Conditional -> GUIObject and make all gui objects children of GUIObject
Signed-off-by: Vojtech Bocek <vbocek@gmail.com> Change-Id: Ic0a7d6354dabe5919b83942f2f1aa0715625e522
This commit is contained in:
committed by
Gerrit Code Review
parent
f08ada8483
commit
ede51c528e
+1
-1
@@ -15,7 +15,7 @@ LOCAL_SRC_FILES := \
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fileselector.cpp \
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progressbar.cpp \
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animation.cpp \
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conditional.cpp \
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object.cpp \
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slider.cpp \
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slidervalue.cpp \
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listbox.cpp \
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+1
-1
@@ -67,7 +67,7 @@ extern blanktimer blankTimer;
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void curtainClose(void);
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GUIAction::GUIAction(xml_node<>* node)
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: Conditional(node)
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: GUIObject(node)
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{
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xml_node<>* child;
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xml_node<>* actions;
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+7
-1
@@ -26,7 +26,7 @@ extern "C" {
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#include "objects.hpp"
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GUIAnimation::GUIAnimation(xml_node<>* node)
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GUIAnimation::GUIAnimation(xml_node<>* node) : GUIObject(node)
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{
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xml_node<>* child;
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xml_attribute<>* attr;
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@@ -101,6 +101,9 @@ GUIAnimation::GUIAnimation(xml_node<>* node)
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int GUIAnimation::Render(void)
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{
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if(!isConditionTrue())
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return 0;
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if (!mAnimation || !mAnimation->GetResource(mFrame)) return -1;
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gr_blit(mAnimation->GetResource(mFrame), 0, 0, mRenderW, mRenderH, mRenderX, mRenderY);
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@@ -109,6 +112,9 @@ int GUIAnimation::Render(void)
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int GUIAnimation::Update(void)
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{
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if(!isConditionTrue())
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return 0;
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if (!mAnimation) return -1;
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// Handle the "end-of-animation" state
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+1
-1
@@ -43,7 +43,7 @@ extern "C" {
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#include "objects.hpp"
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GUIButton::GUIButton(xml_node<>* node)
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: Conditional(node)
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: GUIObject(node)
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{
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xml_attribute<>* attr;
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xml_node<>* child;
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+1
-1
@@ -26,7 +26,7 @@ extern "C" {
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#include "objects.hpp"
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GUICheckbox::GUICheckbox(xml_node<>* node)
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: Conditional(node)
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: GUIObject(node)
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{
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xml_attribute<>* attr;
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xml_node<>* child;
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+10
-1
@@ -103,7 +103,7 @@ extern "C" void gui_print_overwrite(const char *fmt, ...)
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return;
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}
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GUIConsole::GUIConsole(xml_node<>* node)
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GUIConsole::GUIConsole(xml_node<>* node) : GUIObject(node)
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{
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xml_attribute<>* attr;
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xml_node<>* child;
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@@ -242,6 +242,9 @@ int GUIConsole::RenderConsole(void)
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int GUIConsole::Render(void)
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{
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if(!isConditionTrue())
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return 0;
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if (mSlideout && mSlideoutState == hidden)
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return RenderSlideout();
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@@ -250,6 +253,9 @@ int GUIConsole::Render(void)
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int GUIConsole::Update(void)
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{
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if(!isConditionTrue())
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return 0;
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if (mSlideout && mSlideoutState != visible)
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{
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if (mSlideoutState == hidden)
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@@ -326,6 +332,9 @@ int GUIConsole::IsInRegion(int x, int y)
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// Return 0 on success, >0 to ignore remainder of touch, and <0 on error
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int GUIConsole::NotifyTouch(TOUCH_STATE state, int x, int y)
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{
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if(!isConditionTrue())
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return -1;
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if (mSlideout && mSlideoutState == hidden)
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{
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if (state == TOUCH_START)
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+13
-1
@@ -55,7 +55,7 @@ extern "C" {
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int GUIFileSelector::mSortOrder = 0;
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GUIFileSelector::GUIFileSelector(xml_node<>* node)
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GUIFileSelector::GUIFileSelector(xml_node<>* node) : GUIObject(node)
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{
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xml_attribute<>* attr;
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xml_node<>* child;
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@@ -392,6 +392,9 @@ GUIFileSelector::~GUIFileSelector()
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int GUIFileSelector::Render(void)
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{
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if(!isConditionTrue())
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return 0;
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// First step, fill background
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gr_color(mBackgroundColor.red, mBackgroundColor.green, mBackgroundColor.blue, 255);
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gr_fill(mRenderX, mRenderY + mHeaderH, mRenderW, mRenderH - mHeaderH);
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@@ -577,6 +580,9 @@ int GUIFileSelector::Render(void)
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int GUIFileSelector::Update(void)
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{
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if(!isConditionTrue())
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return 0;
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if (!mHeaderIsStatic) {
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std::string newValue = gui_parse_text(mHeaderText);
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if (mLastValue != newValue) {
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@@ -659,6 +665,9 @@ int GUIFileSelector::GetSelection(int x, int y)
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int GUIFileSelector::NotifyTouch(TOUCH_STATE state, int x, int y)
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{
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if(!isConditionTrue())
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return -1;
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static int lastY = 0, last2Y = 0, fastScroll = 0;
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int selection = 0;
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@@ -858,6 +867,9 @@ int GUIFileSelector::NotifyTouch(TOUCH_STATE state, int x, int y)
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int GUIFileSelector::NotifyVarChange(std::string varName, std::string value)
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{
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if(!isConditionTrue())
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return 0;
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if (varName.empty()) {
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// Always clear the data variable so we know to use it
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DataManager::SetValue(mVariable, "");
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+4
-1
@@ -25,7 +25,7 @@ extern "C" {
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#include "rapidxml.hpp"
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#include "objects.hpp"
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GUIFill::GUIFill(xml_node<>* node)
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GUIFill::GUIFill(xml_node<>* node) : GUIObject(node)
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{
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xml_attribute<>* attr;
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xml_node<>* child;
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@@ -50,6 +50,9 @@ GUIFill::GUIFill(xml_node<>* node)
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int GUIFill::Render(void)
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{
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if(!isConditionTrue())
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return 0;
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gr_color(mColor.red, mColor.green, mColor.blue, mColor.alpha);
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gr_fill(mRenderX, mRenderY, mRenderW, mRenderH);
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return 0;
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+1
-1
@@ -25,7 +25,7 @@ extern "C" {
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#include "rapidxml.hpp"
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#include "objects.hpp"
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GUIImage::GUIImage(xml_node<>* node) : Conditional(node)
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GUIImage::GUIImage(xml_node<>* node) : GUIObject(node)
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{
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xml_attribute<>* attr;
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xml_node<>* child;
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+1
-1
@@ -47,7 +47,7 @@ extern "C" {
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#include "../data.hpp"
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GUIInput::GUIInput(xml_node<>* node)
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: Conditional(node)
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: GUIObject(node)
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{
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xml_attribute<>* attr;
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xml_node<>* child;
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+1
-1
@@ -43,7 +43,7 @@ extern "C" {
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#include "objects.hpp"
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GUIKeyboard::GUIKeyboard(xml_node<>* node)
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: Conditional(node)
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: GUIObject(node)
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{
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int layoutindex, rowindex, keyindex, Xindex, Yindex, keyHeight = 0, keyWidth = 0;
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rowY = colX = -1;
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+13
-1
@@ -51,7 +51,7 @@ extern "C" {
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#define SCROLLING_FLOOR 10
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#define SCROLLING_MULTIPLIER 6
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GUIListBox::GUIListBox(xml_node<>* node)
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GUIListBox::GUIListBox(xml_node<>* node) : GUIObject(node)
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{
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xml_attribute<>* attr;
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xml_node<>* child;
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@@ -352,6 +352,9 @@ GUIListBox::~GUIListBox()
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int GUIListBox::Render(void)
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{
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if(!isConditionTrue())
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return 0;
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// First step, fill background
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gr_color(mBackgroundColor.red, mBackgroundColor.green, mBackgroundColor.blue, 255);
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gr_fill(mRenderX, mRenderY + mHeaderH, mRenderW, mRenderH - mHeaderH);
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@@ -522,6 +525,9 @@ int GUIListBox::Render(void)
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int GUIListBox::Update(void)
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{
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if(!isConditionTrue())
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return 0;
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if (!mHeaderIsStatic) {
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std::string newValue = gui_parse_text(mHeaderText);
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if (mLastValue != newValue) {
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@@ -602,6 +608,9 @@ int GUIListBox::GetSelection(int x, int y)
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int GUIListBox::NotifyTouch(TOUCH_STATE state, int x, int y)
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{
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if(!isConditionTrue())
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return -1;
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static int lastY = 0, last2Y = 0, fastScroll = 0;
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int selection = 0;
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@@ -753,6 +762,9 @@ int GUIListBox::NotifyTouch(TOUCH_STATE state, int x, int y)
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int GUIListBox::NotifyVarChange(std::string varName, std::string value)
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{
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if(!isConditionTrue())
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return 0;
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if (!mHeaderIsStatic) {
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std::string newValue = gui_parse_text(mHeaderText);
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if (mLastValue != newValue) {
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@@ -27,7 +27,7 @@ extern "C" {
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#include "objects.hpp"
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#include "../data.hpp"
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Conditional::Conditional(xml_node<>* node)
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GUIObject::GUIObject(xml_node<>* node)
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{
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// Break out early, it's too hard to check if valid every step
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if (!node) return;
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@@ -61,7 +61,11 @@ Conditional::Conditional(xml_node<>* node)
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}
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}
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bool Conditional::IsConditionVariable(std::string var)
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GUIObject::~GUIObject()
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{
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}
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bool GUIObject::IsConditionVariable(std::string var)
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{
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std::vector<Condition>::iterator iter;
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for (iter = mConditions.begin(); iter != mConditions.end(); iter++)
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@@ -72,7 +76,7 @@ bool Conditional::IsConditionVariable(std::string var)
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return false;
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}
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bool Conditional::isConditionTrue()
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bool GUIObject::isConditionTrue()
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{
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std::vector<Condition>::iterator iter;
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for (iter = mConditions.begin(); iter != mConditions.end(); iter++)
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@@ -83,7 +87,7 @@ bool Conditional::isConditionTrue()
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return true;
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}
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bool Conditional::isConditionTrue(Condition* condition)
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bool GUIObject::isConditionTrue(Condition* condition)
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{
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// This is used to hold the proper value of "true" based on the '!' NOT flag
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bool bTrue = true;
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@@ -150,12 +154,12 @@ bool Conditional::isConditionTrue(Condition* condition)
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return !bTrue;
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}
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bool Conditional::isConditionValid()
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bool GUIObject::isConditionValid()
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{
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return !mConditions.empty();
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}
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void Conditional::NotifyPageSet()
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void GUIObject::NotifyPageSet()
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{
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std::vector<Condition>::iterator iter;
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for (iter = mConditions.begin(); iter != mConditions.end(); iter++)
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@@ -175,7 +179,7 @@ void Conditional::NotifyPageSet()
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}
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}
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bool Conditional::isMounted(string vol)
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bool GUIObject::isMounted(string vol)
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{
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FILE *fp;
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char tmpOutput[255];
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+19
-18
@@ -122,10 +122,11 @@ protected:
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int mActionX, mActionY, mActionW, mActionH;
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};
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class Conditional
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class GUIObject
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{
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public:
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Conditional(xml_node<>* node);
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GUIObject(xml_node<>* node);
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virtual ~GUIObject();
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public:
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bool IsConditionVariable(std::string var);
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@@ -169,7 +170,7 @@ protected:
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// Derived Objects
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// GUIText - Used for static text
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class GUIText : public RenderObject, public ActionObject, public Conditional
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class GUIText : public GUIObject, public RenderObject, public ActionObject
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{
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public:
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// w and h may be ignored, in which case, no bounding box is applied
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@@ -217,7 +218,7 @@ protected:
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};
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// GUIImage - Used for static image
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class GUIImage : public RenderObject, public Conditional
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class GUIImage : public GUIObject, public RenderObject
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{
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public:
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GUIImage(xml_node<>* node);
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@@ -240,7 +241,7 @@ protected:
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};
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// GUIFill - Used for fill colors
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class GUIFill : public RenderObject
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class GUIFill : public GUIObject, public RenderObject
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{
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public:
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GUIFill(xml_node<>* node);
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@@ -255,7 +256,7 @@ protected:
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};
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// GUIAction - Used for standard actions
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class GUIAction : public ActionObject, public Conditional
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class GUIAction : public GUIObject, public ActionObject
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{
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public:
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GUIAction(xml_node<>* node);
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@@ -289,7 +290,7 @@ protected:
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time_t Start;
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};
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class GUIConsole : public RenderObject, public ActionObject
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class GUIConsole : public GUIObject, public RenderObject, public ActionObject
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{
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public:
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GUIConsole(xml_node<>* node);
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@@ -347,7 +348,7 @@ protected:
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virtual int RenderConsole(void);
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};
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class GUIButton : public RenderObject, public ActionObject, public Conditional
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class GUIButton : public GUIObject, public RenderObject, public ActionObject
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{
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public:
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GUIButton(xml_node<>* node);
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@@ -386,7 +387,7 @@ protected:
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Placement TextPlacement;
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};
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class GUICheckbox: public RenderObject, public ActionObject, public Conditional
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class GUICheckbox: public GUIObject, public RenderObject, public ActionObject
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{
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public:
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GUICheckbox(xml_node<>* node);
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@@ -420,7 +421,7 @@ protected:
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std::string mVarName;
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};
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class GUIFileSelector : public RenderObject, public ActionObject
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class GUIFileSelector : public GUIObject, public RenderObject, public ActionObject
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{
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public:
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GUIFileSelector(xml_node<>* node);
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@@ -524,7 +525,7 @@ protected:
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bool updateFileList;
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};
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class GUIListBox : public RenderObject, public ActionObject
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class GUIListBox : public GUIObject, public RenderObject, public ActionObject
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{
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public:
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GUIListBox(xml_node<>* node);
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@@ -612,7 +613,7 @@ protected:
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int touchDebounce;
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};
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class GUIPartitionList : public RenderObject, public ActionObject
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class GUIPartitionList : public GUIObject, public RenderObject, public ActionObject
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{
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public:
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GUIPartitionList(xml_node<>* node);
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@@ -697,7 +698,7 @@ protected:
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};
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// GUIAnimation - Used for animations
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class GUIAnimation : public RenderObject
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class GUIAnimation : public GUIObject, public RenderObject
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{
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public:
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GUIAnimation(xml_node<>* node);
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@@ -720,7 +721,7 @@ protected:
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int mUpdateCount;
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};
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class GUIProgressBar : public RenderObject, public ActionObject
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class GUIProgressBar : public GUIObject, public RenderObject, public ActionObject
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{
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public:
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GUIProgressBar(xml_node<>* node);
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@@ -753,7 +754,7 @@ protected:
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virtual int RenderInternal(void); // Does the actual render
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};
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class GUISlider : public RenderObject, public ActionObject
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class GUISlider : public GUIObject, public RenderObject, public ActionObject
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{
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public:
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GUISlider(xml_node<>* node);
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@@ -798,7 +799,7 @@ protected:
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#define KEYBOARD_SPECIAL_KEYS 245
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#define KEYBOARD_BACKSPACE 8
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class GUIKeyboard : public RenderObject, public ActionObject, public Conditional
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class GUIKeyboard : public GUIObject, public RenderObject, public ActionObject
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{
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public:
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GUIKeyboard(xml_node<>* node);
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@@ -836,7 +837,7 @@ protected:
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};
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// GUIInput - Used for keyboard input
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class GUIInput : public RenderObject, public ActionObject, public Conditional, public InputObject
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class GUIInput : public GUIObject, public RenderObject, public ActionObject, public InputObject
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{
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public:
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// w and h may be ignored, in which case, no bounding box is applied
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@@ -912,7 +913,7 @@ public:
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virtual int KeyRepeat(void);
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};
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class GUISliderValue: public RenderObject, public ActionObject, public Conditional
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class GUISliderValue: public GUIObject, public RenderObject, public ActionObject
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{
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public:
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GUISliderValue(xml_node<>* node);
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+13
-1
@@ -52,7 +52,7 @@ extern "C" {
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#define SCROLLING_FLOOR 10
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#define SCROLLING_MULTIPLIER 6
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GUIPartitionList::GUIPartitionList(xml_node<>* node)
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||||
GUIPartitionList::GUIPartitionList(xml_node<>* node) : GUIObject(node)
|
||||
{
|
||||
xml_attribute<>* attr;
|
||||
xml_node<>* child;
|
||||
@@ -344,6 +344,9 @@ GUIPartitionList::~GUIPartitionList()
|
||||
|
||||
int GUIPartitionList::Render(void)
|
||||
{
|
||||
if(!isConditionTrue())
|
||||
return 0;
|
||||
|
||||
// First step, fill background
|
||||
gr_color(mBackgroundColor.red, mBackgroundColor.green, mBackgroundColor.blue, 255);
|
||||
gr_fill(mRenderX, mRenderY + mHeaderH, mRenderW, mRenderH - mHeaderH);
|
||||
@@ -525,6 +528,9 @@ int GUIPartitionList::Render(void)
|
||||
|
||||
int GUIPartitionList::Update(void)
|
||||
{
|
||||
if(!isConditionTrue())
|
||||
return 0;
|
||||
|
||||
if (!mHeaderIsStatic) {
|
||||
std::string newValue = gui_parse_text(mHeaderText);
|
||||
if (mLastValue != newValue) {
|
||||
@@ -619,6 +625,9 @@ int GUIPartitionList::GetSelection(int x, int y)
|
||||
|
||||
int GUIPartitionList::NotifyTouch(TOUCH_STATE state, int x, int y)
|
||||
{
|
||||
if(!isConditionTrue())
|
||||
return -1;
|
||||
|
||||
static int lastY = 0, last2Y = 0;
|
||||
int selection = 0;
|
||||
|
||||
@@ -820,6 +829,9 @@ int GUIPartitionList::NotifyTouch(TOUCH_STATE state, int x, int y)
|
||||
|
||||
int GUIPartitionList::NotifyVarChange(std::string varName, std::string value)
|
||||
{
|
||||
if(!isConditionTrue())
|
||||
return 0;
|
||||
|
||||
if (!mHeaderIsStatic) {
|
||||
std::string newValue = gui_parse_text(mHeaderText);
|
||||
if (mLastValue != newValue) {
|
||||
|
||||
+10
-1
@@ -25,7 +25,7 @@ extern "C" {
|
||||
#include "rapidxml.hpp"
|
||||
#include "objects.hpp"
|
||||
|
||||
GUIProgressBar::GUIProgressBar(xml_node<>* node)
|
||||
GUIProgressBar::GUIProgressBar(xml_node<>* node) : GUIObject(node)
|
||||
{
|
||||
xml_attribute<>* attr;
|
||||
xml_node<>* child;
|
||||
@@ -82,6 +82,9 @@ GUIProgressBar::GUIProgressBar(xml_node<>* node)
|
||||
|
||||
int GUIProgressBar::Render(void)
|
||||
{
|
||||
if(!isConditionTrue())
|
||||
return 0;
|
||||
|
||||
// This handles making sure timing updates occur
|
||||
Update();
|
||||
return RenderInternal();
|
||||
@@ -102,6 +105,9 @@ int GUIProgressBar::RenderInternal(void)
|
||||
|
||||
int GUIProgressBar::Update(void)
|
||||
{
|
||||
if(!isConditionTrue())
|
||||
return 0;
|
||||
|
||||
std::string str;
|
||||
int min, max, cur, pos;
|
||||
|
||||
@@ -168,6 +174,9 @@ int GUIProgressBar::Update(void)
|
||||
|
||||
int GUIProgressBar::NotifyVarChange(std::string varName, std::string value)
|
||||
{
|
||||
if(!isConditionTrue())
|
||||
return 0;
|
||||
|
||||
static int nextPush = 0;
|
||||
|
||||
if (varName.empty())
|
||||
|
||||
+10
-1
@@ -27,7 +27,7 @@ extern "C" {
|
||||
#include "rapidxml.hpp"
|
||||
#include "objects.hpp"
|
||||
|
||||
GUISlider::GUISlider(xml_node<>* node)
|
||||
GUISlider::GUISlider(xml_node<>* node) : GUIObject(node)
|
||||
{
|
||||
xml_attribute<>* attr;
|
||||
xml_node<>* child;
|
||||
@@ -93,6 +93,9 @@ GUISlider::~GUISlider()
|
||||
|
||||
int GUISlider::Render(void)
|
||||
{
|
||||
if(!isConditionTrue())
|
||||
return 0;
|
||||
|
||||
if (!sSlider || !sSlider->GetResource())
|
||||
return -1;
|
||||
|
||||
@@ -113,6 +116,9 @@ int GUISlider::Render(void)
|
||||
|
||||
int GUISlider::Update(void)
|
||||
{
|
||||
if(!isConditionTrue())
|
||||
return 0;
|
||||
|
||||
if (sUpdate)
|
||||
return 2;
|
||||
return 0;
|
||||
@@ -120,6 +126,9 @@ int GUISlider::Update(void)
|
||||
|
||||
int GUISlider::NotifyTouch(TOUCH_STATE state, int x, int y)
|
||||
{
|
||||
if(!isConditionTrue())
|
||||
return -1;
|
||||
|
||||
static bool dragging = false;
|
||||
|
||||
switch (state)
|
||||
|
||||
+1
-1
@@ -25,7 +25,7 @@ extern "C" {
|
||||
#include "rapidxml.hpp"
|
||||
#include "objects.hpp"
|
||||
|
||||
GUISliderValue::GUISliderValue(xml_node<>* node) : Conditional(node)
|
||||
GUISliderValue::GUISliderValue(xml_node<>* node) : GUIObject(node)
|
||||
{
|
||||
xml_attribute<>* attr;
|
||||
xml_node<>* child;
|
||||
|
||||
+1
-1
@@ -26,7 +26,7 @@ extern "C" {
|
||||
#include "objects.hpp"
|
||||
|
||||
GUIText::GUIText(xml_node<>* node)
|
||||
: Conditional(node)
|
||||
: GUIObject(node)
|
||||
{
|
||||
xml_attribute<>* attr;
|
||||
xml_node<>* child;
|
||||
|
||||
Reference in New Issue
Block a user