555ff7e003d743063a1308
- add string, int, color and resource loading helpers
- use typed resource classes, and some cleanup in loading code
- remove abstract GetResource() to enforce type safe access
- add height and width query methods to resources and use them
- minor cleanup
- simplify LoadPlacement
Change-Id: I9b81785109a80b3806ad6b50cba4d893b87b0db1
Base class must be called first, otherwise the condition can never
again become true. Fixes font size switching in Material theme.
Change-Id: I160a733549495e1bde3cead56b0a3582f0dc744c
Resources are deleted by ~PageSet and do not need to be deleted
by the the scrollable list elements. This fixes a crash when
reloading the theme.
Also remove some deletes for items that should not be deleted in
button and input GUI elements.
Change-Id: Ie1c1b85c81c10f648d085746a5fdba6220468a5f
The goal of this patch set is to eliminate the code duplication
caused by copy/paste of the code in the file selector, listbox,
and partition list GUI elements. Those classes will now utilize a
single GUIScrollList class that will handle rendering and
scrolling.
Change-Id: I0cb98ab36cf47178296034293435225658c779cd
* Keeps original font system in place
* Uses the same API as original font system:
- You can render only one line at a time
- You can only use one font and color for one gr_text* call
* Caches all rendered text, with a string cache limited to 400
entries, then it trucates to 250, which results in memory
usage hovering around 5-10MB
Change-Id: I36107b9dcd8d57bae4486fce8b8f64e49ef3d906
Signed-off-by: Vojtech Bocek <vbocek@gmail.com>
Add partition list GUI element and update backup, restore, mount,
storage selection, and wipe sections of GUI and partition manager
code to reflect the new GUI element. Update ORS engine to handle
new backup and restore setup.
Fix a bug with decrypt.
Add 1080x1920 layout.
Change-Id: Iaa2f44cb707167e66f935452f076ba00e68a2aa4
mutex would, in some rare cases fail to lock and cause a freeze
of the GUI.
Also restored some code that was removed before and should not
have been removed to fix a bug with folder selection where you
select the same file or folder twice (e.g. select a backup on the
restore page, press back, then select that backup again.)
Fix a freeze that occurs when you move or delete a file in the
file manager
Make file sort buttons work again
Change-Id: Ifcb68edf3c29c475946d538748729485d0840842
Sometimes a var change event came in while the file selector was
being rendered. Changes to the mFolderList or mFileList vectors
sometimes resulted in a crash. This patch set moves the
GetFileList call to the Render function to prevent the vectors
from changing while the render is taking place.